Non-blocking buzzer
This commit is contained in:
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26f8f54c56
commit
5b5aa1572b
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@ -43,7 +43,6 @@
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#endif
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#ifndef CONFIGURATION_LCD // Get the LCD defines which are needed first
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#define CONFIGURATION_LCD
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#define LCD_HAS_DIRECTIONAL_BUTTONS (BUTTON_EXISTS(UP) || BUTTON_EXISTS(DWN) || BUTTON_EXISTS(LFT) || BUTTON_EXISTS(RT))
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@ -154,11 +153,6 @@
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#define ENCODER_STEPS_PER_MENU_ITEM 1
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#endif
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#if ENABLED(LCD_USE_I2C_BUZZER)
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#define LCD_FEEDBACK_FREQUENCY_HZ 1000
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#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
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#endif
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#define ULTIPANEL
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#define NEWPANEL
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#endif
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@ -806,5 +800,27 @@
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#endif
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#endif
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/**
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* Buzzer/Speaker
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*/
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#if ENABLED(LCD_USE_I2C_BUZZER)
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#ifndef LCD_FEEDBACK_FREQUENCY_HZ
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#define LCD_FEEDBACK_FREQUENCY_HZ 1000
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#endif
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#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
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#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
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#endif
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#elif PIN_EXISTS(BEEPER)
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#ifndef LCD_FEEDBACK_FREQUENCY_HZ
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#define LCD_FEEDBACK_FREQUENCY_HZ 5000
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#endif
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#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
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#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
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#endif
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#else
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#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
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#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
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#endif
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#endif
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#endif //CONFIGURATION_LCD
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#endif //CONDITIONALS_H
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@ -373,4 +373,15 @@ extern uint8_t active_extruder;
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void calculate_volumetric_multipliers();
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// Buzzer
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#if HAS_BUZZER
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#if ENABLED(SPEAKER)
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#include "speaker.h"
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extern Speaker buzzer;
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#else
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#include "buzzer.h"
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extern Buzzer buzzer;
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#endif
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#endif
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#endif //MARLIN_H
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@ -59,7 +59,6 @@
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#include "language.h"
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#include "pins_arduino.h"
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#include "math.h"
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#include "buzzer.h"
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#if ENABLED(USE_WATCHDOG)
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#include "watchdog.h"
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@ -354,6 +353,15 @@ static millis_t stepper_inactive_time = (DEFAULT_STEPPER_DEACTIVE_TIME) * 1000UL
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Stopwatch print_job_timer = Stopwatch();
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#endif
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// Buzzer
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#if HAS_BUZZER
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#if ENABLED(SPEAKER)
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Speaker buzzer;
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#else
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Buzzer buzzer;
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#endif
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#endif
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static uint8_t target_extruder;
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#if ENABLED(AUTO_BED_LEVELING_FEATURE)
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@ -5689,10 +5697,13 @@ inline void gcode_M226() {
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* M300: Play beep sound S<frequency Hz> P<duration ms>
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*/
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inline void gcode_M300() {
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uint16_t beepS = code_seen('S') ? code_value_ushort() : 110;
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uint32_t beepP = code_seen('P') ? code_value_ulong() : 1000;
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if (beepP > 5000) beepP = 5000; // limit to 5 seconds
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buzz(beepP, beepS);
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uint16_t const frequency = code_seen('S') ? code_value_ushort() : 260;
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uint16_t duration = code_seen('P') ? code_value_ushort() : 1000;
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// Limits the tone duration to 0-5 seconds.
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NOMORE(duration, 5000);
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buzzer.tone(duration, frequency);
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}
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#endif // HAS_BUZZER
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@ -6173,7 +6184,7 @@ inline void gcode_M428() {
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SERIAL_ERRORLNPGM(MSG_ERR_M428_TOO_FAR);
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LCD_ALERTMESSAGEPGM("Err: Too far!");
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#if HAS_BUZZER
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buzz(200, 40);
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buzzer.tone(200, 40);
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#endif
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err = true;
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break;
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@ -6190,8 +6201,8 @@ inline void gcode_M428() {
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report_current_position();
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LCD_MESSAGEPGM(MSG_HOME_OFFSETS_APPLIED);
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#if HAS_BUZZER
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buzz(200, 659);
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buzz(200, 698);
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buzzer.tone(200, 659);
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buzzer.tone(200, 698);
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#endif
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}
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}
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@ -8076,17 +8087,23 @@ void idle(
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bool no_stepper_sleep/*=false*/
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#endif
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) {
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thermalManager.manage_heater();
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lcd_update();
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host_keepalive();
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manage_inactivity(
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#if ENABLED(FILAMENTCHANGEENABLE)
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no_stepper_sleep
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#endif
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);
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host_keepalive();
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lcd_update();
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thermalManager.manage_heater();
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#if ENABLED(PRINTCOUNTER)
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print_job_timer.tick();
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#endif
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#if HAS_BUZZER
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buzzer.tick();
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#endif
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}
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/**
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@ -1,57 +0,0 @@
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/**
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* Marlin 3D Printer Firmware
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* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "Marlin.h"
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#if HAS_BUZZER
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#include "buzzer.h"
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#include "ultralcd.h"
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void buzz(long duration, uint16_t freq) {
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if (freq > 0) {
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#if ENABLED(LCD_USE_I2C_BUZZER)
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lcd_buzz(duration, freq);
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#elif PIN_EXISTS(BEEPER) // on-board buzzers have no further condition
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SET_OUTPUT(BEEPER_PIN);
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#if ENABLED(SPEAKER) // a speaker needs a AC ore a pulsed DC
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//tone(BEEPER_PIN, freq, duration); // needs a PWMable pin
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unsigned int delay = 1000000 / freq / 2;
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int i = duration * freq / 1000;
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while (i--) {
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WRITE(BEEPER_PIN, HIGH);
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delayMicroseconds(delay);
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WRITE(BEEPER_PIN, LOW);
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delayMicroseconds(delay);
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}
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#else // buzzer has its own resonator - needs a DC
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WRITE(BEEPER_PIN, HIGH);
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delay(duration);
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WRITE(BEEPER_PIN, LOW);
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#endif
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#else
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delay(duration);
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#endif
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}
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else {
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delay(duration);
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}
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}
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#endif
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113
Marlin/buzzer.h
113
Marlin/buzzer.h
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*
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*/
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#ifndef BUZZER_H
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#define BUZZER_H
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#ifndef __BUZZER_H__
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#define __BUZZER_H__
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#if HAS_BUZZER
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void buzz(long duration, uint16_t freq);
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#include "fastio.h"
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#include "watchdog.h"
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#include "circularqueue.h"
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#define TONE_QUEUE_LENGTH 4
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/**
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* @brief Tone structure
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* @details Simple abstration of a tone based on a duration and a frequency.
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*
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*/
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struct tone_t {
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uint16_t duration;
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uint16_t frequency;
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};
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/**
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* @brief Buzzer class
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*/
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class Buzzer {
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private:
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struct state_t {
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tone_t tone;
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uint32_t timestamp;
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} state;
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protected:
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CircularQueue<tone_t, TONE_QUEUE_LENGTH> buffer;
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/**
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* @brief Inverts the sate of a digital PIN
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* @details This will invert the current state of an digital IO pin.
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*/
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void invert() {
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WRITE(BEEPER_PIN, !READ(BEEPER_PIN));
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}
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/**
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* @brief Turn off a digital PIN
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* @details Alias of digitalWrite(PIN, LOW) using FastIO
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*/
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void off() {
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WRITE(BEEPER_PIN, LOW);
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}
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/**
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* @brief Turn on a digital PIN
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* @details Alias of digitalWrite(PIN, HIGH) using FastIO
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*/
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void on() {
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WRITE(BEEPER_PIN, HIGH);
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}
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/**
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* @brief Resets the state of the class
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* @details Brings the class state to a known one.
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*/
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void reset() {
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this->off();
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this->state.timestamp = 0;
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}
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public:
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/**
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* @brief Class constructor
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*/
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Buzzer() {
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SET_OUTPUT(BEEPER_PIN);
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this->reset();
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}
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/**
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* @brief Add a tone to the queue
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* @details Adds a tone_t structure to the ring buffer, will block IO if the
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* queue is full waiting for one slot to get available.
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*
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* @param duration Duration of the tone in milliseconds
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* @param frequency Frequency of the tone in hertz
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*/
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void tone(uint16_t const &duration, uint16_t const &frequency = 0) {
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while (buffer.isFull()) {
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delay(5);
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this->tick();
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#if ENABLED(USE_WATCHDOG)
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watchdog_reset();
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#endif
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}
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this->buffer.enqueue((tone_t) { duration, frequency });
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}
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#endif //BUZZER_H
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/**
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* @brief Loop function
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* @details This function should be called at loop, it will take care of
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* playing the tones in the queue.
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*/
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virtual void tick() {
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if (!this->state.timestamp) {
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if (this->buffer.isEmpty()) return;
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this->state.tone = this->buffer.dequeue();
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this->state.timestamp = millis() + this->state.tone.duration;
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if (this->state.tone.frequency > 0) this->on();
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}
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else if (millis() >= this->state.timestamp) this->reset();
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}
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};
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#endif
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146
Marlin/circularqueue.h
Normal file
146
Marlin/circularqueue.h
Normal file
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@ -0,0 +1,146 @@
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/**
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* Marlin 3D Printer Firmware
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* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef __CIRCULARQUEUE_H__
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#define __CIRCULARQUEUE_H__
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#include <Arduino.h>
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/**
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* @brief Circular Queue class
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* @details Implementation of the classic ring buffer data structure
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*/
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template<typename T, int N>
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class CircularQueue {
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private:
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/**
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* @brief Buffer structure
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* @details This structure consolidates all the overhead required to handle
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* a circular queue such as the pointers and the buffer vector.
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*/
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struct buffer_t {
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uint8_t head;
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uint8_t tail;
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uint8_t size;
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uint8_t length;
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T queue[N];
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} buffer;
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public:
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/**
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* @brief Class constructor
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* @details This class requires two template parameters, T defines the type
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* of the items this queue will handle and N defines the maximum number of
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* items that can be stored on the queue.
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*/
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CircularQueue<T, N>() {
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this->buffer.length = N;
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this->buffer.size = this->buffer.head = this->buffer.tail = 0;
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}
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/**
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* @brief Removes and returns a item from the queue
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* @details Removes the oldest item on the queue which is pointed by the
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* buffer_t head variable, this item is then returned to the caller.
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* @return type T item
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*/
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T dequeue() {
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if (this->isEmpty()) return T();
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T const item = this->buffer.queue[this->buffer.head++];
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--this->buffer.size;
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if (this->buffer.head == this->buffer.length)
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this->buffer.head = 0;
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return item;
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}
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/**
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* @brief Adds an item to the queue
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* @details Adds a item to the queue on the location pointed by the buffer_t
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* tail vairable, will return false if there is no queue space available.
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*
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* @param item Item to be added to the queue
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* @return true if the operation was successfull
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*/
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bool enqueue(T const &item) {
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if (this->isFull()) return false;
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this->buffer.queue[this->buffer.tail++] = item;
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++this->buffer.size;
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if (this->buffer.tail == this->buffer.length)
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this->buffer.tail = 0;
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return true;
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}
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/**
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* @brief Checks if the queue has no items
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* @details Returns true if there are no items on the queue, false otherwise.
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* @return true if queue is empty
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*/
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bool isEmpty() {
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return this->buffer.size == 0;
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}
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/**
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* @brief Checks if the queue is full
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* @details Returns true if the queue is full, false otherwise.
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* @return true if queue is full
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*/
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bool isFull() {
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return this->buffer.size == this->buffer.length;
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}
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/**
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* @brief Gets the queue size
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* @details Returns the maximum number of items a queue can have.
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* @return the queue lenght
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*/
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uint8_t length() {
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return this->buffer.length;
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}
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/**
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* @brief Gets the next item from the queue without removing it
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* @details Returns the next item on the queue but the item is not removed
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* from the queue nor the pointers updated.
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* @return the queue size
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*/
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uint8_t peek() {
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return this->buffer.queue[this->buffer.head];
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}
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/**
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* @brief Gets the number of items on the queue
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* @details Returns the current number of items stored on the queue.
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* @return type T item
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*/
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uint8_t size() {
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return this->buffer.size;
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}
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};
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#endif
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@ -74,7 +74,8 @@
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#define TEMP_1_PIN 15 // ANALOG NUMBERING
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#define TEMP_BED_PIN 14 // ANALOG NUMBERING
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#define BEEPER_PIN 33 // AUX-4
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// AUX-4
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#define BEEPER_PIN 33
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#if ENABLED(ULTRA_LCD) && ENABLED(NEWPANEL)
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|
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@ -94,7 +94,9 @@
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#if ENABLED(NEWPANEL)
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#define BEEPER_PIN 84 // Beeper on AUX-4
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// Beeper on AUX-4
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#define BEEPER_PIN 84
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#define LCD_PINS_RS 82
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#define LCD_PINS_ENABLE 18
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#define LCD_PINS_D4 19
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|
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@ -121,7 +121,8 @@
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#endif // ULTRA_LCD && NEWPANEL
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||||
#if ENABLED(VIKI2) || ENABLED(miniVIKI)
|
||||
#define BEEPER_PIN 32 //FastIO
|
||||
//FastIO
|
||||
#define BEEPER_PIN 32
|
||||
// Pins for DOGM SPI LCD Support
|
||||
#define DOGLCD_A0 42 //Non-FastIO
|
||||
#define DOGLCD_CS 43 //Non-FastIO
|
||||
|
|
|
@ -112,7 +112,8 @@
|
|||
|
||||
#if ENABLED(NEWPANEL)
|
||||
|
||||
#define BEEPER_PIN 79 // Beeper on AUX-4
|
||||
// Beeper on AUX-4
|
||||
#define BEEPER_PIN 79
|
||||
|
||||
#define LCD_PINS_RS 70
|
||||
#define LCD_PINS_ENABLE 71
|
||||
|
@ -134,7 +135,8 @@
|
|||
|
||||
#else //!NEWPANEL - old style panel with shift register
|
||||
|
||||
#define BEEPER_PIN 33 // No Beeper added
|
||||
// No Beeper added
|
||||
#define BEEPER_PIN 33
|
||||
|
||||
//buttons are attached to a shift register
|
||||
// Not wired yet
|
||||
|
|
|
@ -218,7 +218,8 @@
|
|||
|
||||
#else
|
||||
|
||||
#define BEEPER_PIN 33 // Beeper on AUX-4
|
||||
// Beeper on AUX-4
|
||||
#define BEEPER_PIN 33
|
||||
|
||||
// buttons are directly attached using AUX-2
|
||||
#if ENABLED(REPRAPWORLD_KEYPAD)
|
||||
|
@ -247,7 +248,8 @@
|
|||
#endif
|
||||
#else // !NEWPANEL (Old-style panel with shift register)
|
||||
|
||||
#define BEEPER_PIN 33 // No Beeper added
|
||||
// No Beeper added
|
||||
#define BEEPER_PIN 33
|
||||
|
||||
// Buttons are attached to a shift register
|
||||
// Not wired yet
|
||||
|
|
|
@ -105,7 +105,10 @@
|
|||
#define LCD_PINS_RS 30 //CS chip select /SS chip slave select
|
||||
#define LCD_PINS_ENABLE 29 //SID (MOSI)
|
||||
#define LCD_PINS_D4 17 //SCK (CLK) clock
|
||||
#define BEEPER_PIN 27 // Pin 27 is taken by LED_PIN, but Melzi LED does nothing with Marlin so this can be used for BEEPER_PIN. You can use this pin with M42 instead of BEEPER_PIN.
|
||||
// Pin 27 is taken by LED_PIN, but Melzi LED does nothing with
|
||||
// Marlin so this can be used for BEEPER_PIN. You can use this pin
|
||||
// with M42 instead of BEEPER_PIN.
|
||||
#define BEEPER_PIN 27
|
||||
#else // Sanguinololu 1.3
|
||||
#define LCD_PINS_RS 4
|
||||
#define LCD_PINS_ENABLE 17
|
||||
|
|
92
Marlin/speaker.h
Normal file
92
Marlin/speaker.h
Normal file
|
@ -0,0 +1,92 @@
|
|||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __SPEAKER_H__
|
||||
#define __SPEAKER_H__
|
||||
|
||||
#include "buzzer.h"
|
||||
|
||||
class Speaker: public Buzzer {
|
||||
private:
|
||||
typedef Buzzer super;
|
||||
|
||||
struct state_t {
|
||||
tone_t tone;
|
||||
uint16_t period;
|
||||
uint16_t cycles;
|
||||
} state;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @brief Resets the state of the class
|
||||
* @details Brings the class state to a known one.
|
||||
*/
|
||||
void reset() {
|
||||
super::reset();
|
||||
this->state.period = 0;
|
||||
this->state.cycles = 0;
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Class constructor
|
||||
*/
|
||||
Speaker() {
|
||||
this->reset();
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Loop function
|
||||
* @details This function should be called at loop, it will take care of
|
||||
* playing the tones in the queue.
|
||||
*/
|
||||
virtual void tick() {
|
||||
if (!this->state.cycles) {
|
||||
if (this->buffer.isEmpty()) return;
|
||||
|
||||
this->reset();
|
||||
this->state.tone = this->buffer.dequeue();
|
||||
|
||||
// Period is uint16, min frequency will be ~16Hz
|
||||
this->state.period = 1000000UL / this->state.tone.frequency;
|
||||
|
||||
this->state.cycles =
|
||||
(this->state.tone.duration * 1000L) / this->state.period;
|
||||
|
||||
this->state.period >>= 1;
|
||||
this->state.cycles <<= 1;
|
||||
|
||||
}
|
||||
else {
|
||||
uint32_t const us = micros();
|
||||
static uint32_t next = us + this->state.period;
|
||||
|
||||
if (us >= next) {
|
||||
--this->state.cycles;
|
||||
next = us + this->state.period;
|
||||
if (this->state.tone.frequency > 0) this->invert();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
|
@ -978,8 +978,8 @@ void lcd_cooldown() {
|
|||
lcd_return_to_status();
|
||||
//LCD_MESSAGEPGM(MSG_LEVEL_BED_DONE);
|
||||
#if HAS_BUZZER
|
||||
buzz(200, 659);
|
||||
buzz(200, 698);
|
||||
buzzer.tone(200, 659);
|
||||
buzzer.tone(200, 698);
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
|
@ -1978,25 +1978,10 @@ void lcd_quick_feedback() {
|
|||
next_button_update_ms = millis() + 500;
|
||||
|
||||
#if ENABLED(LCD_USE_I2C_BUZZER)
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_HZ
|
||||
#define LCD_FEEDBACK_FREQUENCY_HZ 100
|
||||
#endif
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
|
||||
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS (1000/6)
|
||||
#endif
|
||||
lcd.buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||
#elif PIN_EXISTS(BEEPER)
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_HZ
|
||||
#define LCD_FEEDBACK_FREQUENCY_HZ 5000
|
||||
#endif
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
|
||||
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
|
||||
#endif
|
||||
buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||
buzzer.tone(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
|
||||
#else
|
||||
#ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS
|
||||
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
|
||||
#endif
|
||||
delay(LCD_FEEDBACK_FREQUENCY_DURATION_MS);
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue