From d1658eebfc9373e92fcab372a7fe0f3978ef143d Mon Sep 17 00:00:00 2001
From: AnHardt <github@kitelab.de>
Date: Wed, 18 Mar 2015 01:45:42 +0100
Subject: [PATCH] Decrease KILL_DELAY

Users hat to press kill-button for unexpexted lon times.
See #1593
---
 Marlin/Marlin_main.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp
index 5ad45ef2ec..5ad44e5e24 100644
--- a/Marlin/Marlin_main.cpp
+++ b/Marlin/Marlin_main.cpp
@@ -5574,7 +5574,7 @@ void manage_inactivity(bool ignore_stepper_queue/*=false*/) //default argument s
   
 #if defined(KILL_PIN) && KILL_PIN > -1
   static int killCount = 0;   // make the inactivity button a bit less responsive
-   const int KILL_DELAY = 10000;
+   const int KILL_DELAY = 750;
 #endif
 
 #if defined(FILRUNOUT_PIN) && FILRUNOUT_PIN > -1
@@ -5585,7 +5585,7 @@ void manage_inactivity(bool ignore_stepper_queue/*=false*/) //default argument s
 
 #if defined(HOME_PIN) && HOME_PIN > -1
    static int homeDebounceCount = 0;   // poor man's debouncing count
-   const int HOME_DEBOUNCE_DELAY = 10000;
+   const int HOME_DEBOUNCE_DELAY = 750;
 #endif