🧑💻 Use ftpl for item strings (#26462)
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@ -65,11 +65,11 @@ class MenuItemBase {
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// Implementation-specific:
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// Draw an item either selected (pre_char) or not (space) with post_char
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// Menus may set up itemIndex, itemStringC/F and pass them to string-building or string-emitting functions
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static void _draw(const bool sel, const uint8_t row, FSTR_P const fstr, const char pre_char, const char post_char);
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static void _draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char pre_char, const char post_char);
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// Draw an item either selected ('>') or not (space) with post_char
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FORCE_INLINE static void _draw(const bool sel, const uint8_t row, FSTR_P const fstr, const char post_char) {
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_draw(sel, row, fstr, '>', post_char);
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FORCE_INLINE static void _draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char post_char) {
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_draw(sel, row, ftpl, '>', post_char);
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}
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};
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@ -82,8 +82,8 @@ class MenuItem_static : public MenuItemBase {
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// BACK_ITEM(LABEL)
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class MenuItem_back : public MenuItemBase {
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public:
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FORCE_INLINE static void draw(const bool sel, const uint8_t row, FSTR_P const fstr) {
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_draw(sel, row, fstr, LCD_STR_UPLEVEL[0], LCD_STR_UPLEVEL[0]);
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FORCE_INLINE static void draw(const bool sel, const uint8_t row, FSTR_P const ftpl) {
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_draw(sel, row, ftpl, LCD_STR_UPLEVEL[0], LCD_STR_UPLEVEL[0]);
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}
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// Back Item action goes back one step in history
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FORCE_INLINE static void action(FSTR_P const=nullptr) { ui.go_back(); }
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