Merge pull request #4634 from thinkyhead/rc_lang_disp_char
Set language display charset in language.h
This commit is contained in:
commit
7427290d3a
|
@ -25,6 +25,9 @@
|
|||
|
||||
#include "MarlinConfig.h"
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
|
||||
// Fallback if no language is set. DON'T CHANGE
|
||||
#ifndef LCD_LANGUAGE
|
||||
#define LCD_LANGUAGE en
|
||||
|
@ -239,6 +242,11 @@
|
|||
#define INCLUDE_LANGUAGE LANGUAGE_INCL(LCD_LANGUAGE)
|
||||
|
||||
#include INCLUDE_LANGUAGE
|
||||
|
||||
#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN)
|
||||
#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
|
||||
#endif
|
||||
|
||||
#include "language_en.h"
|
||||
|
||||
#endif //__LANGUAGE_H
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_AN_H
|
||||
#define LANGUAGE_AN_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " parada."
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_BG_H
|
||||
|
||||
#define MAPPER_D0D1 // For Cyrillic
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_5
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " Готов."
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_CA_H
|
||||
|
||||
#define MAPPER_C2C3 // because of "ó"
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " preparada."
|
||||
|
|
|
@ -34,8 +34,6 @@
|
|||
#ifndef LANGUAGE_CZ_H
|
||||
#define LANGUAGE_CZ_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " pripraven."
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_DA_H
|
||||
|
||||
#define MAPPER_C2C3
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " er klar"
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_DE_H
|
||||
|
||||
#define MAPPER_C2C3
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " bereit"
|
||||
|
|
|
@ -30,9 +30,6 @@
|
|||
#ifndef LANGUAGE_EL_GR_H
|
||||
#define LANGUAGE_EL_GR_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
|
||||
//#define MAPPER_CECF
|
||||
//#define DISPLAY_CHARSET_ISO10646_GREEK
|
||||
|
||||
|
|
|
@ -30,9 +30,6 @@
|
|||
#ifndef LANGUAGE_EL_H
|
||||
#define LANGUAGE_EL_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
|
||||
#define MAPPER_CECF
|
||||
#define DISPLAY_CHARSET_ISO10646_GREEK
|
||||
|
||||
|
|
|
@ -30,11 +30,6 @@
|
|||
#ifndef LANGUAGE_EN_H
|
||||
#define LANGUAGE_EN_H
|
||||
|
||||
//#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays
|
||||
#if DISABLED(SIMULATE_ROMFONT) && DISABLED(DISPLAY_CHARSET_ISO10646_1) && DISABLED(DISPLAY_CHARSET_ISO10646_5) && DISABLED(DISPLAY_CHARSET_ISO10646_KANA) && DISABLED(DISPLAY_CHARSET_ISO10646_GREEK) && DISABLED(DISPLAY_CHARSET_ISO10646_CN)
|
||||
#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
|
||||
#endif
|
||||
|
||||
#ifndef WELCOME_MSG
|
||||
#define WELCOME_MSG MACHINE_NAME " ready."
|
||||
#endif
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_ES_H
|
||||
#define LANGUAGE_ES_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " lista."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_EU_H
|
||||
#define LANGUAGE_EU_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " prest."
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_FI_H
|
||||
|
||||
#define MAPPER_C2C3
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " valmis."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_FR_H
|
||||
#define LANGUAGE_FR_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " prete."
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_GL_H
|
||||
|
||||
#define MAPPER_C2C3
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " lista."
|
||||
|
|
|
@ -30,9 +30,6 @@
|
|||
#ifndef LANGUAGE_HR_H
|
||||
#define LANGUAGE_HR_H
|
||||
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays.
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " spreman."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_IT_H
|
||||
#define LANGUAGE_IT_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " pronto."
|
||||
|
|
|
@ -32,8 +32,6 @@
|
|||
#define LANGUAGE_KANA_UTF_H
|
||||
|
||||
#define MAPPER_E382E383
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_KANA
|
||||
|
||||
// This just to show the potential benefit of unicode.
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_NL_H
|
||||
#define LANGUAGE_NL_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " gereed."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_PL_H
|
||||
#define LANGUAGE_PL_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " gotowy."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_PT_BR_H
|
||||
#define LANGUAGE_PT_BR_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " pronto."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_PT_BR_UTF_H
|
||||
#define LANGUAGE_PT_BR_UTF_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " pronto."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_PT_H
|
||||
#define LANGUAGE_PT_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " pronto."
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
#ifndef LANGUAGE_PT_UTF_H
|
||||
#define LANGUAGE_PT_UTF_H
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " pronto."
|
||||
|
|
|
@ -31,8 +31,6 @@
|
|||
#define LANGUAGE_RU_H
|
||||
|
||||
#define MAPPER_D0D1 // For Cyrillic
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
#define DISPLAY_CHARSET_ISO10646_5
|
||||
|
||||
#define WELCOME_MSG MACHINE_NAME " Готов."
|
||||
|
|
|
@ -51,8 +51,6 @@
|
|||
//#define MAPPER_E382E383 // For Katakana
|
||||
//#define MAPPER_NON // For direct ascii codes. Fall back mapper - if no other is defined.
|
||||
|
||||
// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h
|
||||
//#define SIMULATE_ROMFONT
|
||||
|
||||
// Select the better font for full graphic displays.
|
||||
//#define DISPLAY_CHARSET_ISO10646_1
|
||||
|
|
Loading…
Reference in a new issue