Fix some MBL display issues for DOGLCD
This commit is contained in:
parent
71b4f189bf
commit
3f6ae85748
|
@ -1015,7 +1015,13 @@ void lcd_cooldown() {
|
|||
*/
|
||||
static void _lcd_level_bed_homing() {
|
||||
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
|
||||
lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
|
||||
lcdDrawUpdate =
|
||||
#if ENABLED(DOGLCD)
|
||||
LCDVIEW_CALL_REDRAW_NEXT
|
||||
#else
|
||||
LCDVIEW_CALL_NO_REDRAW
|
||||
#endif
|
||||
;
|
||||
if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS] && axis_known_position[Z_AXIS])
|
||||
lcd_goto_menu(_lcd_level_bed_homing_done);
|
||||
}
|
||||
|
@ -1157,10 +1163,10 @@ static void _lcd_move(const char* name, AxisEnum axis, float min, float max) {
|
|||
current_position[axis] += float((int32_t)encoderPosition) * move_menu_scale;
|
||||
if (min_software_endstops) NOLESS(current_position[axis], min);
|
||||
if (max_software_endstops) NOMORE(current_position[axis], max);
|
||||
encoderPosition = 0;
|
||||
line_to_current(axis);
|
||||
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
|
||||
}
|
||||
encoderPosition = 0;
|
||||
if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis]));
|
||||
if (LCD_CLICKED) lcd_goto_previous_menu(true);
|
||||
}
|
||||
|
@ -1186,10 +1192,10 @@ static void lcd_move_e(
|
|||
#endif
|
||||
if (encoderPosition && movesplanned() <= 3) {
|
||||
current_position[E_AXIS] += float((int32_t)encoderPosition) * move_menu_scale;
|
||||
encoderPosition = 0;
|
||||
line_to_current(E_AXIS);
|
||||
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
|
||||
}
|
||||
encoderPosition = 0;
|
||||
if (lcdDrawUpdate) {
|
||||
PGM_P pos_label;
|
||||
#if EXTRUDERS == 1
|
||||
|
|
Loading…
Reference in a new issue