Touch UI additions, bug fixes (#17379)
This commit is contained in:
parent
11ce281694
commit
be0e313c07
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@ -776,12 +776,16 @@
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: find_closest_mesh_point_of_type(INVALID, near, true);
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if (best.pos.x >= 0) { // mesh point found and is reachable by probe
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onMeshUpdate(best.pos, ExtUI::PROBE_START);
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#endif
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const float measured_z = probe.probe_at_point(
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best.meshpos(),
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stow_probe ? PROBE_PT_STOW : PROBE_PT_RAISE, g29_verbose_level
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);
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z_values[best.pos.x][best.pos.y] = measured_z;
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onMeshUpdate(best.pos, ExtUI::PROBE_FINISH);
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ExtUI::onMeshUpdate(best.pos, measured_z);
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#endif
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}
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@ -499,10 +499,10 @@ void wait_for_confirmation(const bool is_reload/*=false*/, const int8_t max_beep
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// Wait for filament insert by user and press button
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KEEPALIVE_STATE(PAUSED_FOR_USER);
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#if ENABLED(HOST_PROMPT_SUPPORT)
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host_prompt_do(PROMPT_USER_CONTINUE, PSTR("Nozzle Parked"), CONTINUE_STR);
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host_prompt_do(PROMPT_USER_CONTINUE, GET_TEXT(MSG_NOZZLE_PARKED), CONTINUE_STR);
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#endif
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onUserConfirmRequired_P(PSTR("Nozzle Parked"));
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ExtUI::onUserConfirmRequired_P(GET_TEXT(MSG_NOZZLE_PARKED));
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#endif
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wait_for_user = true; // LCD click or M108 will clear this
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while (wait_for_user) {
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@ -523,20 +523,20 @@ void wait_for_confirmation(const bool is_reload/*=false*/, const int8_t max_beep
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SERIAL_ECHO_MSG(_PMSG(STR_FILAMENT_CHANGE_HEAT));
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#if ENABLED(HOST_PROMPT_SUPPORT)
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host_prompt_do(PROMPT_USER_CONTINUE, PSTR("HeaterTimeout"), PSTR("Reheat"));
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host_prompt_do(PROMPT_USER_CONTINUE, GET_TEXT(MSG_HEATER_TIMEOUT), GET_TEXT(MSG_REHEAT));
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#endif
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onUserConfirmRequired_P(PSTR("HeaterTimeout"));
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ExtUI::onUserConfirmRequired_P(GET_TEXT(MSG_HEATER_TIMEOUT));
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#endif
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wait_for_user_response(0, true); // Wait for LCD click or M108
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#if ENABLED(HOST_PROMPT_SUPPORT)
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host_prompt_do(PROMPT_INFO, PSTR("Reheating"));
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host_prompt_do(PROMPT_INFO, GET_TEXT(MSG_REHEATING));
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#endif
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#if ENABLED(EXTENSIBLE_UI)
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ExtUI::onStatusChanged(PSTR("Reheating..."));
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ExtUI::onStatusChanged(GET_TEXT(MSG_REHEATING));
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#endif
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// Re-enable the heaters if they timed out
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@ -127,7 +127,12 @@ namespace ExtUI {
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}
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#if HAS_LEVELING && HAS_MESH
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void onMeshUpdate(const int8_t, const int8_t, const float) {
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void onMeshUpdate(const int8_t x, const int8_t y, const float val) {
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BedMeshScreen::onMeshUpdate(x, y, val);
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}
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void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) {
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BedMeshScreen::onMeshUpdate(x, y, state);
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}
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#endif
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@ -0,0 +1,268 @@
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/***********************
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* bed_mesh_screen.cpp *
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***********************/
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/****************************************************************************
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* Written By Marcio Teixeira 2020 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* To view a copy of the GNU General Public License, go to the following *
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* location: <http://www.gnu.org/licenses/>. *
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****************************************************************************/
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#include "../config.h"
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#if ENABLED(TOUCH_UI_FTDI_EVE) && HAS_MESH
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#include "screens.h"
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#include "screen_data.h"
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using namespace FTDI;
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using namespace Theme;
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using namespace ExtUI;
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#ifdef TOUCH_UI_PORTRAIT
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#define GRID_COLS 2
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#define GRID_ROWS 10
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#define MESH_POS BTN_POS(1, 2), BTN_SIZE(2,5)
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#define Z_LABEL_POS BTN_POS(1, 8), BTN_SIZE(1,1)
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#define Z_VALUE_POS BTN_POS(2, 8), BTN_SIZE(1,1)
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#define WAIT_POS BTN_POS(1, 8), BTN_SIZE(2,1)
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#define BACK_POS BTN_POS(1,10), BTN_SIZE(2,1)
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#else
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#define GRID_COLS 5
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#define GRID_ROWS 5
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#define MESH_POS BTN_POS(2,1), BTN_SIZE(4,5)
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#define Z_LABEL_POS BTN_POS(1,3), BTN_SIZE(1,1)
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#define Z_VALUE_POS BTN_POS(1,4), BTN_SIZE(2,1)
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#define WAIT_POS BTN_POS(1,3), BTN_SIZE(2,2)
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#define BACK_POS BTN_POS(1,5), BTN_SIZE(2,1)
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#endif
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void BedMeshScreen::drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts) {
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CommandProcessor cmd;
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#define TRANSFORM_2(X,Y,Z) (X), (Y) // No transform
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#define TRANSFORM_1(X,Y,Z) TRANSFORM_2((X) + (Y) * slant, (Y) - (Z), 0) // Perspective
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#define TRANSFORM(X,Y,Z) TRANSFORM_1(float(X)/(cols-1) - 0.5, float(Y)/(rows-1) - 0.5, (Z)) // Normalize
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constexpr uint8_t rows = GRID_MAX_POINTS_Y;
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constexpr uint8_t cols = GRID_MAX_POINTS_X;
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const float slant = 0.5;
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const float bounds_min[] = {TRANSFORM(0 ,0 ,0)};
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const float bounds_max[] = {TRANSFORM(cols,rows,0)};
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const float scale_x = float(w)/(bounds_max[0] - bounds_min[0]);
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const float scale_y = float(h)/(bounds_max[1] - bounds_min[1]);
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const float center_x = x + w/2;
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const float center_y = y + h/2;
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float val_mean = 0;
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float val_max = -INFINITY;
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float val_min = INFINITY;
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uint8_t val_cnt = 0;
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if (opts & USE_AUTOSCALE) {
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// Compute the mean
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for (uint8_t y = 0; y < rows; y++) {
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for (uint8_t x = 0; x < cols; x++) {
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const float val = data[x][y];
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if (!isnan(val)) {
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val_mean += val;
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val_max = max(val_max, val);
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val_min = min(val_min, val);
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val_cnt++;
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}
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}
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}
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if (val_cnt) {
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val_mean /= val_cnt;
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val_min -= val_mean;
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val_max -= val_mean;
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} else {
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val_mean = 0;
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val_min = 0;
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val_max = 0;
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}
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}
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const float scale_z = ((val_max == val_min) ? 1 : 1/(val_max - val_min)) * 0.1;
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#undef TRANSFORM_2
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#define TRANSFORM_2(X,Y,Z) center_x + (X) * scale_x, center_y + (Y) * scale_y // Scale and position
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#define VALUE(X,Y) ((data && ISVAL(X,Y)) ? data[X][Y] : 0)
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#define ISVAL(X,Y) (data ? !isnan(data[X][Y]) : true)
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#define HEIGHT(X,Y) (VALUE(X,Y) * scale_z)
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uint16_t basePointSize = min(scale_x,scale_y) / max(cols,rows);
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cmd.cmd(SAVE_CONTEXT())
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.cmd(VERTEX_FORMAT(0))
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.cmd(TAG_MASK(false))
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.cmd(SAVE_CONTEXT());
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for (uint8_t y = 0; y < rows; y++) {
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for (uint8_t x = 0; x < cols; x++) {
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if (ISVAL(x,y)) {
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const bool hasLeftSegment = x < cols - 1 && ISVAL(x+1,y);
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const bool hasRightSegment = y < rows - 1 && ISVAL(x,y+1);
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if (hasLeftSegment || hasRightSegment) {
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cmd.cmd(BEGIN(LINE_STRIP));
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if (hasLeftSegment) cmd.cmd(VERTEX2F(TRANSFORM(x + 1, y , HEIGHT(x + 1, y ))));
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cmd.cmd( VERTEX2F(TRANSFORM(x , y , HEIGHT(x , y ))));
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if (hasRightSegment) cmd.cmd(VERTEX2F(TRANSFORM(x , y + 1, HEIGHT(x , y + 1))));
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}
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}
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}
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if (opts & USE_POINTS) {
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cmd.cmd(POINT_SIZE(basePointSize * 2));
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cmd.cmd(BEGIN(POINTS));
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for (uint8_t x = 0; x < cols; x++) {
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if (ISVAL(x,y)) {
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if (opts & USE_COLORS) {
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const float val_dev = VALUE(x, y) - val_mean;
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const uint8_t neg_byte = sq(val_dev) / sq(val_dev < 0 ? val_min : val_max) * 0xFF;
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const uint8_t pos_byte = 255 - neg_byte;
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cmd.cmd(COLOR_RGB(pos_byte, pos_byte, 0xFF));
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}
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cmd.cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y))));
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}
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}
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if (opts & USE_COLORS) {
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cmd.cmd(RESTORE_CONTEXT())
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.cmd(SAVE_CONTEXT());
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}
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}
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}
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cmd.cmd(RESTORE_CONTEXT())
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.cmd(TAG_MASK(true));
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if (opts & USE_TAGS) {
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cmd.cmd(COLOR_MASK(false, false, false, false))
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.cmd(POINT_SIZE(basePointSize * 10))
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.cmd(BEGIN(POINTS));
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for (uint8_t y = 0; y < rows; y++) {
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for (uint8_t x = 0; x < cols; x++) {
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const uint8_t tag = pointToTag(x, y);
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cmd.tag(tag).cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y))));
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}
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}
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cmd.cmd(COLOR_MASK(true, true, true, true));
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}
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if (opts & USE_HIGHLIGHT) {
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const uint8_t tag = screen_data.BedMeshScreen.highlightedTag;
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uint8_t x, y;
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tagToPoint(tag, x, y);
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cmd.cmd(COLOR_A(128))
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.cmd(POINT_SIZE(basePointSize * 6))
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.cmd(BEGIN(POINTS))
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.tag(tag).cmd(VERTEX2F(TRANSFORM(x, y, HEIGHT(x, y))));
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}
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cmd.cmd(END());
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cmd.cmd(RESTORE_CONTEXT());
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}
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uint8_t BedMeshScreen::pointToTag(uint8_t x, uint8_t y) {
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return y * (GRID_MAX_POINTS_X) + x + 10;
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}
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void BedMeshScreen::tagToPoint(uint8_t tag, uint8_t &x, uint8_t &y) {
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x = (tag - 10) % (GRID_MAX_POINTS_X);
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y = (tag - 10) / (GRID_MAX_POINTS_X);
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}
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void BedMeshScreen::onEntry() {
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screen_data.BedMeshScreen.highlightedTag = 0;
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screen_data.BedMeshScreen.count = 0;
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BaseScreen::onEntry();
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}
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float BedMeshScreen::getHightlightedValue() {
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if (screen_data.BedMeshScreen.highlightedTag) {
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xy_uint8_t pt;
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tagToPoint(screen_data.BedMeshScreen.highlightedTag, pt.x, pt.y);
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return ExtUI::getMeshPoint(pt);
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}
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return NAN;
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}
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void BedMeshScreen::drawHighlightedPointValue() {
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char str[16];
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const float val = getHightlightedValue();
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const bool isGood = !isnan(val);
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if (isGood)
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dtostrf(val, 5, 3, str);
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else
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strcpy_P(str, PSTR("-"));
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CommandProcessor cmd;
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cmd.font(Theme::font_medium)
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.text(Z_LABEL_POS, GET_TEXT_F(MSG_MESH_EDIT_Z))
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.text(Z_VALUE_POS, str)
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.colors(action_btn)
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.tag(1).button( BACK_POS, GET_TEXT_F(MSG_BACK))
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.tag(0);
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}
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void BedMeshScreen::onRedraw(draw_mode_t what) {
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if (what & BACKGROUND) {
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CommandProcessor cmd;
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cmd.cmd(CLEAR_COLOR_RGB(bg_color))
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.cmd(CLEAR(true,true,true));
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// Draw the shadow and tags
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cmd.cmd(COLOR_RGB(0x444444));
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BedMeshScreen::drawMesh(MESH_POS, nullptr, USE_POINTS | USE_TAGS);
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cmd.cmd(COLOR_RGB(bg_text_enabled));
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}
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if (what & FOREGROUND) {
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const bool levelingFinished = screen_data.BedMeshScreen.count >= GRID_MAX_POINTS;
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if (levelingFinished) drawHighlightedPointValue();
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BedMeshScreen::drawMesh(MESH_POS, ExtUI::getMeshArray(),
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USE_POINTS | USE_HIGHLIGHT | USE_AUTOSCALE | (levelingFinished ? USE_COLORS : 0));
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}
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}
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bool BedMeshScreen::onTouchStart(uint8_t tag) {
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screen_data.BedMeshScreen.highlightedTag = tag;
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return true;
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}
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bool BedMeshScreen::onTouchEnd(uint8_t tag) {
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switch(tag) {
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case 1:
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GOTO_PREVIOUS();
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return true;
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default:
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return false;
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}
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}
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void BedMeshScreen::onMeshUpdate(const int8_t, const int8_t, const float) {
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if (AT_SCREEN(BedMeshScreen))
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onRefresh();
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}
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void BedMeshScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) {
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if (state == ExtUI::PROBE_FINISH) {
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screen_data.BedMeshScreen.highlightedTag = pointToTag(x, y);
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screen_data.BedMeshScreen.count++;
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}
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BedMeshScreen::onMeshUpdate(x, y, 0);
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}
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#endif // TOUCH_UI_FTDI_EVE
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@ -146,14 +146,18 @@ bool MainMenu::onTouchEnd(uint8_t tag) {
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#ifdef AXIS_LEVELING_COMMANDS
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case 9: SpinnerDialogBox::enqueueAndWait_P(F(AXIS_LEVELING_COMMANDS)); break;
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#endif
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#ifdef HAS_LEVELING
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case 10: SpinnerDialogBox::enqueueAndWait_P(F(
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#ifdef BED_LEVELING_COMMANDS
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BED_LEVELING_COMMANDS
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#else
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"G29"
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#if HAS_LEVELING
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case 10:
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#ifndef BED_LEVELING_COMMANDS
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#define BED_LEVELING_COMMANDS "G29"
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#endif
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)); break;
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#if HAS_MESH
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GOTO_SCREEN(BedMeshScreen);
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injectCommands_P(PSTR(BED_LEVELING_COMMANDS));
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#else
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SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS));
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#endif
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break;
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#endif
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case 11: GOTO_SCREEN(AboutScreen); break;
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default:
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@ -60,6 +60,12 @@ union screen_data_t {
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struct base_numeric_adjustment_t placeholder;
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float e_rel[ExtUI::extruderCount];
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} MoveAxisScreen;
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#if HAS_MESH
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struct {
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uint8_t count;
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uint8_t highlightedTag;
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} BedMeshScreen;
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#endif
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#if ENABLED(TOUCH_UI_DEVELOPER_MENU)
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struct {
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uint32_t next_watchdog_trigger;
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@ -55,6 +55,9 @@ SCREEN_TABLE {
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#endif
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#if ENABLED(BABYSTEPPING)
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DECL_SCREEN(NudgeNozzleScreen),
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#endif
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#if HAS_MESH
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DECL_SCREEN(BedMeshScreen),
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#endif
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DECL_SCREEN(MoveAxisScreen),
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DECL_SCREEN(StepsScreen),
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@ -55,6 +55,9 @@ enum {
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MAX_VELOCITY_SCREEN_CACHE,
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MAX_ACCELERATION_SCREEN_CACHE,
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DEFAULT_ACCELERATION_SCREEN_CACHE,
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#if HAS_MESH
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BED_MESH_SCREEN_CACHE,
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#endif
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#if DISABLED(CLASSIC_JERK)
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JUNC_DEV_SCREEN_CACHE,
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#else
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@ -130,6 +133,33 @@ class AboutScreen : public BaseScreen, public UncachedScreen {
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static bool onTouchEnd(uint8_t tag);
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};
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#if HAS_MESH
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class BedMeshScreen : public BaseScreen, public CachedScreen<BED_MESH_SCREEN_CACHE> {
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private:
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enum MeshOpts {
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USE_POINTS = 0x01,
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USE_COLORS = 0x02,
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USE_TAGS = 0x04,
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USE_HIGHLIGHT = 0x08,
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USE_AUTOSCALE = 0x10
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};
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static uint8_t pointToTag(uint8_t x, uint8_t y);
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static void tagToPoint(uint8_t tag, uint8_t &x, uint8_t &y);
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static float getHightlightedValue();
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static void drawHighlightedPointValue();
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||||
static void drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts);
|
||||
|
||||
public:
|
||||
static void onMeshUpdate(const int8_t x, const int8_t y, const float val);
|
||||
static void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t);
|
||||
static void onEntry();
|
||||
static void onRedraw(draw_mode_t);
|
||||
static bool onTouchStart(uint8_t tag);
|
||||
static bool onTouchEnd(uint8_t tag);
|
||||
};
|
||||
#endif
|
||||
|
||||
#if ENABLED(PRINTCOUNTER)
|
||||
class StatisticsScreen : public BaseScreen, public UncachedScreen {
|
||||
public:
|
||||
|
|
|
@ -112,6 +112,9 @@ namespace ExtUI {
|
|||
#if ENABLED(JOYSTICK)
|
||||
uint8_t jogging : 1;
|
||||
#endif
|
||||
#if ENABLED(SDSUPPORT)
|
||||
uint8_t was_sd_printing : 1;
|
||||
#endif
|
||||
} flags;
|
||||
|
||||
#ifdef __SAM3X8E__
|
||||
|
@ -1032,11 +1035,18 @@ namespace ExtUI {
|
|||
}
|
||||
|
||||
bool isPrintingFromMedia() {
|
||||
return IFSD(card.isFileOpen(), false);
|
||||
#if ENABLED(SDSUPPORT)
|
||||
// Account for when IS_SD_PRINTING() reports the end of the
|
||||
// print when there is still SD card data in the planner.
|
||||
flags.was_sd_printing = card.isFileOpen() || (flags.was_sd_printing && commandsInQueue());
|
||||
return flags.was_sd_printing;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool isPrinting() {
|
||||
return (planner.movesplanned() || isPrintingFromMedia() || IFSD(IS_SD_PRINTING(), false));
|
||||
return (commandsInQueue() || isPrintingFromMedia() || IFSD(IS_SD_PRINTING(), false));
|
||||
}
|
||||
|
||||
bool isMediaInserted() {
|
||||
|
|
|
@ -141,6 +141,10 @@ namespace ExtUI {
|
|||
void setMeshPoint(const xy_uint8_t &pos, const float zval);
|
||||
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval);
|
||||
inline void onMeshUpdate(const xy_int8_t &pos, const float zval) { onMeshUpdate(pos.x, pos.y, zval); }
|
||||
|
||||
typedef enum : unsigned char { PROBE_START, PROBE_FINISH } probe_state_t;
|
||||
void onMeshUpdate(const int8_t xpos, const int8_t ypos, probe_state_t state);
|
||||
inline void onMeshUpdate(const xy_int8_t &pos, probe_state_t state) { onMeshUpdate(pos.x, pos.y, state); }
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
|
|
@ -122,6 +122,10 @@ namespace ExtUI {
|
|||
// Called when any mesh points are updated
|
||||
}
|
||||
|
||||
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const ExtUI::probe_state_t state) {
|
||||
// Called to indicate a special condition
|
||||
}
|
||||
|
||||
#if ENABLED(POWER_LOSS_RECOVERY)
|
||||
void onPowerLossResume() {
|
||||
// Called on resume from power-loss
|
||||
|
|
|
@ -93,6 +93,10 @@ namespace ExtUI {
|
|||
// Called when any mesh points are updated
|
||||
}
|
||||
|
||||
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const ExtUI::probe_state_t state) {
|
||||
// Called to indicate a special condition
|
||||
}
|
||||
|
||||
#if ENABLED(POWER_LOSS_RECOVERY)
|
||||
void onPowerLossResume() {
|
||||
// Called on resume from power-loss
|
||||
|
|
|
@ -240,6 +240,8 @@ namespace Language_en {
|
|||
PROGMEM Language_Str MSG_BED_Z = _UxGT("Bed Z");
|
||||
PROGMEM Language_Str MSG_NOZZLE = _UxGT("Nozzle");
|
||||
PROGMEM Language_Str MSG_NOZZLE_N = _UxGT("Nozzle ~");
|
||||
PROGMEM Language_Str MSG_NOZZLE_PARKED = _UxGT("Nozzle Parked");
|
||||
PROGMEM Language_Str MSG_NOZZLE_STANDBY = _UxGT("Nozzle Standby");
|
||||
PROGMEM Language_Str MSG_BED = _UxGT("Bed");
|
||||
PROGMEM Language_Str MSG_CHAMBER = _UxGT("Enclosure");
|
||||
PROGMEM Language_Str MSG_FAN_SPEED = _UxGT("Fan Speed");
|
||||
|
@ -371,7 +373,6 @@ namespace Language_en {
|
|||
PROGMEM Language_Str MSG_TOOL_CHANGE_ZLIFT = _UxGT("Z Raise");
|
||||
PROGMEM Language_Str MSG_SINGLENOZZLE_PRIME_SPD = _UxGT("Prime Speed");
|
||||
PROGMEM Language_Str MSG_SINGLENOZZLE_RETRACT_SPD = _UxGT("Retract Speed");
|
||||
PROGMEM Language_Str MSG_NOZZLE_STANDBY = _UxGT("Nozzle Standby");
|
||||
PROGMEM Language_Str MSG_FILAMENTCHANGE = _UxGT("Change Filament");
|
||||
PROGMEM Language_Str MSG_FILAMENTCHANGE_E = _UxGT("Change Filament *");
|
||||
PROGMEM Language_Str MSG_FILAMENTLOAD = _UxGT("Load Filament");
|
||||
|
@ -605,6 +606,9 @@ namespace Language_en {
|
|||
|
||||
PROGMEM Language_Str MSG_LEVEL_X_AXIS = _UxGT("Level X Axis");
|
||||
PROGMEM Language_Str MSG_AUTO_CALIBRATE = _UxGT("Auto Calibrate");
|
||||
PROGMEM Language_Str MSG_HEATER_TIMEOUT = _UxGT("Heater Timeout");
|
||||
PROGMEM Language_Str MSG_REHEAT = _UxGT("Reheat");
|
||||
PROGMEM Language_Str MSG_REHEATING = _UxGT("Reheating...");
|
||||
}
|
||||
|
||||
#if FAN_COUNT == 1
|
||||
|
|
Loading…
Reference in a new issue