[2.0.x] Fix compiler error when G26 is enabled (#9492)
This commit is contained in:
parent
4ddb6a3a1f
commit
338dac258b
|
@ -726,14 +726,15 @@ void GcodeSuite::G26() {
|
|||
* All angles are offset by 15 degrees to allow for a smaller table.
|
||||
*/
|
||||
#define A_CNT ((360 / 30) / 2)
|
||||
#define _COS(A) (trig_table[((N + A_CNT * 8) % A_CNT)] * (A >= A_CNT ? -1 : 1))
|
||||
#define _COS(A) (trig_table[((A + A_CNT * 8) % A_CNT)] * (A >= A_CNT ? -1 : 1))
|
||||
#define _SIN(A) (-_COS((A + A_CNT / 2) % (A_CNT * 2)))
|
||||
float trig_table[A_CNT];
|
||||
for (uint8_t i = 0; i < A_CNT; i++)
|
||||
trig_table[i] = INTERSECTION_CIRCLE_RADIUS * cos(RADIANS(i * 30 + 15));
|
||||
|
||||
mesh_index_pair location;
|
||||
do {
|
||||
const mesh_index_pair location = g26_continue_with_closest
|
||||
location = g26_continue_with_closest
|
||||
? find_closest_circle_to_print(current_position[X_AXIS], current_position[Y_AXIS])
|
||||
: find_closest_circle_to_print(g26_x_pos, g26_y_pos); // Find the closest Mesh Intersection to where we are now.
|
||||
|
||||
|
|
Loading…
Reference in a new issue