Remaining Time followup (#20199)
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@ -707,7 +707,7 @@ void MarlinUI::draw_status_message(const bool blink) {
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* |01234567890123456789|
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*/
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inline uint8_t draw_elapsed_or_remaining_time(uint8_t timepos) {
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inline uint8_t draw_elapsed_or_remaining_time(uint8_t timepos, const bool blink) {
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char buffer[14];
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#if ENABLED(SHOW_REMAINING_TIME)
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@ -716,7 +716,7 @@ inline uint8_t draw_elapsed_or_remaining_time(uint8_t timepos) {
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#if ENABLED(USE_M73_REMAINING_TIME)
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duration_t remaining = get_remaining_time();
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#else
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uint8_t progress = get_progress_percent();
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uint8_t progress = ui.get_progress_percent();
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uint32_t elapsed = print_job_timer.duration();
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duration_t remaining = (progress > 0) ? ((elapsed * 25600 / progress) >> 8) - elapsed : 0;
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#endif
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@ -874,7 +874,7 @@ void MarlinUI::draw_status_screen() {
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lcd_put_u8str(i16tostr3rj(feedrate_percentage));
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lcd_put_wchar('%');
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const uint8_t timepos = draw_elapsed_or_remaining_time(LCD_WIDTH - 1);
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const uint8_t timepos = draw_elapsed_or_remaining_time(LCD_WIDTH - 1, blink);
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#if LCD_WIDTH >= 20
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lcd_moveto(timepos - 7, 2);
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@ -973,7 +973,7 @@ void MarlinUI::draw_status_screen() {
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#else
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(void)draw_elapsed_or_remaining_time(LCD_WIDTH - 4);
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(void)draw_elapsed_or_remaining_time(LCD_WIDTH - 4, blink);
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#endif
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