Updated example configurations

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João Brázio 2016-05-10 13:42:00 +01:00
parent aa5a4716cf
commit 5373ac6373
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17 changed files with 374 additions and 374 deletions

View file

@ -769,28 +769,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -803,28 +803,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201
//

View file

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -781,28 +781,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -794,28 +794,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -807,28 +807,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -919,28 +919,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -912,28 +912,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -920,28 +920,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -789,28 +789,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

View file

@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//