parent
ef92b6c369
commit
0f43ac79f6
|
@ -67,8 +67,6 @@ MarlinUI ui;
|
|||
|
||||
constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
|
||||
|
||||
#define BLOCK_CLICK_AFTER_MOVEMENT_MS 100
|
||||
|
||||
#if HAS_STATUS_MESSAGE
|
||||
#if ENABLED(STATUS_MESSAGE_SCROLLING) && ANY(HAS_WIRED_LCD, DWIN_LCD_PROUI)
|
||||
uint8_t MarlinUI::status_scroll_offset; // = 0
|
||||
|
@ -942,7 +940,6 @@ void MarlinUI::init() {
|
|||
void MarlinUI::update() {
|
||||
|
||||
static uint16_t max_display_update_time = 0;
|
||||
static millis_t next_encoder_enable_ms = 0;
|
||||
const millis_t ms = millis();
|
||||
|
||||
#if LED_POWEROFF_TIMEOUT > 0
|
||||
|
@ -993,12 +990,7 @@ void MarlinUI::init() {
|
|||
if (!touch_buttons) {
|
||||
// Integrated LCD click handling via button_pressed
|
||||
if (!external_control && button_pressed()) {
|
||||
if (!wait_for_unclick) {
|
||||
if (ELAPSED(ms, next_encoder_enable_ms))
|
||||
do_click(); // Handle the click
|
||||
else
|
||||
wait_for_unclick = true;
|
||||
}
|
||||
if (!wait_for_unclick) do_click(); // Handle the click
|
||||
}
|
||||
else
|
||||
wait_for_unclick = false;
|
||||
|
@ -1035,16 +1027,25 @@ void MarlinUI::init() {
|
|||
uint8_t abs_diff = ABS(encoderDiff);
|
||||
|
||||
#if ENCODER_PULSES_PER_STEP > 1
|
||||
#if HAS_TOUCH_SLEEP
|
||||
// When reversing the encoder direction, a movement step can be missed because
|
||||
// encoderDiff has a non-zero residual value, making the controller unresponsive.
|
||||
// The fix clears the residual value when the encoder is idle.
|
||||
// Also check if past half the threshold to compensate for missed single steps.
|
||||
static int8_t lastEncoderDiff;
|
||||
if (lastEncoderDiff != encoderDiff) {
|
||||
wakeup_screen();
|
||||
lastEncoderDiff = encoderDiff;
|
||||
|
||||
// Timeout? No decoder change since last check. 10 or 20 times per second.
|
||||
if (encoderDiff == lastEncoderDiff && abs_diff <= epps / 2) // Same direction & size but not over a half-step?
|
||||
encoderDiff = 0; // Clear residual pulses.
|
||||
else if (WITHIN(abs_diff, epps / 2 + 1, epps - 1)) { // Past half of threshold?
|
||||
abs_diff = epps; // Treat as a full step size
|
||||
encoderDiff = (encoderDiff < 0 ? -1 : 1) * abs_diff; // ...in the spin direction.
|
||||
}
|
||||
#endif
|
||||
TERN_(HAS_TOUCH_SLEEP, if (lastEncoderDiff != encoderDiff) wakeup_screen());
|
||||
lastEncoderDiff = encoderDiff;
|
||||
#endif
|
||||
|
||||
const bool encoderPastThreshold = (abs_diff >= epps);
|
||||
if (encoderPastThreshold || lcd_clicked) {
|
||||
if (encoderPastThreshold && TERN1(IS_TFTGLCD_PANEL, !external_control)) {
|
||||
|
||||
#if ALL(HAS_MARLINUI_MENU, ENCODER_RATE_MULTIPLIER)
|
||||
|
@ -1052,8 +1053,9 @@ void MarlinUI::init() {
|
|||
int32_t encoderMultiplier = 1;
|
||||
|
||||
if (encoderRateMultiplierEnabled) {
|
||||
if (lastEncoderMovementMillis) {
|
||||
const float encoderMovementSteps = float(abs_diff) / epps;
|
||||
|
||||
if (lastEncoderMovementMillis) {
|
||||
// Note that the rate is always calculated between two passes through the
|
||||
// loop and that the abs of the encoderDiff value is tracked.
|
||||
const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;
|
||||
|
@ -1082,26 +1084,11 @@ void MarlinUI::init() {
|
|||
|
||||
#endif // ENCODER_RATE_MULTIPLIER
|
||||
|
||||
int8_t fullSteps = encoderDiff / epps;
|
||||
if (fullSteps != 0) {
|
||||
if (can_encode()) encoderPosition += (encoderDiff * encoderMultiplier) / epps;
|
||||
|
||||
#if ENABLED(ENCODER_RATE_MULTIPLIER)
|
||||
static bool lastFwd;
|
||||
const bool fwd = fullSteps > 0;
|
||||
if (encoderMultiplier != 1 && fwd != lastFwd)
|
||||
fullSteps *= -1; // Fast move and direction changed? Assume glitch.
|
||||
else
|
||||
lastFwd = fwd; // Slow move or lastFwd==fwd already. Remember dir.
|
||||
#endif
|
||||
|
||||
next_encoder_enable_ms = ms + BLOCK_CLICK_AFTER_MOVEMENT_MS;
|
||||
encoderDiff -= fullSteps * epps;
|
||||
if (can_encode() && !lcd_clicked)
|
||||
encoderPosition += (fullSteps * encoderMultiplier);
|
||||
}
|
||||
encoderDiff = 0;
|
||||
}
|
||||
|
||||
if (encoderPastThreshold || lcd_clicked) {
|
||||
reset_status_timeout(ms);
|
||||
|
||||
#if HAS_BACKLIGHT_TIMEOUT
|
||||
|
@ -1115,7 +1102,7 @@ void MarlinUI::init() {
|
|||
#if LED_POWEROFF_TIMEOUT > 0
|
||||
if (!powerManager.psu_on) leds.reset_timeout(ms);
|
||||
#endif
|
||||
}
|
||||
} // encoder activity
|
||||
|
||||
#endif // HAS_ENCODER_ACTION
|
||||
|
||||
|
@ -1413,10 +1400,9 @@ void MarlinUI::init() {
|
|||
|
||||
#if HAS_ENCODER_WHEEL
|
||||
static uint8_t lastEncoderBits;
|
||||
bool ignore = false;
|
||||
|
||||
// Manage encoder rotation
|
||||
#define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; break; default: ignore = true; }
|
||||
#define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; }
|
||||
|
||||
uint8_t enc = 0;
|
||||
if (buttons & EN_A) enc |= B01;
|
||||
|
@ -1431,7 +1417,7 @@ void MarlinUI::init() {
|
|||
#if ALL(HAS_MARLINUI_MENU, AUTO_BED_LEVELING_UBL)
|
||||
external_encoder();
|
||||
#endif
|
||||
if (!ignore) lastEncoderBits = enc;
|
||||
lastEncoderBits = enc;
|
||||
}
|
||||
|
||||
#endif // HAS_ENCODER_WHEEL
|
||||
|
|
Loading…
Reference in a new issue