🔨 VSCode + Devcontainer support (#22420)

bugfix-2.1.x
Sion Williams 2023-03-09 08:45:01 +00:00 committed by GitHub
parent 1d06fe8e26
commit 32dcd7f118
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.devcontainer/Dockerfile Normal file
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# See here for image contents: https://github.com/microsoft/vscode-dev-containers/tree/v0.187.0/containers/python-3/.devcontainer/base.Dockerfile
# [Choice] Python version: 3, 3.9, 3.8, 3.7, 3.6
ARG VARIANT="3.9.0-buster"
FROM python:${VARIANT}
# [Option] Install Node.js
ARG INSTALL_NODE="true"
ARG NODE_VERSION="lts/*"
RUN if [ "${INSTALL_NODE}" = "true" ]; then su vscode -c "umask 0002 && . /usr/local/share/nvm/nvm.sh && nvm install ${NODE_VERSION} 2>&1"; fi
# [Optional] If your pip requirements rarely change, uncomment this section to add them to the image.
# COPY requirements.txt /tmp/pip-tmp/
# RUN pip3 --disable-pip-version-check --no-cache-dir install -r /tmp/pip-tmp/requirements.txt \
# && rm -rf /tmp/pip-tmp
# [Optional] Uncomment this section to install additional OS packages.
# RUN apt-get update && export DEBIAN_FRONTEND=noninteractive \
# && apt-get -y install --no-install-recommends <your-package-list-here>
# [Optional] Uncomment this line to install global node packages.
# RUN su vscode -c "source /usr/local/share/nvm/nvm.sh && npm install -g <your-package-here>" 2>&1
RUN pip install -U https://github.com/platformio/platformio-core/archive/develop.zip
RUN platformio update
# To get the test platforms
RUN pip install PyYaml
#ENV PATH /code/buildroot/bin/:/code/buildroot/tests/:${PATH}

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// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
// https://github.com/microsoft/vscode-dev-containers/tree/v0.187.0/containers/python-3
{
"name": "Python 3",
"build": {
"dockerfile": "Dockerfile",
"context": "..",
"args": {
// Update 'VARIANT' to pick a Python version: 3, 3.6, 3.7, 3.8, 3.9
"VARIANT": "3.9.0-buster",
// Options
"INSTALL_NODE": "false",
"NODE_VERSION": "lts/*"
}
},
// Set *default* container specific settings.json values on container create.
"settings": {
"python.pythonPath": "/usr/local/bin/python",
"python.languageServer": "Pylance",
"python.linting.enabled": true,
"python.linting.pylintEnabled": true,
"python.formatting.autopep8Path": "/usr/local/py-utils/bin/autopep8",
"python.formatting.blackPath": "/usr/local/py-utils/bin/black",
"python.formatting.yapfPath": "/usr/local/py-utils/bin/yapf",
"python.linting.banditPath": "/usr/local/py-utils/bin/bandit",
"python.linting.flake8Path": "/usr/local/py-utils/bin/flake8",
"python.linting.mypyPath": "/usr/local/py-utils/bin/mypy",
"python.linting.pycodestylePath": "/usr/local/py-utils/bin/pycodestyle",
"python.linting.pydocstylePath": "/usr/local/py-utils/bin/pydocstyle",
"python.linting.pylintPath": "/usr/local/py-utils/bin/pylint"
},
// Add the IDs of extensions you want installed when the container is created.
"extensions": [
"ms-python.python",
"ms-python.vscode-pylance",
"platformio.platformio-ide",
"marlinfirmware.auto-build",
"editorconfig.editorconfig"
],
// Use 'forwardPorts' to make a list of ports inside the container available locally.
// "forwardPorts": [],
// Use 'postCreateCommand' to run commands after the container is created.
// "postCreateCommand": "pip3 install --user -r requirements.txt",
// Comment out connect as root instead. More info: https://aka.ms/vscode-remote/containers/non-root.
// "remoteUser": "vscode"
}

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@ -35,6 +35,7 @@ To build and upload Marlin you will use one of these tools:
- The free [Visual Studio Code](https://code.visualstudio.com/download) using the [Auto Build Marlin](https://marlinfw.org/docs/basics/auto_build_marlin.html) extension.
- The free [Arduino IDE](https://www.arduino.cc/en/main/software) : See [Building Marlin with Arduino](https://marlinfw.org/docs/basics/install_arduino.html)
- You can also use VSCode with devcontainer : See [Installing Marlin (VSCode devcontainer)](http://marlinfw.org/docs/basics/install_devcontainer_vscode.html).
Marlin is optimized to build with the **PlatformIO IDE** extension for **Visual Studio Code**. You can still build Marlin with **Arduino IDE**, and we hope to improve the Arduino build experience, but at this time PlatformIO is the better choice.