do_blocking_move_to can't be 'inline', takes const ref args
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@ -389,9 +389,9 @@ void calculate_volumetric_multipliers();
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/**
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/**
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* Blocking movement and shorthand functions
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* Blocking movement and shorthand functions
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*/
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*/
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inline void do_blocking_move_to(float x, float y, float z, float fr_mm_s=0.0);
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void do_blocking_move_to(const float &x, const float &y, const float &z, const float &fr_mm_s=0.0);
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inline void do_blocking_move_to_x(float x, float fr_mm_s=0.0);
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void do_blocking_move_to_x(const float &x, const float &fr_mm_s=0.0);
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inline void do_blocking_move_to_z(float z, float fr_mm_s=0.0);
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void do_blocking_move_to_z(const float &z, const float &fr_mm_s=0.0);
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inline void do_blocking_move_to_xy(float x, float y, float fr_mm_s=0.0);
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void do_blocking_move_to_xy(const float &x, const float &y, const float &fr_mm_s=0.0);
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#endif //MARLIN_H
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#endif //MARLIN_H
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@ -1661,7 +1661,7 @@ inline void set_destination_to_current() { memcpy(destination, current_position,
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* Plan a move to (X, Y, Z) and set the current_position
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* Plan a move to (X, Y, Z) and set the current_position
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* The final current_position may not be the one that was requested
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* The final current_position may not be the one that was requested
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*/
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*/
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void do_blocking_move_to(float x, float y, float z, float fr_mm_s /*=0.0*/) {
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void do_blocking_move_to(const float &x, const float &y, const float &z, const float &fr_mm_s /*=0.0*/) {
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float old_feedrate_mm_s = feedrate_mm_s;
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float old_feedrate_mm_s = feedrate_mm_s;
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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@ -1753,13 +1753,13 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_s /*=0.0*/) {
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feedrate_mm_s = old_feedrate_mm_s;
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feedrate_mm_s = old_feedrate_mm_s;
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}
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}
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void do_blocking_move_to_x(float x, float fr_mm_s/*=0.0*/) {
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void do_blocking_move_to_x(const float &x, const float &fr_mm_s/*=0.0*/) {
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do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], fr_mm_s);
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do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], fr_mm_s);
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}
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}
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void do_blocking_move_to_z(float z, float fr_mm_s/*=0.0*/) {
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void do_blocking_move_to_z(const float &z, const float &fr_mm_s/*=0.0*/) {
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do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, fr_mm_s);
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do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, fr_mm_s);
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}
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}
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void do_blocking_move_to_xy(float x, float y, float fr_mm_s/*=0.0*/) {
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void do_blocking_move_to_xy(const float &x, const float &y, const float &fr_mm_s/*=0.0*/) {
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do_blocking_move_to(x, y, current_position[Z_AXIS], fr_mm_s);
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do_blocking_move_to(x, y, current_position[Z_AXIS], fr_mm_s);
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}
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}
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