Optimize handling of block_buffer_runtime()
millis_t is long - divisions take for ever. Return a kind of millisecond instead of microsecond - divided by 1024 instead of 1000 for speed. (2.4% error) That does not matter because block_buffer_runtime is already a too short estimation. Shrink the return-type.
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@ -395,10 +395,16 @@ class Planner {
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#if ENABLED(ULTRA_LCD)
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static millis_t block_buffer_runtime() {
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static uint16_t block_buffer_runtime() {
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CRITICAL_SECTION_START
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millis_t bbru = block_buffer_runtime_us;
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CRITICAL_SECTION_END
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// To translate µs to ms a division by 1000 would be required.
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// We introduce 2.4% error here by dividing by 1024.
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// Doesn't matter because block_buffer_runtime_us is already too small an estimation.
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bbru >>= 10;
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// limit to about a minute.
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NOMORE(bbru, 0xfffful);
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return bbru;
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}
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@ -64,7 +64,7 @@ void lcd_status_screen();
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millis_t next_lcd_update_ms;
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uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to draw, decrements after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial)
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millis_t max_display_update_time = 0;
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uint16_t max_display_update_time = 0;
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#if ENABLED(DOGLCD)
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bool drawing_screen = false;
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@ -2978,12 +2978,13 @@ void lcd_update() {
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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}
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millis_t bbr = planner.block_buffer_runtime();
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// then we want to use 1/2 of the time only.
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uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
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#if ENABLED(DOGLCD)
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if ((lcdDrawUpdate || drawing_screen) && (!bbr || (bbr > 2 * max_display_update_time * 1000)))
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if ((lcdDrawUpdate || drawing_screen) && (!bbr2 || (bbr2 > max_display_update_time)))
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#else
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if (lcdDrawUpdate && (!bbr || (bbr > 2 * max_display_update_time * 1000)))
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if (lcdDrawUpdate && (!bbr2 || (bbr2 > max_display_update_time)))
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#endif
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{
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#if ENABLED(DOGLCD)
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