Update Display Throttling (#15837)

This commit is contained in:
AnHardt 2019-11-08 02:04:19 +01:00 committed by Scott Lahteine
parent bb5b1e19b0
commit 4db68d704f

View file

@ -1033,7 +1033,8 @@ void MarlinUI::update() {
// If still drawing and there's another page, update max-time and return now.
// The nextPage will already be set up on the next call.
if (drawing_screen && (drawing_screen = u8g.nextPage())) {
NOLESS(max_display_update_time, millis() - ms);
if (on_status_screen())
NOLESS(max_display_update_time, millis() - ms);
return;
}
}
@ -1050,7 +1051,8 @@ void MarlinUI::update() {
// Keeping track of the longest time for an individual LCD update.
// Used to do screen throttling when the planner starts to fill up.
NOLESS(max_display_update_time, millis() - ms);
if (on_status_screen())
NOLESS(max_display_update_time, millis() - ms);
}
#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS