Save LCD_CLICKED before it is cleared
The SD card menu was refreshing so slowly that the button interrupt was clearing LCD_CLICKED before the menu items could check it.
This commit is contained in:
parent
1561c6df51
commit
be2dea1dc6
|
@ -96,6 +96,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
|
||||||
if (encoderPosition > 0x8000) encoderPosition = 0; \
|
if (encoderPosition > 0x8000) encoderPosition = 0; \
|
||||||
if (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM < currentMenuViewOffset) currentMenuViewOffset = encoderPosition / ENCODER_STEPS_PER_MENU_ITEM;\
|
if (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM < currentMenuViewOffset) currentMenuViewOffset = encoderPosition / ENCODER_STEPS_PER_MENU_ITEM;\
|
||||||
uint8_t _lineNr = currentMenuViewOffset, _menuItemNr; \
|
uint8_t _lineNr = currentMenuViewOffset, _menuItemNr; \
|
||||||
|
bool wasClicked = LCD_CLICKED;\
|
||||||
for(uint8_t _drawLineNr = 0; _drawLineNr < LCD_HEIGHT; _drawLineNr++, _lineNr++) { \
|
for(uint8_t _drawLineNr = 0; _drawLineNr < LCD_HEIGHT; _drawLineNr++, _lineNr++) { \
|
||||||
_menuItemNr = 0;
|
_menuItemNr = 0;
|
||||||
#define MENU_ITEM(type, label, args...) do { \
|
#define MENU_ITEM(type, label, args...) do { \
|
||||||
|
@ -108,7 +109,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
|
||||||
lcd_implementation_drawmenu_ ## type (_drawLineNr, _label_pstr , ## args ); \
|
lcd_implementation_drawmenu_ ## type (_drawLineNr, _label_pstr , ## args ); \
|
||||||
}\
|
}\
|
||||||
}\
|
}\
|
||||||
if (LCD_CLICKED && (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM) == _menuItemNr) {\
|
if (wasClicked && (encoderPosition / ENCODER_STEPS_PER_MENU_ITEM) == _menuItemNr) {\
|
||||||
lcd_quick_feedback(); \
|
lcd_quick_feedback(); \
|
||||||
menu_action_ ## type ( args ); \
|
menu_action_ ## type ( args ); \
|
||||||
return;\
|
return;\
|
||||||
|
|
Loading…
Reference in a new issue