From 0945674ba237747756b85b96ffc05ffc7eb63dce Mon Sep 17 00:00:00 2001 From: Scott Lahteine Date: Sun, 15 Apr 2018 20:49:14 -0500 Subject: [PATCH] Use H0 by default with UBL_MESH_EDIT_MOVES_Z (#10428) --- Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp | 57 ++++++++++----------- 1 file changed, 28 insertions(+), 29 deletions(-) diff --git a/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp b/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp index 1e4bf6d150..c5d575d40d 100644 --- a/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp +++ b/Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp @@ -210,8 +210,8 @@ * adhesion. * * P4 moves to the closest Mesh Point (and/or the given X Y), raises the nozzle above the mesh height - * by the given 'H' offset (or default Z_CLEARANCE_BETWEEN_PROBES), and waits while the controller is - * used to adjust the nozzle height. On click the displayed height is saved in the mesh. + * by the given 'H' offset (or default 0), and waits while the controller is used to adjust the nozzle + * height. On click the displayed height is saved in the mesh. * * Start Phase 4 at a specific location with X and Y. Adjust a specific number of Mesh Points with * the 'R' (Repeat) parameter. (If 'R' is left out, the whole matrix is assumed.) This command can be @@ -1351,9 +1351,8 @@ g29_repetition_cnt = 1; // do exactly one mesh location. Otherwise use what the parser decided. #if ENABLED(UBL_MESH_EDIT_MOVES_Z) - const bool is_offset = parser.seen('H'); - const float h_offset = is_offset ? parser.value_linear_units() : Z_CLEARANCE_BETWEEN_PROBES; - if (is_offset && !WITHIN(h_offset, 0, 10)) { + const float h_offset = parser.seenval('H') ? parser.value_linear_units() : 0; + if (!WITHIN(h_offset, 0, 10)) { SERIAL_PROTOCOLLNPGM("Offset out of bounds. (0 to 10mm)\n"); return; } @@ -1369,63 +1368,63 @@ save_ubl_active_state_and_disable(); LCD_MESSAGEPGM(MSG_UBL_FINE_TUNE_MESH); + lcd_external_control = true; // Take over control of the LCD encoder - do_blocking_move_to(rx, ry, Z_CLEARANCE_BETWEEN_PROBES); + do_blocking_move_to(rx, ry, Z_CLEARANCE_BETWEEN_PROBES); // Move to the given XY with probe clearance + + #if ENABLED(UBL_MESH_EDIT_MOVES_Z) + do_blocking_move_to_z(h_offset); // Move Z to the given 'H' offset + #endif uint16_t not_done[16]; memset(not_done, 0xFF, sizeof(not_done)); do { location = find_closest_mesh_point_of_type(SET_IN_BITMAP, rx, ry, USE_NOZZLE_AS_REFERENCE, not_done); - if (location.x_index < 0) break; // stop when we can't find any more reachable points. + if (location.x_index < 0) break; // Stop when there are no more reachable points - bitmap_clear(not_done, location.x_index, location.y_index); // Mark this location as 'adjusted' so we will find a - // different location the next time through the loop + bitmap_clear(not_done, location.x_index, location.y_index); // Mark this location as 'adjusted' so a new + // location is used on the next loop const float rawx = mesh_index_to_xpos(location.x_index), rawy = mesh_index_to_ypos(location.y_index); - if (!position_is_reachable(rawx, rawy)) // SHOULD NOT OCCUR because find_closest_mesh_point_of_type will only return reachable - break; + //if (!position_is_reachable(rawx, rawy)) break; // SHOULD NOT OCCUR because find_closest_mesh_point_of_type will only return reachable - do_blocking_move_to(rawx, rawy, Z_CLEARANCE_BETWEEN_PROBES); // Move the nozzle to the edit point + do_blocking_move_to(rawx, rawy, Z_CLEARANCE_BETWEEN_PROBES); // Move the nozzle to the edit point with probe clearance + + #if ENABLED(UBL_MESH_EDIT_MOVES_Z) + do_blocking_move_to_z(h_offset); // Move Z to the given 'H' offset before editing + #endif KEEPALIVE_STATE(PAUSED_FOR_USER); - lcd_external_control = true; - if (do_ubl_mesh_map) display_map(g29_map_type); // show the user which point is being adjusted + if (do_ubl_mesh_map) display_map(g29_map_type); // Display the current point lcd_refresh(); float new_z = z_values[location.x_index][location.y_index]; - if (isnan(new_z)) new_z = 0.0; // Set invalid mesh points to 0.0 so they can be edited - new_z = FLOOR(new_z * 1000.0) * 0.001; // Chop off digits after the 1000ths place + if (isnan(new_z)) new_z = 0.0; // Invalid points begin at 0 + new_z = FLOOR(new_z * 1000.0) * 0.001; // Chop off digits after the 1000ths place lcd_mesh_edit_setup(new_z); do { new_z = lcd_mesh_edit(); #if ENABLED(UBL_MESH_EDIT_MOVES_Z) - do_blocking_move_to_z(h_offset + new_z); // Move the nozzle as the point is edited + do_blocking_move_to_z(h_offset + new_z); // Move the nozzle as the point is edited #endif idle(); - SERIAL_FLUSH(); // Prevent host M105 buffer overrun. + SERIAL_FLUSH(); // Prevent host M105 buffer overrun. } while (!is_lcd_clicked()); - if (!lcd_map_control) lcd_return_to_status(); + if (!lcd_map_control) lcd_return_to_status(); // Just editing a single point? Return to status - // The technique used here generates a race condition for the encoder click. - // It could get detected in lcd_mesh_edit (actually _lcd_mesh_fine_tune) or here. - // Let's work on specifying a proper API for the LCD ASAP, OK? - lcd_external_control = true; + if (click_and_hold(abort_fine_tune)) goto FINE_TUNE_EXIT; // If the click is held down, abort editing - if (click_and_hold(abort_fine_tune)) - goto FINE_TUNE_EXIT; - - safe_delay(20); // We don't want any switch noise. - - z_values[location.x_index][location.y_index] = new_z; + z_values[location.x_index][location.y_index] = new_z; // Save the updated Z value + safe_delay(20); // No switch noise lcd_refresh(); } while (location.x_index >= 0 && --g29_repetition_cnt > 0);