Fix some debug out lines
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843a19102c
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79635f8e94
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@ -110,19 +110,19 @@ bool BLTouch::triggered() {
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bool BLTouch::deploy_proc() {
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// Do a DEPLOY
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch DEPLOY requested");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch DEPLOY requested");
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// Attempt to DEPLOY, wait for DEPLOY_DELAY or ALARM
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if (_deploy_query_alarm()) {
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// The deploy might have failed or the probe is already triggered (nozzle too low?)
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch ALARM or TRIGGER after DEPLOY, recovering");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch ALARM or TRIGGER after DEPLOY, recovering");
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clear(); // Get the probe into start condition
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// Last attempt to DEPLOY
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if (_deploy_query_alarm()) {
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// The deploy might have failed or the probe is actually triggered (nozzle too low?) again
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch Recovery Failed");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch Recovery Failed");
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SERIAL_ERROR_MSG(MSG_STOP_BLTOUCH); // Tell the user something is wrong, needs action
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stop(); // but it's not too bad, no need to kill, allow restart
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@ -140,14 +140,14 @@ bool BLTouch::deploy_proc() {
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// The trigger STOW (see motion.cpp for example) will pull up the probes pin as soon as the pulse
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// is registered.
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("bltouch.deploy_proc() end");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("bltouch.deploy_proc() end");
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return false; // report success to caller
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}
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bool BLTouch::stow_proc() {
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// Do a STOW
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch STOW requested");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch STOW requested");
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// A STOW will clear a triggered condition in the probe (10ms pulse).
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// At the moment that we come in here, we might (pulse) or will (SW mode) see the trigger on the pin.
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@ -158,7 +158,7 @@ bool BLTouch::stow_proc() {
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// Attempt to STOW, wait for STOW_DELAY or ALARM
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if (_stow_query_alarm()) {
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// The stow might have failed
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch ALARM or TRIGGER after STOW, recovering");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch ALARM or TRIGGER after STOW, recovering");
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_reset(); // This RESET will then also pull up the pin. If it doesn't
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// work and the pin is still down, there will no longer be
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@ -167,7 +167,7 @@ bool BLTouch::stow_proc() {
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// Last attempt to STOW
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if (_stow_query_alarm()) { // so if there is now STILL an ALARM condition:
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch Recovery Failed");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch Recovery Failed");
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SERIAL_ERROR_MSG(MSG_STOP_BLTOUCH); // Tell the user something is wrong, needs action
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stop(); // but it's not too bad, no need to kill, allow restart
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@ -176,7 +176,7 @@ bool BLTouch::stow_proc() {
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}
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}
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("bltouch.stow_proc() end");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("bltouch.stow_proc() end");
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return false; // report success to caller
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}
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@ -187,7 +187,7 @@ bool BLTouch::status_proc() {
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* This function will ensure switch state is reset after execution
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*/
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLN("BLTouch STATUS requested");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch STATUS requested");
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_set_SW_mode(); // Incidentally, _set_SW_mode() will also RESET any active alarm
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const bool tr = triggered(); // If triggered in SW mode, the pin is up, it is STOWED
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@ -313,7 +313,7 @@ void DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable
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DEBUG_ECHOPAIR("new topfile calculated:", top_file);
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if (top_file < 0) {
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top_file = 0;
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DEBUG_ECHOLN("Top of filelist reached");
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DEBUG_ECHOLNPGM("Top of filelist reached");
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}
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else {
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int16_t max_top = filelist.count() - DGUS_SD_FILESPERSCREEN;
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@ -579,7 +579,7 @@ void DGUSScreenVariableHandler::HandleManualMove(DGUS_VP_Variable &var, void *va
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buf[4] = axiscode;
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//DEBUG_ECHOPAIR(" ", buf);
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while (!enqueue_and_echo_command(buf)) idle();
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//DEBUG_ECHOLN(" ✓");
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//DEBUG_ECHOLNPGM(" ✓");
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ScreenHandler.ForceCompleteUpdate();
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return;
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}
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@ -588,7 +588,7 @@ void DGUSScreenVariableHandler::HandleManualMove(DGUS_VP_Variable &var, void *va
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DEBUG_ECHOPAIR(" move ", axiscode);
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bool old_relative_mode = relative_mode;
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if (!relative_mode) {
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//DEBUG_ECHO(" G91");
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//DEBUG_ECHOPGM(" G91");
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while (!enqueue_and_echo_command("G91")) idle();
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//DEBUG_ECHOPGM(" ✓ ");
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}
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@ -601,18 +601,18 @@ void DGUSScreenVariableHandler::HandleManualMove(DGUS_VP_Variable &var, void *va
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snprintf_P(buf, 32, PSTR("G0 %c%s%d.%02d F%d"), axiscode, sign, value, fraction, speed);
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//DEBUG_ECHOPAIR(" ", buf);
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while (!enqueue_and_echo_command(buf)) idle();
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//DEBUG_ECHOLN(" ✓ ");
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//DEBUG_ECHOLNPGM(" ✓ ");
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if (backup_speed != speed) {
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snprintf_P(buf, 32, PSTR("G0 F%d"), backup_speed);
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while (!enqueue_and_echo_command(buf)) idle();
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//DEBUG_ECHOPAIR(" ", buf);
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}
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//while (!enqueue_and_echo_command(buf)) idle();
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//DEBUG_ECHOLN(" ✓ ");
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//DEBUG_ECHOLNPGM(" ✓ ");
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if (!old_relative_mode) {
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//DEBUG_ECHO("G90");
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//DEBUG_ECHOPGM("G90");
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while (!enqueue_and_echo_command("G90")) idle();
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//DEBUG_ECHO(" ✓ ");
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//DEBUG_ECHOPGM(" ✓ ");
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}
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}
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