Wrangle encoder bits, LCD_CLICKED
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@ -150,15 +150,6 @@
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#define LCD_PINS_D6 27
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#define LCD_PINS_D7 29
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//bits in the shift register that carry the buttons for:
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// left up center down right red
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#define BL_LE 7
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#define BL_UP 6
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#define BL_MI 5
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#define BL_DW 4
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#define BL_RI 3
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#define BL_ST 2
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#endif // !NEWPANEL
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#endif // ULTRA_LCD
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@ -58,7 +58,6 @@
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void bootscreen();
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#endif
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#define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
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#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
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@ -93,7 +92,20 @@
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bool lcd_blink();
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#if ENABLED(REPRAPWORLD_KEYPAD)
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#if ENABLED(ULTIPANEL)
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#define BLEN_A 0
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#define BLEN_B 1
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// Encoder click is directly connected
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#define EN_C (_BV(BLEN_C))
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#endif
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#define EN_A (_BV(BLEN_A))
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#define EN_B (_BV(BLEN_B))
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#define EN_C (_BV(BLEN_C))
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#endif
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#if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
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#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
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@ -135,35 +147,10 @@
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EN_REPRAPWORLD_KEYPAD_LEFT) \
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)
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#endif // REPRAPWORLD_KEYPAD
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#if ENABLED(NEWPANEL)
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#define EN_C (_BV(BLEN_C))
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#define EN_B (_BV(BLEN_B))
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#define EN_A (_BV(BLEN_A))
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#if ENABLED(REPRAPWORLD_KEYPAD)
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#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
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#else
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#define LCD_CLICKED (buttons&EN_C)
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#endif
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#else //!NEWPANEL
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//atomic, do not change
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#define B_LE (_BV(BL_LE))
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#define B_UP (_BV(BL_UP))
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#define B_MI (_BV(BL_MI))
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#define B_DW (_BV(BL_DW))
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#define B_RI (_BV(BL_RI))
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#define B_ST (_BV(BL_ST))
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#define EN_B (_BV(BLEN_B))
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#define EN_A (_BV(BLEN_A))
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#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
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#endif //!NEWPANEL
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#define LCD_CLICKED ((buttons & EN_C) || (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1))
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#elif ENABLED(NEWPANEL)
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#define LCD_CLICKED (buttons & EN_C)
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#endif
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#else //no LCD
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FORCE_INLINE void lcd_update() {}
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@ -42,20 +42,9 @@
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* Implementation of the LCD display routines for a DOGM128 graphic display.
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* These are common LCD 128x64 pixel graphic displays.
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*/
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#if ENABLED(ULTIPANEL)
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#define BLEN_A 0
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#define BLEN_B 1
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#define BLEN_C 2
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#define EN_A (_BV(BLEN_A))
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#define EN_B (_BV(BLEN_B))
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#define EN_C (_BV(BLEN_C))
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#define LCD_CLICKED (buttons&EN_C)
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#endif
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#include "dogm_bitmaps.h"
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#include "ultralcd.h"
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#include "ultralcd_st7920_u8glib_rrd.h"
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#include "dogm_bitmaps.h"
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#include "duration_t.h"
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#include <U8glib.h>
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@ -39,18 +39,6 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
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// via a shift/i2c register.
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#if ENABLED(ULTIPANEL)
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// All UltiPanels might have an encoder - so this is always be mapped onto first two bits
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#define BLEN_B 1
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#define BLEN_A 0
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#define EN_B (_BV(BLEN_B)) // The two encoder pins are connected through BTN_EN1 and BTN_EN2
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#define EN_A (_BV(BLEN_A))
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#if BUTTON_EXISTS(ENC)
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// encoder click is directly connected
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#define BLEN_C 2
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#define EN_C (_BV(BLEN_C))
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#endif
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//
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// Setup other button mappings of each panel
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@ -80,51 +68,35 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
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#elif ENABLED(LCD_I2C_PANELOLU2)
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#if BUTTON_EXISTS(ENC)
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#undef LCD_CLICKED
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#define LCD_CLICKED (buttons&EN_C)
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#else // Read through I2C if not directly connected to a pin
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#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
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#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
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#define B_MI (PANELOLU2_ENCODER_C<<B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
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#undef LCD_CLICKED
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#define LCD_CLICKED (buttons&B_MI)
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#define LCD_CLICKED (buttons & B_MI)
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// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
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#define LCD_HAS_SLOW_BUTTONS
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#endif
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#elif ENABLED(REPRAPWORLD_KEYPAD)
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// REPRAPWORLD_KEYPAD defined in ultralcd.h
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#elif ENABLED(NEWPANEL)
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#define LCD_CLICKED (buttons&EN_C)
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#else // old style ULTIPANEL
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//bits in the shift register that carry the buttons for:
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// left up center down right red(stop)
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#define BL_LE 7
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#define BL_UP 6
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#define BL_MI 5
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#define BL_DW 4
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#define BL_RI 3
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#define BL_ST 2
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//automatic, do not change
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#elif DISABLED(NEWPANEL) // old style ULTIPANEL
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// Shift register bits correspond to buttons:
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#define BL_LE 7 // Left
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#define BL_UP 6 // Up
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#define BL_MI 5 // Middle
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#define BL_DW 4 // Down
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#define BL_RI 3 // Right
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#define BL_ST 2 // Red Button
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#define B_LE (_BV(BL_LE))
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#define B_UP (_BV(BL_UP))
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#define B_MI (_BV(BL_MI))
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#define B_DW (_BV(BL_DW))
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#define B_RI (_BV(BL_RI))
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#define B_ST (_BV(BL_ST))
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#define LCD_CLICKED (buttons&(B_MI|B_ST))
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#define LCD_CLICKED ((buttons & B_MI) || (buttons & B_ST))
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#endif
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#endif //ULTIPANEL
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