Followup to progress override (#15488)
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@ -200,7 +200,7 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
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VPHELPER(VP_ZPos, ¤t_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>),
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// Print Progress.
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VPHELPER(VP_PrintProgress_Percentage, &ui.progress_bar_percent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ),
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VPHELPER(VP_PrintProgress_Percentage, &ui.progress_override, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ),
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// Print Time
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VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay ),
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@ -61,7 +61,7 @@
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#endif
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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uint8_t MarlinUI::progress_bar_percent; // = 0
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uint8_t MarlinUI::progress_override; // = 0
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#endif
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#if HAS_BUZZER
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@ -1539,16 +1539,15 @@ void MarlinUI::update() {
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#if HAS_PRINT_PROGRESS
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uint8_t MarlinUI::get_progress() {
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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uint8_t &progress = progress_bar_percent;
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#define _PLIMIT(P) ((P) & 0x7F)
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const uint8_t p = progress_override & 0x7F;
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#else
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#define _PLIMIT(P) P
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uint8_t progress = 0;
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constexpr uint8_t p = 0;
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#endif
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return (p
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#if ENABLED(SDSUPPORT)
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if (!_PLIMIT(progress)) progress = card.percentDone();
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?: card.percentDone()
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#endif
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return _PLIMIT(progress);
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);
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}
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#endif
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@ -293,10 +293,10 @@ public:
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#if HAS_PRINT_PROGRESS
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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static uint8_t progress_bar_percent;
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static void set_progress(const uint8_t progress) { progress_bar_percent = _MIN(progress, 100); }
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static uint8_t progress_override;
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static void set_progress(const uint8_t progress) { progress_override = _MIN(progress, 100); }
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static void set_progress_done() { set_progress(0x80 + 100); }
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static void progress_reset() { if (progress_bar_percent & 0x80) set_progress(0); }
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static void progress_reset() { if (progress_override & 0x80) set_progress(0); }
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#endif
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static uint8_t get_progress();
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#else
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