Additional logging of do_blocking_move_to
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@ -1672,7 +1672,7 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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float old_feedrate_mm_m = feedrate_mm_m;
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float old_feedrate_mm_m = feedrate_mm_m;
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), NULL, x, y, z);
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if (DEBUGGING(LEVELING)) print_xyz(PSTR(">>> do_blocking_move_to"), NULL, x, y, z);
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#endif
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#endif
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#if ENABLED(DELTA)
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#if ENABLED(DELTA)
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@ -1681,6 +1681,10 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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set_destination_to_current(); // sync destination at the start
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set_destination_to_current(); // sync destination at the start
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("set_destination_to_current"), destination);
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#endif
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// when in the danger zone
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// when in the danger zone
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if (current_position[Z_AXIS] > delta_clip_start_height) {
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if (current_position[Z_AXIS] > delta_clip_start_height) {
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if (z > delta_clip_start_height) { // staying in the danger zone
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if (z > delta_clip_start_height) { // staying in the danger zone
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@ -1688,28 +1692,47 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) {
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destination[Y_AXIS] = y;
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destination[Y_AXIS] = y;
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destination[Z_AXIS] = z;
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destination[Z_AXIS] = z;
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prepare_move_to_destination_raw(); // set_current_to_destination
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("danger zone move"), current_position);
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#endif
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return;
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return;
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}
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}
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else {
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else {
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destination[Z_AXIS] = delta_clip_start_height;
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destination[Z_AXIS] = delta_clip_start_height;
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prepare_move_to_destination_raw(); // set_current_to_destination
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("zone border move"), current_position);
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#endif
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}
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}
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}
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}
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if (z > current_position[Z_AXIS]) { // raising?
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if (z > current_position[Z_AXIS]) { // raising?
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destination[Z_AXIS] = z;
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destination[Z_AXIS] = z;
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prepare_move_to_destination_raw(); // set_current_to_destination
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("z raise move"), current_position);
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#endif
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}
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}
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destination[X_AXIS] = x;
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destination[X_AXIS] = x;
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destination[Y_AXIS] = y;
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destination[Y_AXIS] = y;
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prepare_move_to_destination(); // set_current_to_destination
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prepare_move_to_destination(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("xy move"), current_position);
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#endif
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if (z < current_position[Z_AXIS]) { // lowering?
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if (z < current_position[Z_AXIS]) { // lowering?
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destination[Z_AXIS] = z;
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destination[Z_AXIS] = z;
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prepare_move_to_destination_raw(); // set_current_to_destination
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prepare_move_to_destination_raw(); // set_current_to_destination
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) DEBUG_POS(PSTR("z lower move"), current_position);
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#endif
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}
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}
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) SERIAL_ECHOLNPGM("<<< do_blocking_move_to");
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#endif
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#else
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#else
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// If Z needs to raise, do it before moving XY
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// If Z needs to raise, do it before moving XY
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