Nest Manual Bed Leveling options
This formalizes the dependency of MANUAL_BED_LEVELING on MESH_BED_LEVELING
This commit is contained in:
parent
042a6a0a37
commit
c2e5c6c12c
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@ -411,16 +411,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -429,6 +424,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -393,16 +393,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -411,6 +406,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -363,16 +363,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -381,6 +376,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -403,16 +403,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -421,6 +416,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -399,16 +399,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -417,6 +412,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -411,16 +411,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -429,6 +424,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -402,16 +402,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -420,6 +415,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -419,16 +419,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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@ -437,6 +432,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#endif // MESH_BED_LEVELING
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#endif // MESH_BED_LEVELING
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//===========================================================================
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//===========================================================================
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@ -431,16 +431,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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#endif
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//===========================================================================
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//===========================================================================
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//=========================== Manual Bed Leveling ===========================
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//============================ Mesh Bed Leveling ============================
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//===========================================================================
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//===========================================================================
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//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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//#define MESH_BED_LEVELING // Enable mesh bed leveling.
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#if ENABLED(MANUAL_BED_LEVELING)
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#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
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#endif // MANUAL_BED_LEVELING
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#if ENABLED(MESH_BED_LEVELING)
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#if ENABLED(MESH_BED_LEVELING)
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#define MESH_MIN_X 10
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#define MESH_MIN_X 10
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
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#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -449,6 +444,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -403,16 +403,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -421,6 +416,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -411,16 +411,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -429,6 +424,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -446,16 +446,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -464,6 +459,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -446,16 +446,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -464,6 +459,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -446,16 +446,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -464,6 +459,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -433,16 +433,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -451,6 +446,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -414,16 +414,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -432,6 +427,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
|
@ -401,16 +401,11 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
//=========================== Manual Bed Leveling ===========================
|
//============================ Mesh Bed Leveling ============================
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
|
||||||
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
//#define MESH_BED_LEVELING // Enable mesh bed leveling.
|
||||||
|
|
||||||
#if ENABLED(MANUAL_BED_LEVELING)
|
|
||||||
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
|
||||||
#endif // MANUAL_BED_LEVELING
|
|
||||||
|
|
||||||
#if ENABLED(MESH_BED_LEVELING)
|
#if ENABLED(MESH_BED_LEVELING)
|
||||||
#define MESH_MIN_X 10
|
#define MESH_MIN_X 10
|
||||||
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
#define MESH_MAX_X (X_MAX_POS - MESH_MIN_X)
|
||||||
|
@ -419,6 +414,13 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
|
||||||
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
|
||||||
#define MESH_NUM_Y_POINTS 3
|
#define MESH_NUM_Y_POINTS 3
|
||||||
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
|
||||||
|
|
||||||
|
//#define MANUAL_BED_LEVELING // Add display menu option for bed leveling.
|
||||||
|
|
||||||
|
#if ENABLED(MANUAL_BED_LEVELING)
|
||||||
|
#define MBL_Z_STEP 0.025 // Step size while manually probing Z axis.
|
||||||
|
#endif // MANUAL_BED_LEVELING
|
||||||
|
|
||||||
#endif // MESH_BED_LEVELING
|
#endif // MESH_BED_LEVELING
|
||||||
|
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
Loading…
Reference in a new issue