🎨 Clean up TFT Color UI display items (#25712)

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
Alexey D. Filimonov 2023-04-22 12:06:19 +03:00 committed by GitHub
parent fba1f83855
commit 89ccede139
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 33 additions and 50 deletions

View file

@ -228,25 +228,25 @@ void MarlinUI::draw_status_screen() {
for (i = 0 ; i < ITEMS_COUNT; i++) {
x = (TFT_WIDTH / ITEMS_COUNT - 80) / 2 + (TFT_WIDTH * i / ITEMS_COUNT);
switch (i) {
#ifdef ITEM_E0
#if HAS_EXTRUDERS
case ITEM_E0: draw_heater_status(x, y, H_E0); break;
#endif
#ifdef ITEM_E1
#if HAS_MULTI_HOTEND
case ITEM_E1: draw_heater_status(x, y, H_E1); break;
#endif
#ifdef ITEM_E2
#if HOTENDS > 2
case ITEM_E2: draw_heater_status(x, y, H_E2); break;
#endif
#ifdef ITEM_BED
#if HAS_HEATED_BED
case ITEM_BED: draw_heater_status(x, y, H_BED); break;
#endif
#ifdef ITEM_CHAMBER
#if HAS_TEMP_CHAMBER
case ITEM_CHAMBER: draw_heater_status(x, y, H_CHAMBER); break;
#endif
#ifdef ITEM_COOLER
#if HAS_TEMP_COOLER
case ITEM_COOLER: draw_heater_status(x, y, H_COOLER); break;
#endif
#ifdef ITEM_FAN
#if HAS_FAN
case ITEM_FAN: draw_fan_status(x, y, blink); break;
#endif
}

View file

@ -230,25 +230,25 @@ void MarlinUI::draw_status_screen() {
for (i = 0 ; i < ITEMS_COUNT; i++) {
x = (TFT_WIDTH / ITEMS_COUNT - 64) / 2 + (TFT_WIDTH * i / ITEMS_COUNT);
switch (i) {
#ifdef ITEM_E0
#if HAS_EXTRUDERS
case ITEM_E0: draw_heater_status(x, y, H_E0); break;
#endif
#ifdef ITEM_E1
#if HAS_MULTI_HOTEND
case ITEM_E1: draw_heater_status(x, y, H_E1); break;
#endif
#ifdef ITEM_E2
#if HOTENDS > 2
case ITEM_E2: draw_heater_status(x, y, H_E2); break;
#endif
#ifdef ITEM_BED
#if HAS_HEATED_BED
case ITEM_BED: draw_heater_status(x, y, H_BED); break;
#endif
#ifdef ITEM_CHAMBER
#if HAS_TEMP_CHAMBER
case ITEM_CHAMBER: draw_heater_status(x, y, H_CHAMBER); break;
#endif
#ifdef ITEM_COOLER
#if HAS_TEMP_COOLER
case ITEM_COOLER: draw_heater_status(x, y, H_COOLER); break;
#endif
#ifdef ITEM_FAN
#if HAS_FAN
case ITEM_FAN: draw_fan_status(x, y, blink); break;
#endif
}

View file

@ -228,25 +228,25 @@ void MarlinUI::draw_status_screen() {
for (i = 0 ; i < ITEMS_COUNT; i++) {
x = (TFT_WIDTH / ITEMS_COUNT - 80) / 2 + (TFT_WIDTH * i / ITEMS_COUNT);
switch (i) {
#ifdef ITEM_E0
#if HAS_EXTRUDERS
case ITEM_E0: draw_heater_status(x, y, H_E0); break;
#endif
#ifdef ITEM_E1
#if HAS_MULTI_HOTEND
case ITEM_E1: draw_heater_status(x, y, H_E1); break;
#endif
#ifdef ITEM_E2
#if HOTENDS > 2
case ITEM_E2: draw_heater_status(x, y, H_E2); break;
#endif
#ifdef ITEM_BED
#if HAS_HEATED_BED
case ITEM_BED: draw_heater_status(x, y, H_BED); break;
#endif
#ifdef ITEM_CHAMBER
#if HAS_TEMP_CHAMBER
case ITEM_CHAMBER: draw_heater_status(x, y, H_CHAMBER); break;
#endif
#ifdef ITEM_COOLER
#if HAS_TEMP_COOLER
case ITEM_COOLER: draw_heater_status(x, y, H_COOLER); break;
#endif
#ifdef ITEM_FAN
#if HAS_FAN
case ITEM_FAN: draw_fan_status(x, y, blink); break;
#endif
}

View file

@ -57,32 +57,15 @@ void menu_item(const uint8_t row, bool sel = false);
#define ABSOLUTE_ZERO -273.15
#if HAS_TEMP_CHAMBER && HAS_MULTI_HOTEND
#define ITEM_E0 0
#define ITEM_E1 1
#define ITEM_BED 2
#define ITEM_CHAMBER 3
#define ITEM_FAN 4
#define ITEMS_COUNT 5
#elif HAS_TEMP_CHAMBER
#define ITEM_E0 0
#define ITEM_BED 1
#define ITEM_CHAMBER 2
#define ITEM_FAN 3
#define ITEMS_COUNT 4
#elif HAS_TEMP_COOLER
#define ITEM_COOLER 0
#define ITEM_FAN 1
#define ITEMS_COUNT 2
#elif HAS_MULTI_HOTEND
#define ITEM_E0 0
#define ITEM_E1 1
#define ITEM_BED 2
#define ITEM_FAN 3
#define ITEMS_COUNT 4
#else
#define ITEM_E0 0
#define ITEM_BED 1
#define ITEM_FAN 2
#define ITEMS_COUNT 3
#endif
enum {
OPTITEM(HAS_EXTRUDERS, ITEM_E0)
OPTITEM(HAS_MULTI_HOTEND, ITEM_E1)
#if HOTENDS > 2
ITEM_E2,
#endif
OPTITEM(HAS_HEATED_BED, ITEM_BED)
OPTITEM(HAS_TEMP_CHAMBER, ITEM_CHAMBER)
OPTITEM(HAS_TEMP_COOLER, ITEM_COOLER)
OPTITEM(HAS_FAN, ITEM_FAN)
ITEMS_COUNT
};