🚸 Minor touch calibration improvement (#26445)
This commit is contained in:
parent
f830756356
commit
376673df28
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@ -74,12 +74,11 @@ bool XPT2046::isTouched() {
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);
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}
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bool XPT2046::getRawPoint(int16_t *x, int16_t *y) {
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if (isBusy()) return false;
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if (!isTouched()) return false;
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bool XPT2046::getRawPoint(int16_t * const x, int16_t * const y) {
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if (isBusy() || !isTouched()) return false;
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*x = getRawData(XPT2046_X);
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*y = getRawData(XPT2046_Y);
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return isTouched();
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return true;
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}
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uint16_t XPT2046::getRawData(const XPTCoordinate coordinate) {
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@ -79,5 +79,5 @@ public:
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#endif
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static void init();
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static bool getRawPoint(int16_t *x, int16_t *y);
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static bool getRawPoint(int16_t * const x, int16_t * const y);
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};
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@ -76,5 +76,5 @@ public:
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#endif
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static void init();
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static bool getRawPoint(int16_t *x, int16_t *y);
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static bool getRawPoint(int16_t * const x, int16_t * const y);
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};
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@ -189,8 +189,8 @@ bool GT911::getFirstTouchPoint(int16_t *x, int16_t *y) {
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return false;
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}
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bool GT911::getPoint(int16_t *x, int16_t *y) {
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static bool touched = 0;
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bool GT911::getRawPoint(int16_t * const x, int16_t * const y) {
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static bool touched = false;
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static int16_t read_x = 0, read_y = 0;
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static millis_t next_time = 0;
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@ -92,5 +92,5 @@ class GT911 {
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public:
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static void init();
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static bool getFirstTouchPoint(int16_t *x, int16_t *y);
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static bool getPoint(int16_t *x, int16_t *y);
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static bool getRawPoint(int16_t * const x, int16_t * const y);
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};
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@ -119,12 +119,11 @@ bool XPT2046::isTouched() {
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);
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}
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bool XPT2046::getRawPoint(int16_t *x, int16_t *y) {
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if (isBusy()) return false;
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if (!isTouched()) return false;
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bool XPT2046::getRawPoint(int16_t * const x, int16_t * const y) {
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if (isBusy() || !isTouched()) return false;
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*x = getRawData(XPT2046_X);
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*y = getRawData(XPT2046_Y);
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return isTouched();
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return true;
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}
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uint16_t XPT2046::getRawData(const XPTCoordinate coordinate) {
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@ -81,5 +81,5 @@ private:
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public:
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static void init();
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static bool getRawPoint(int16_t *x, int16_t *y);
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static bool getRawPoint(int16_t * const x, int16_t * const y);
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};
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@ -86,12 +86,11 @@ bool XPT2046::isTouched() {
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);
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}
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bool XPT2046::getRawPoint(int16_t *x, int16_t *y) {
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if (isBusy()) return false;
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if (!isTouched()) return false;
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bool XPT2046::getRawPoint(int16_t * const x, int16_t * const y) {
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if (isBusy() || !isTouched()) return false;
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*x = getRawData(XPT2046_X);
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*y = getRawData(XPT2046_Y);
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return isTouched();
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return true;
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}
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uint16_t XPT2046::getRawData(const XPTCoordinate coordinate) {
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@ -79,5 +79,5 @@ public:
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#endif
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static void init();
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static bool getRawPoint(int16_t *x, int16_t *y);
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static bool getRawPoint(int16_t * const x, int16_t * const y);
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};
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@ -40,6 +40,7 @@
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#undef DEBUG_ECHO_MSG
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#undef DEBUG_ERROR_MSG
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#undef DEBUG_WARN_MSG
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#undef DEBUG_ECHO_TERNARY
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#undef DEBUG_EOL
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#undef DEBUG_FLUSH
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#undef DEBUG_POS
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@ -67,6 +68,7 @@
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#define DEBUG_ECHO_MSG SERIAL_ECHO_MSG
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#define DEBUG_ERROR_MSG SERIAL_ERROR_MSG
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#define DEBUG_WARN_MSG SERIAL_WARN_MSG
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#define DEBUG_ECHO_TERNARY SERIAL_ECHO_TERNARY
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#define DEBUG_EOL SERIAL_EOL
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#define DEBUG_FLUSH SERIAL_FLUSH
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#define DEBUG_POS SERIAL_POS
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@ -90,6 +92,7 @@
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#define DEBUG_ECHO_MSG(...) NOOP
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#define DEBUG_ERROR_MSG(...) NOOP
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#define DEBUG_WARN_MSG(...) NOOP
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#define DEBUG_ECHO_TERNARY(...) NOOP
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#define DEBUG_EOL() NOOP
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#define DEBUG_FLUSH() NOOP
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#define DEBUG_POS(...) NOOP
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@ -389,9 +389,9 @@ private:
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// Draw value text on
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if (viewer_print_value) {
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int8_t offset_x, offset_y = cell_height_px / 2 - 6;
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xy_int8_t offset { 0, cell_height_px / 2 - 6 };
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if (isnan(bedlevel.z_values[x][y])) { // undefined
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dwinDrawString(false, font6x12, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
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dwinDrawString(false, font6x12, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + cell_width_px / 2 - 5, start_y_px + offset.y, F("X"));
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}
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else { // has value
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MString<12> msg;
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@ -399,10 +399,10 @@ private:
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msg.set(p_float_t(abs(bedlevel.z_values[x][y]), 2));
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else
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msg.setf(F("%02i"), uint16_t(abs(bedlevel.z_values[x][y] - int16_t(bedlevel.z_values[x][y])) * 100));
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offset_x = cell_width_px / 2 - 3 * msg.length() - 2;
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offset.x = cell_width_px / 2 - 3 * msg.length() - 2;
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if (GRID_MAX_POINTS_X >= 10)
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dwinDrawString(false, font6x12, COLOR_WHITE, COLOR_BG_BLUE, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));
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dwinDrawString(false, font6x12, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, msg);
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dwinDrawString(false, font6x12, COLOR_WHITE, COLOR_BG_BLUE, start_x_px - 2 + offset.x, start_y_px + offset.y /*+ square / 2 - 6*/, F("."));
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dwinDrawString(false, font6x12, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + 1 + offset.x, start_y_px + offset.y /*+ square / 2 - 6*/, msg);
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}
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safe_delay(10);
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LCD_SERIAL.flushTX();
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@ -247,9 +247,9 @@ bool BedLevelTools::meshValidate() {
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// Draw value text on
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const uint8_t fs = DWINUI::fontWidth(meshfont);
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if (viewer_print_value) {
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int8_t offset_x, offset_y = cell_height_px / 2 - fs;
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xy_int8_t offset { 0, cell_height_px / 2 - fs };
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if (isnan(bedlevel.z_values[x][y])) { // undefined
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dwinDrawString(false, meshfont, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
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dwinDrawString(false, meshfont, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + cell_width_px / 2 - 5, start_y_px + offset.y, F("X"));
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}
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else { // has value
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MString<12> msg;
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@ -257,10 +257,10 @@ bool BedLevelTools::meshValidate() {
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msg.set(p_float_t(abs(bedlevel.z_values[x][y]), 2));
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else
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msg.setf(F("%02i"), uint16_t(abs(bedlevel.z_values[x][y] - int16_t(bedlevel.z_values[x][y])) * 100));
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offset_x = cell_width_px / 2 - (fs / 2) * msg.length() - 2;
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offset.x = cell_width_px / 2 - (fs / 2) * msg.length() - 2;
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if ((GRID_MAX_POINTS_X) >= TERN(TJC_DISPLAY, 8, 10))
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dwinDrawString(false, meshfont, COLOR_WHITE, COLOR_BG_BLUE, start_x_px - 2 + offset_x, start_y_px + offset_y, F("."));
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dwinDrawString(false, meshfont, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + 1 + offset_x, start_y_px + offset_y, msg);
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dwinDrawString(false, meshfont, COLOR_WHITE, COLOR_BG_BLUE, start_x_px - 2 + offset.x, start_y_px + offset.y, F("."));
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dwinDrawString(false, meshfont, COLOR_WHITE, COLOR_BG_BLUE, start_x_px + 1 + offset.x, start_y_px + offset.y, msg);
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}
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safe_delay(10);
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LCD_SERIAL.flushTX();
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@ -55,8 +55,8 @@ XPT2046 touch;
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#include "../../../module/probe.h"
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#endif
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#include "../../tft_io/touch_calibration.h"
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#if ENABLED(TOUCH_SCREEN_CALIBRATION)
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#include "../../tft_io/touch_calibration.h"
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#include "draw_touch_calibration.h"
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#endif
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@ -305,45 +305,33 @@ uint16_t getTickDiff(const uint16_t curTick, const uint16_t lastTick) {
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return (TICK_CYCLE) * (lastTick <= curTick ? (curTick - lastTick) : (0xFFFFFFFF - lastTick + curTick));
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}
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static bool get_point(int16_t *x, int16_t *y) {
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if (!touch.getRawPoint(x, y)) return false;
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static bool get_point(xy_int_t &point) {
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if (!touch.getRawPoint(&point.x, &point.y)) return false;
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#if ENABLED(TOUCH_SCREEN_CALIBRATION)
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const calibrationState state = touch_calibration.get_calibration_state();
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if (WITHIN(state, CALIBRATION_TOP_LEFT, CALIBRATION_BOTTOM_LEFT)) {
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if (touch_calibration.handleTouch(*x, *y)) lv_update_touch_calibration_screen();
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if (touch_calibration.handleTouch(point)) lv_update_touch_calibration_screen();
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return false;
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}
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*x = int16_t((int32_t(*x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
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*y = int16_t((int32_t(*y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
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#else
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*x = int16_t((int32_t(*x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
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*y = int16_t((int32_t(*y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
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#endif
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point.x = int16_t((int32_t(point.x) * _TOUCH_CALIBRATION_X) >> 16) + _TOUCH_OFFSET_X;
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point.y = int16_t((int32_t(point.y) * _TOUCH_CALIBRATION_Y) >> 16) + _TOUCH_OFFSET_Y;
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return true;
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}
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bool my_touchpad_read(lv_indev_drv_t * indev_driver, lv_indev_data_t * data) {
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static int16_t last_x = 0, last_y = 0;
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if (get_point(&last_x, &last_y)) {
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#if TFT_ROTATION == TFT_ROTATE_180
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data->point.x = TFT_WIDTH - last_x;
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data->point.y = TFT_HEIGHT - last_y;
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#else
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data->point.x = last_x;
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data->point.y = last_y;
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#endif
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static xy_int_t last { 0, 0 };
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if (get_point(last)) {
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data->point.x = (TFT_ROTATION == TFT_ROTATE_180) ? TFT_WIDTH - last.x : last.x;
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data->point.y = (TFT_ROTATION == TFT_ROTATE_180) ? TFT_HEIGHT - last.y : last.y;
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data->state = LV_INDEV_STATE_PR;
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}
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else {
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#if TFT_ROTATION == TFT_ROTATE_180
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data->point.x = TFT_WIDTH - last_x;
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data->point.y = TFT_HEIGHT - last_y;
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#else
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data->point.x = last_x;
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data->point.y = last_y;
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#endif
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data->point.x = (TFT_ROTATION == TFT_ROTATE_180) ? TFT_WIDTH - last.x : last.x;
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data->point.y = (TFT_ROTATION == TFT_ROTATE_180) ? TFT_HEIGHT - last.y : last.y;
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data->state = LV_INDEV_STATE_REL;
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}
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return false; // Return `false` since no data is buffering or left to read
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@ -408,7 +408,7 @@ void MarlinUI::init() {
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#if HAS_TOUCH_BUTTONS
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uint8_t MarlinUI::touch_buttons;
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uint8_t MarlinUI::repeat_delay;
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uint16_t MarlinUI::repeat_delay;
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#endif
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#if ANY(AUTO_BED_LEVELING_UBL, G26_MESH_VALIDATION)
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@ -660,7 +660,7 @@ public:
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#if HAS_TOUCH_BUTTONS
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static uint8_t touch_buttons;
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static uint8_t repeat_delay;
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static uint16_t repeat_delay;
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#else
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static constexpr uint8_t touch_buttons = 0;
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#endif
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@ -39,7 +39,7 @@
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#include "tft.h"
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bool Touch::enabled = true;
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int16_t Touch::x, Touch::y;
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xy_int_t Touch::point;
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touch_control_t Touch::controls[];
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touch_control_t *Touch::current_control;
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uint16_t Touch::controls_count;
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@ -67,18 +67,13 @@ void Touch::add_control(TouchControlType type, uint16_t x, uint16_t y, uint16_t
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if (controls_count == MAX_CONTROLS) return;
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controls[controls_count].type = type;
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controls[controls_count].x = x;
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controls[controls_count].y = y;
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controls[controls_count].width = width;
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controls[controls_count].height = height;
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controls[controls_count].pos.set(x, y);
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controls[controls_count].size.set(width, height);
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controls[controls_count].data = data;
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controls_count++;
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}
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void Touch::idle() {
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uint16_t i;
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int16_t _x, _y;
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if (!enabled) return;
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// Return if Touch::idle is called within the same millisecond
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@ -86,7 +81,8 @@ void Touch::idle() {
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if (now <= next_touch_ms) return;
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next_touch_ms = now;
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if (get_point(&_x, &_y)) {
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xy_int_t got_point;
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if (get_point(got_point)) {
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#if HAS_RESUME_CONTINUE
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// UI is waiting for a click anywhere?
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if (wait_for_user) {
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@ -110,19 +106,24 @@ void Touch::idle() {
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if (time_to_hold == 0) time_to_hold = now + MINIMUM_HOLD_TIME;
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if (PENDING(now, time_to_hold)) return;
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if (x != 0 && y != 0) {
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if (bool(point)) {
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if (current_control) {
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if (WITHIN(x, current_control->x - FREE_MOVE_RANGE, current_control->x + current_control->width + FREE_MOVE_RANGE) && WITHIN(y, current_control->y - FREE_MOVE_RANGE, current_control->y + current_control->height + FREE_MOVE_RANGE)) {
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LIMIT(x, current_control->x, current_control->x + current_control->width);
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LIMIT(y, current_control->y, current_control->y + current_control->height);
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if ( WITHIN(point.x, current_control->pos.x - FREE_MOVE_RANGE, current_control->pos.x + current_control->size.x + FREE_MOVE_RANGE)
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&& WITHIN(point.y, current_control->pos.y - FREE_MOVE_RANGE, current_control->pos.y + current_control->size.y + FREE_MOVE_RANGE)
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) {
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LIMIT(point.x, current_control->pos.x, current_control->pos.x + current_control->size.x);
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LIMIT(point.y, current_control->pos.y, current_control->pos.y + current_control->size.y);
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touch(current_control);
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}
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else
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current_control = nullptr;
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}
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else {
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for (i = 0; i < controls_count; i++) {
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if ((WITHIN(x, controls[i].x, controls[i].x + controls[i].width) && WITHIN(y, controls[i].y, controls[i].y + controls[i].height)) || (TERN(TOUCH_SCREEN_CALIBRATION, controls[i].type == CALIBRATE, false))) {
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for (uint16_t i = 0; i < controls_count; i++) {
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if (TERN0(TOUCH_SCREEN_CALIBRATION, controls[i].type == CALIBRATE)
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|| ( WITHIN(point.x, controls[i].pos.x, controls[i].pos.x + controls[i].size.x)
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&& WITHIN(point.y, controls[i].pos.y, controls[i].pos.y + controls[i].size.y))
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) {
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touch_control_type = controls[i].type;
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touch(&controls[i]);
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break;
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@ -133,11 +134,10 @@ void Touch::idle() {
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if (!current_control)
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touch_time = now;
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}
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x = _x;
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y = _y;
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point = got_point;
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}
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else {
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x = y = 0;
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point.reset();
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current_control = nullptr;
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touch_time = 0;
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touch_control_type = NONE;
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@ -150,7 +150,7 @@ void Touch::touch(touch_control_t *control) {
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switch (control->type) {
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#if ENABLED(TOUCH_SCREEN_CALIBRATION)
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case CALIBRATE:
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if (touch_calibration.handleTouch(x, y)) ui.refresh();
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if (touch_calibration.handleTouch(point)) ui.refresh();
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break;
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#endif
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@ -177,7 +177,7 @@ void Touch::touch(touch_control_t *control) {
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ui.encoderPosition = ui.encoderPosition + LCD_HEIGHT < (uint32_t)screen_items ? ui.encoderPosition + LCD_HEIGHT : screen_items;
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ui.refresh();
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break;
|
||||
case SLIDER: hold(control); ui.encoderPosition = (x - control->x) * control->data / control->width; break;
|
||||
case SLIDER: hold(control); ui.encoderPosition = (point.x - control->pos.x) * control->data / control->size.x; break;
|
||||
case INCREASE: hold(control, repeat_delay - 5); TERN(AUTO_BED_LEVELING_UBL, ui.external_control ? bedlevel.encoder_diff++ : ui.encoderPosition++, ui.encoderPosition++); break;
|
||||
case DECREASE: hold(control, repeat_delay - 5); TERN(AUTO_BED_LEVELING_UBL, ui.external_control ? bedlevel.encoder_diff-- : ui.encoderPosition--, ui.encoderPosition--); break;
|
||||
case HEATER:
|
||||
|
@ -263,28 +263,26 @@ void Touch::hold(touch_control_t *control, millis_t delay) {
|
|||
ui.refresh();
|
||||
}
|
||||
|
||||
bool Touch::get_point(int16_t *x, int16_t *y) {
|
||||
#if ENABLED(TFT_TOUCH_DEVICE_XPT2046)
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
const bool is_touched = (touch_calibration.calibration.orientation == TOUCH_PORTRAIT ? io.getRawPoint(y, x) : io.getRawPoint(x, y));
|
||||
if (is_touched && touch_calibration.calibration.orientation != TOUCH_ORIENTATION_NONE) {
|
||||
*x = int16_t((int32_t(*x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
|
||||
*y = int16_t((int32_t(*y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
|
||||
}
|
||||
#else
|
||||
const bool is_touched = (TOUCH_ORIENTATION == TOUCH_PORTRAIT ? io.getRawPoint(y, x) : io.getRawPoint(x, y));
|
||||
*x = uint16_t((uint32_t(*x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
|
||||
*y = uint16_t((uint32_t(*y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
|
||||
bool Touch::get_point(xy_int_t &point) {
|
||||
bool is_touched = false;
|
||||
#if ANY(TFT_TOUCH_DEVICE_XPT2046, TFT_TOUCH_DEVICE_GT911)
|
||||
is_touched = (TOUCH_ORIENTATION_NONE != _TOUCH_ORIENTATION)
|
||||
&& (TOUCH_PORTRAIT == _TOUCH_ORIENTATION
|
||||
? io.getRawPoint(&point.y, &point.x)
|
||||
: io.getRawPoint(&point.x, &point.y));
|
||||
#if ENABLED(TFT_TOUCH_DEVICE_XPT2046)
|
||||
point.x = uint16_t((uint32_t(point.x) * _TOUCH_CALIBRATION_X) >> 16) + _TOUCH_OFFSET_X;
|
||||
point.y = uint16_t((uint32_t(point.y) * _TOUCH_CALIBRATION_Y) >> 16) + _TOUCH_OFFSET_Y;
|
||||
#endif
|
||||
#elif ENABLED(TFT_TOUCH_DEVICE_GT911)
|
||||
const bool is_touched = (TOUCH_ORIENTATION == TOUCH_PORTRAIT ? io.getPoint(y, x) : io.getPoint(x, y));
|
||||
#endif
|
||||
|
||||
#if HAS_TOUCH_SLEEP
|
||||
if (is_touched)
|
||||
wakeUp();
|
||||
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
|
||||
sleepTimeout();
|
||||
#endif
|
||||
|
||||
return is_touched;
|
||||
}
|
||||
|
||||
|
|
|
@ -22,10 +22,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
#include "../tft_io/touch_calibration.h"
|
||||
#endif
|
||||
#include "../tft_io/touch_calibration.h"
|
||||
|
||||
#if ENABLED(TFT_TOUCH_DEVICE_GT911)
|
||||
#include HAL_PATH(../.., tft/gt911.h)
|
||||
|
@ -43,34 +40,25 @@ extern int8_t encoderTopLine, encoderLine, screen_items;
|
|||
enum TouchControlType : uint16_t {
|
||||
NONE = 0x0000,
|
||||
CALIBRATE,
|
||||
MENU_SCREEN,
|
||||
MENU_ITEM,
|
||||
MENU_SCREEN, MENU_ITEM,
|
||||
BACK,
|
||||
PAGE_UP,
|
||||
PAGE_DOWN,
|
||||
CLICK,
|
||||
MENU_CLICK,
|
||||
PAGE_UP, PAGE_DOWN,
|
||||
CLICK, MENU_CLICK,
|
||||
RESUME_CONTINUE,
|
||||
SLIDER,
|
||||
INCREASE,
|
||||
DECREASE,
|
||||
CANCEL,
|
||||
CONFIRM,
|
||||
HEATER,
|
||||
FAN,
|
||||
FEEDRATE,
|
||||
FLOWRATE,
|
||||
INCREASE, DECREASE,
|
||||
CANCEL, CONFIRM,
|
||||
HEATER, FAN,
|
||||
FEEDRATE, FLOWRATE,
|
||||
UBL,
|
||||
STOP,
|
||||
BUTTON,
|
||||
BUTTON
|
||||
};
|
||||
|
||||
typedef struct __attribute__((__packed__)) {
|
||||
TouchControlType type;
|
||||
uint16_t x;
|
||||
uint16_t y;
|
||||
uint16_t width;
|
||||
uint16_t height;
|
||||
xy_uint_t pos;
|
||||
xy_uint_t size;
|
||||
intptr_t data;
|
||||
} touch_control_t;
|
||||
|
||||
|
@ -87,7 +75,7 @@ typedef struct __attribute__((__packed__)) {
|
|||
class Touch {
|
||||
private:
|
||||
static TOUCH_DRIVER_CLASS io;
|
||||
static int16_t x, y;
|
||||
static xy_int_t point;
|
||||
static bool enabled;
|
||||
|
||||
static touch_control_t controls[MAX_CONTROLS];
|
||||
|
@ -97,7 +85,7 @@ class Touch {
|
|||
static millis_t next_touch_ms, time_to_hold, repeat_delay, touch_time;
|
||||
static TouchControlType touch_control_type;
|
||||
|
||||
static bool get_point(int16_t *x, int16_t *y);
|
||||
static bool get_point(xy_int_t &point);
|
||||
static void touch(touch_control_t *control);
|
||||
static void hold(touch_control_t *control, millis_t delay=0);
|
||||
|
||||
|
|
|
@ -55,21 +55,21 @@ void TouchCalibration::validate_calibration() {
|
|||
&& VALIDATE_PRECISION(x, BOTTOM_LEFT, BOTTOM_RIGHT);
|
||||
#undef VALIDATE_PRECISION
|
||||
|
||||
#define CAL_PTS(N) calibration_points[CALIBRATION_##N]
|
||||
#define CP(N) calibration_points[CALIBRATION_##N]
|
||||
if (landscape) {
|
||||
calibration_state = CALIBRATION_SUCCESS;
|
||||
calibration.x = ((CAL_PTS(TOP_RIGHT).x - CAL_PTS(TOP_LEFT).x) << 17) / (CAL_PTS(BOTTOM_RIGHT).raw_x + CAL_PTS(TOP_RIGHT).raw_x - CAL_PTS(BOTTOM_LEFT).raw_x - CAL_PTS(TOP_LEFT).raw_x);
|
||||
calibration.y = ((CAL_PTS(BOTTOM_LEFT).y - CAL_PTS(TOP_LEFT).y) << 17) / (CAL_PTS(BOTTOM_RIGHT).raw_y - CAL_PTS(TOP_RIGHT).raw_y + CAL_PTS(BOTTOM_LEFT).raw_y - CAL_PTS(TOP_LEFT).raw_y);
|
||||
calibration.offset_x = CAL_PTS(TOP_LEFT).x - int16_t(((CAL_PTS(TOP_LEFT).raw_x + CAL_PTS(BOTTOM_LEFT).raw_x) * calibration.x) >> 17);
|
||||
calibration.offset_y = CAL_PTS(TOP_LEFT).y - int16_t(((CAL_PTS(TOP_LEFT).raw_y + CAL_PTS(TOP_RIGHT).raw_y) * calibration.y) >> 17);
|
||||
calibration.x = ((CP(TOP_RIGHT).x - CP(TOP_LEFT).x) << 17) / (CP(BOTTOM_RIGHT).raw.x + CP(TOP_RIGHT).raw.x - CP(BOTTOM_LEFT).raw.x - CP(TOP_LEFT).raw.x);
|
||||
calibration.y = ((CP(BOTTOM_LEFT).y - CP(TOP_LEFT).y) << 17) / (CP(BOTTOM_RIGHT).raw.y - CP(TOP_RIGHT).raw.y + CP(BOTTOM_LEFT).raw.y - CP(TOP_LEFT).raw.y);
|
||||
calibration.offset.x = CP(TOP_LEFT).x - int16_t(((CP(TOP_LEFT).raw.x + CP(BOTTOM_LEFT).raw.x) * calibration.x) >> 17);
|
||||
calibration.offset.y = CP(TOP_LEFT).y - int16_t(((CP(TOP_LEFT).raw.y + CP(TOP_RIGHT).raw.y) * calibration.y) >> 17);
|
||||
calibration.orientation = TOUCH_LANDSCAPE;
|
||||
}
|
||||
else if (portrait) {
|
||||
calibration_state = CALIBRATION_SUCCESS;
|
||||
calibration.x = ((CAL_PTS(TOP_RIGHT).x - CAL_PTS(TOP_LEFT).x) << 17) / (CAL_PTS(BOTTOM_RIGHT).raw_y + CAL_PTS(TOP_RIGHT).raw_y - CAL_PTS(BOTTOM_LEFT).raw_y - CAL_PTS(TOP_LEFT).raw_y);
|
||||
calibration.y = ((CAL_PTS(BOTTOM_LEFT).y - CAL_PTS(TOP_LEFT).y) << 17) / (CAL_PTS(BOTTOM_RIGHT).raw_x - CAL_PTS(TOP_RIGHT).raw_x + CAL_PTS(BOTTOM_LEFT).raw_x - CAL_PTS(TOP_LEFT).raw_x);
|
||||
calibration.offset_x = CAL_PTS(TOP_LEFT).x - int16_t(((CAL_PTS(TOP_LEFT).raw_y + CAL_PTS(BOTTOM_LEFT).raw_y) * calibration.x) >> 17);
|
||||
calibration.offset_y = CAL_PTS(TOP_LEFT).y - int16_t(((CAL_PTS(TOP_LEFT).raw_x + CAL_PTS(TOP_RIGHT).raw_x) * calibration.y) >> 17);
|
||||
calibration.x = ((CP(TOP_RIGHT).x - CP(TOP_LEFT).x) << 17) / (CP(BOTTOM_RIGHT).raw.y + CP(TOP_RIGHT).raw.y - CP(BOTTOM_LEFT).raw.y - CP(TOP_LEFT).raw.y);
|
||||
calibration.y = ((CP(BOTTOM_LEFT).y - CP(TOP_LEFT).y) << 17) / (CP(BOTTOM_RIGHT).raw.x - CP(TOP_RIGHT).raw.x + CP(BOTTOM_LEFT).raw.x - CP(TOP_LEFT).raw.x);
|
||||
calibration.offset.x = CP(TOP_LEFT).x - int16_t(((CP(TOP_LEFT).raw.y + CP(BOTTOM_LEFT).raw.y) * calibration.x) >> 17);
|
||||
calibration.offset.y = CP(TOP_LEFT).y - int16_t(((CP(TOP_LEFT).raw.x + CP(TOP_RIGHT).raw.x) * calibration.y) >> 17);
|
||||
calibration.orientation = TOUCH_PORTRAIT;
|
||||
}
|
||||
else {
|
||||
|
@ -77,29 +77,29 @@ void TouchCalibration::validate_calibration() {
|
|||
calibration_reset();
|
||||
if (need_calibration() && failed_count++ < TOUCH_CALIBRATION_MAX_RETRIES) calibration_state = CALIBRATION_NONE;
|
||||
}
|
||||
#undef CAL_PTS
|
||||
#undef CP
|
||||
|
||||
if (calibration_state == CALIBRATION_SUCCESS) {
|
||||
SERIAL_ECHOLNPGM("Touch screen calibration completed");
|
||||
SERIAL_ECHOLNPGM("TOUCH_CALIBRATION_X ", calibration.x);
|
||||
SERIAL_ECHOLNPGM("TOUCH_CALIBRATION_Y ", calibration.y);
|
||||
SERIAL_ECHOLNPGM("TOUCH_OFFSET_X ", calibration.offset_x);
|
||||
SERIAL_ECHOLNPGM("TOUCH_OFFSET_Y ", calibration.offset_y);
|
||||
SERIAL_ECHO_TERNARY(calibration.orientation == TOUCH_LANDSCAPE, "TOUCH_ORIENTATION ", "TOUCH_LANDSCAPE", "TOUCH_PORTRAIT", "\n");
|
||||
SERIAL_ECHOLN(F("#define TOUCH_"), F("CALIBRATION_X "), calibration.x);
|
||||
SERIAL_ECHOLN(F("#define TOUCH_"), F("CALIBRATION_Y "), calibration.y);
|
||||
SERIAL_ECHOLN(F("#define TOUCH_"), F("OFFSET_X "), calibration.offset.x);
|
||||
SERIAL_ECHOLN(F("#define TOUCH_"), F("OFFSET_Y "), calibration.offset.y);
|
||||
SERIAL_ECHO(F("#define TOUCH_")); SERIAL_ECHO_TERNARY(calibration.orientation == TOUCH_LANDSCAPE, "ORIENTATION ", "TOUCH_LANDSCAPE", "TOUCH_PORTRAIT", "\n");
|
||||
TERN_(TOUCH_CALIBRATION_AUTO_SAVE, settings.save());
|
||||
}
|
||||
}
|
||||
|
||||
bool TouchCalibration::handleTouch(const uint16_t x, const uint16_t y) {
|
||||
bool TouchCalibration::handleTouch(const xy_int_t &point) {
|
||||
const millis_t now = millis();
|
||||
|
||||
if (next_touch_update_ms && PENDING(now, next_touch_update_ms)) return false;
|
||||
next_touch_update_ms = now + BUTTON_DELAY_MENU;
|
||||
|
||||
if (calibration_state < CALIBRATION_SUCCESS) {
|
||||
calibration_points[calibration_state].raw_x = x;
|
||||
calibration_points[calibration_state].raw_y = y;
|
||||
DEBUG_ECHOLNPGM("TouchCalibration - State: ", calibration_state, ", x: ", calibration_points[calibration_state].x, ", raw_x: ", x, ", y: ", calibration_points[calibration_state].y, ", raw_y: ", y);
|
||||
calibration_points[calibration_state].raw = point;
|
||||
DEBUG_ECHOLNPGM("TouchCalibration - State: ", calibration_state,
|
||||
", x: ", calibration_points[calibration_state].x, ", raw.x: ", point.x,
|
||||
", y: ", calibration_points[calibration_state].y, ", raw.y: ", point.y);
|
||||
}
|
||||
|
||||
switch (calibration_state) {
|
||||
|
|
|
@ -23,6 +23,14 @@
|
|||
|
||||
#include "../../inc/MarlinConfig.h"
|
||||
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
|
||||
#define _TOUCH_CALIBRATION_X touch_calibration.calibration.x
|
||||
#define _TOUCH_CALIBRATION_Y touch_calibration.calibration.y
|
||||
#define _TOUCH_OFFSET_X touch_calibration.calibration.offset.x
|
||||
#define _TOUCH_OFFSET_Y touch_calibration.calibration.offset.y
|
||||
#define _TOUCH_ORIENTATION touch_calibration.calibration.orientation
|
||||
|
||||
#ifndef TOUCH_SCREEN_CALIBRATION_PRECISION
|
||||
#define TOUCH_SCREEN_CALIBRATION_PRECISION 80
|
||||
#endif
|
||||
|
@ -30,15 +38,22 @@
|
|||
#define TOUCH_SCREEN_HOLD_TO_CALIBRATE_MS 2500
|
||||
#endif
|
||||
|
||||
typedef struct __attribute__((__packed__)) {
|
||||
int32_t x, y;
|
||||
int16_t offset_x, offset_y;
|
||||
typedef struct __attribute__((__packed__)) TouchCal : xy_long_t {
|
||||
xy_int_t offset;
|
||||
uint8_t orientation;
|
||||
TouchCal() { set(xy_long_t({ 0, 0 }), xy_int_t({ 0, 0 }), TOUCH_ORIENTATION_NONE); }
|
||||
void set(const xy_long_t &xy, const xy_int_t &hv, const uint8_t o) {
|
||||
xy_long_t::set(xy); offset = hv; orientation = o;
|
||||
}
|
||||
void reset() {
|
||||
set(xy_long_t({ TOUCH_CALIBRATION_X, TOUCH_CALIBRATION_Y }),
|
||||
xy_int_t({ TOUCH_OFFSET_X, TOUCH_OFFSET_Y }),
|
||||
TOUCH_ORIENTATION);
|
||||
}
|
||||
} touch_calibration_t;
|
||||
|
||||
typedef struct __attribute__((__packed__)) {
|
||||
uint16_t x, y;
|
||||
int16_t raw_x, raw_y;
|
||||
typedef struct __attribute__((__packed__)) : xy_uint_t {
|
||||
xy_int_t raw;
|
||||
} touch_calibration_point_t;
|
||||
|
||||
enum calibrationState : uint8_t {
|
||||
|
@ -57,28 +72,24 @@ public:
|
|||
static touch_calibration_point_t calibration_points[4];
|
||||
static millis_t next_touch_update_ms;
|
||||
|
||||
static bool validate_precision(int32_t a, int32_t b) { return (a > b ? (100 * b) / a : (100 * a) / b) > TOUCH_SCREEN_CALIBRATION_PRECISION; }
|
||||
static bool validate_precision_x(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw_x, calibration_points[b].raw_x); }
|
||||
static bool validate_precision_y(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw_y, calibration_points[b].raw_y); }
|
||||
static bool validate_precision(int32_t a, int32_t b) { return (a > b ? (100 * b) / a : (100 * a) / b) > (TOUCH_SCREEN_CALIBRATION_PRECISION); }
|
||||
static bool validate_precision_x(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw.x, calibration_points[b].raw.x); }
|
||||
static bool validate_precision_y(uint8_t a, uint8_t b) { return validate_precision(calibration_points[a].raw.y, calibration_points[b].raw.y); }
|
||||
static void validate_calibration();
|
||||
|
||||
static touch_calibration_t calibration;
|
||||
static uint8_t failed_count;
|
||||
static void calibration_reset() { calibration = { TOUCH_CALIBRATION_X, TOUCH_CALIBRATION_Y, TOUCH_OFFSET_X, TOUCH_OFFSET_Y, TOUCH_ORIENTATION }; }
|
||||
static bool need_calibration() { return !calibration.offset_x && !calibration.offset_y && !calibration.x && !calibration.y; }
|
||||
static void calibration_reset() { calibration.set(xy_long_t({ TOUCH_CALIBRATION_X, TOUCH_CALIBRATION_Y }), xy_int_t({ TOUCH_OFFSET_X, TOUCH_OFFSET_Y }), TOUCH_ORIENTATION); }
|
||||
static bool need_calibration() { return !(calibration.offset.x || calibration.offset.y || calibration.x || calibration.y); }
|
||||
|
||||
static calibrationState calibration_start() {
|
||||
next_touch_update_ms = millis() + 750UL;
|
||||
calibration = { 0, 0, 0, 0, TOUCH_ORIENTATION_NONE };
|
||||
calibration.reset();
|
||||
calibration_state = CALIBRATION_TOP_LEFT;
|
||||
calibration_points[CALIBRATION_TOP_LEFT].x = 30;
|
||||
calibration_points[CALIBRATION_TOP_LEFT].y = 30;
|
||||
calibration_points[CALIBRATION_TOP_RIGHT].x = TFT_WIDTH - 31;
|
||||
calibration_points[CALIBRATION_TOP_RIGHT].y = 30;
|
||||
calibration_points[CALIBRATION_BOTTOM_RIGHT].x = TFT_WIDTH - 31;
|
||||
calibration_points[CALIBRATION_BOTTOM_RIGHT].y = TFT_HEIGHT - 31;
|
||||
calibration_points[CALIBRATION_BOTTOM_LEFT].x = 30;
|
||||
calibration_points[CALIBRATION_BOTTOM_LEFT].y = TFT_HEIGHT - 31;
|
||||
calibration_points[CALIBRATION_TOP_LEFT].set(30, 30);
|
||||
calibration_points[CALIBRATION_TOP_RIGHT].set(TFT_WIDTH - 31, 30);
|
||||
calibration_points[CALIBRATION_BOTTOM_RIGHT].set(TFT_WIDTH - 31, TFT_HEIGHT - 31);
|
||||
calibration_points[CALIBRATION_BOTTOM_LEFT].set(30, TFT_HEIGHT - 31);
|
||||
failed_count = 0;
|
||||
return calibration_state;
|
||||
}
|
||||
|
@ -89,7 +100,17 @@ public:
|
|||
return !need_calibration();
|
||||
}
|
||||
|
||||
static bool handleTouch(const uint16_t x, const uint16_t y);
|
||||
static bool handleTouch(const xy_int_t &point);
|
||||
};
|
||||
|
||||
extern TouchCalibration touch_calibration;
|
||||
|
||||
#else // TOUCH_SCREEN_CALIBRATION
|
||||
|
||||
#define _TOUCH_CALIBRATION_X (TOUCH_CALIBRATION_X)
|
||||
#define _TOUCH_CALIBRATION_Y (TOUCH_CALIBRATION_Y)
|
||||
#define _TOUCH_OFFSET_X (TOUCH_OFFSET_X)
|
||||
#define _TOUCH_OFFSET_Y (TOUCH_OFFSET_Y)
|
||||
#define _TOUCH_ORIENTATION (TOUCH_ORIENTATION)
|
||||
|
||||
#endif
|
||||
|
|
|
@ -37,10 +37,6 @@
|
|||
#error "Unknown Touch Screen Type."
|
||||
#endif
|
||||
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
#include "../tft_io/touch_calibration.h"
|
||||
#endif
|
||||
|
||||
#if HAS_TOUCH_SLEEP
|
||||
millis_t TouchButtons::next_sleep_ms;
|
||||
#endif
|
||||
|
@ -48,6 +44,7 @@
|
|||
#include "../buttons.h" // For EN_C bit mask
|
||||
#include "../marlinui.h" // For ui.refresh
|
||||
#include "../tft_io/tft_io.h"
|
||||
#include "../tft_io/touch_calibration.h"
|
||||
|
||||
#define DOGM_AREA_LEFT TFT_PIXEL_OFFSET_X
|
||||
#define DOGM_AREA_TOP TFT_PIXEL_OFFSET_Y
|
||||
|
@ -69,30 +66,41 @@ uint8_t TouchButtons::read_buttons() {
|
|||
int16_t x, y;
|
||||
|
||||
#if ENABLED(TFT_TOUCH_DEVICE_XPT2046)
|
||||
const bool is_touched = (TERN(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration.orientation, TOUCH_ORIENTATION) == TOUCH_PORTRAIT ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y));
|
||||
const bool is_touched = TOUCH_PORTRAIT == _TOUCH_ORIENTATION
|
||||
? touchIO.getRawPoint(&y, &x)
|
||||
: touchIO.getRawPoint(&x, &y);
|
||||
#if HAS_TOUCH_SLEEP
|
||||
if (is_touched)
|
||||
wakeUp();
|
||||
else if (!isSleeping() && ELAPSED(millis(), next_sleep_ms) && ui.on_status_screen())
|
||||
sleepTimeout();
|
||||
#endif
|
||||
if (!is_touched) return 0;
|
||||
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
static bool no_touch = false;
|
||||
#endif
|
||||
|
||||
if (!is_touched) {
|
||||
TERN_(TOUCH_SCREEN_CALIBRATION, no_touch = false);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
|
||||
const calibrationState state = touch_calibration.get_calibration_state();
|
||||
if (WITHIN(state, CALIBRATION_TOP_LEFT, CALIBRATION_BOTTOM_LEFT)) {
|
||||
if (touch_calibration.handleTouch(x, y)) ui.refresh();
|
||||
if (!no_touch && touch_calibration.handleTouch(xy_int_t({x, y}))) ui.refresh();
|
||||
no_touch = true;
|
||||
return 0;
|
||||
}
|
||||
x = int16_t((int32_t(x) * touch_calibration.calibration.x) >> 16) + touch_calibration.calibration.offset_x;
|
||||
y = int16_t((int32_t(y) * touch_calibration.calibration.y) >> 16) + touch_calibration.calibration.offset_y;
|
||||
#else
|
||||
x = uint16_t((uint32_t(x) * TOUCH_CALIBRATION_X) >> 16) + TOUCH_OFFSET_X;
|
||||
y = uint16_t((uint32_t(y) * TOUCH_CALIBRATION_Y) >> 16) + TOUCH_OFFSET_Y;
|
||||
#endif
|
||||
x = uint16_t((uint32_t(x) * _TOUCH_CALIBRATION_X) >> 16) + _TOUCH_OFFSET_X;
|
||||
y = uint16_t((uint32_t(y) * _TOUCH_CALIBRATION_Y) >> 16) + _TOUCH_OFFSET_Y;
|
||||
|
||||
#elif ENABLED(TFT_TOUCH_DEVICE_GT911)
|
||||
const bool is_touched = (TOUCH_ORIENTATION == TOUCH_PORTRAIT ? touchIO.getPoint(&y, &x) : touchIO.getPoint(&x, &y));
|
||||
|
||||
const bool is_touched = TOUCH_PORTRAIT == _TOUCH_ORIENTATION ? touchIO.getRawPoint(&y, &x) : touchIO.getRawPoint(&x, &y);
|
||||
if (!is_touched) return 0;
|
||||
|
||||
#endif
|
||||
|
||||
// Touch within the button area simulates an encoder button
|
||||
|
|
Loading…
Reference in a new issue