blink for char-lcds
Implement and test blinking for char-lcds # Conflicts: # Marlin/ultralcd_implementation_hitachi_HD44780.h solved
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@ -352,7 +352,7 @@ static void lcd_implementation_status_screen() {
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u8g.drawPixel(8, XYZ_BASELINE - 5);
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u8g.drawPixel(8, XYZ_BASELINE - 3);
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u8g.setPrintPos(10, XYZ_BASELINE);
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if (axis_known_position[X_AXIS])
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if (axis_known_position[X_AXIS] || (blink & 1))
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lcd_print(ftostr31ns(current_position[X_AXIS]));
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else
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lcd_printPGM(PSTR("---"));
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@ -361,7 +361,7 @@ static void lcd_implementation_status_screen() {
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u8g.drawPixel(49, XYZ_BASELINE - 5);
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u8g.drawPixel(49, XYZ_BASELINE - 3);
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u8g.setPrintPos(51, XYZ_BASELINE);
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if (axis_known_position[Y_AXIS])
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if (axis_known_position[Y_AXIS] || (blink & 1))
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lcd_print(ftostr31ns(current_position[Y_AXIS]));
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else
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lcd_printPGM(PSTR("---"));
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@ -370,7 +370,7 @@ static void lcd_implementation_status_screen() {
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u8g.drawPixel(89, XYZ_BASELINE - 5);
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u8g.drawPixel(89, XYZ_BASELINE - 3);
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u8g.setPrintPos(91, XYZ_BASELINE);
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if (axis_known_position[Z_AXIS])
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if (axis_known_position[Z_AXIS] || (blink & 1))
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lcd_print(ftostr32sp(current_position[Z_AXIS]));
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else
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lcd_printPGM(PSTR("---.--"));
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@ -1732,20 +1732,22 @@ void lcd_update() {
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}
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#if ENABLED(DOGLCD) // Changes due to different driver architecture of the DOGM display
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if (lcdDrawUpdate) {
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blink++; // Variable for fan animation and alive dot
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blink++; // Variable for animation and alive dot
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u8g.firstPage();
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do {
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lcd_setFont(FONT_MENU);
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u8g.setPrintPos(125, 0);
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if (blink % 2) u8g.setColorIndex(1); else u8g.setColorIndex(0); // Set color for the alive dot
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if (blink & 1) u8g.setColorIndex(1); else u8g.setColorIndex(0); // Set color for the alive dot
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u8g.drawPixel(127, 63); // draw alive dot
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u8g.setColorIndex(1); // black on white
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(*currentMenu)();
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} while (u8g.nextPage());
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}
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#else
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if (lcdDrawUpdate)
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if (lcdDrawUpdate) {
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blink++; // Variable for animation
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(*currentMenu)();
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}
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#endif
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#if ENABLED(LCD_HAS_STATUS_INDICATORS)
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@ -3,14 +3,10 @@
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/**
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* Implementation of the LCD display routines for a Hitachi HD44780 display. These are common LCD character displays.
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* When selecting the Russian language, a slightly different LCD implementation is used to handle UTF8 characters.
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**/
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//#if DISABLED(REPRAPWORLD_KEYPAD)
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// extern volatile uint8_t buttons; //the last checked buttons in a bit array.
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//#else
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static unsigned char blink = 0; // Variable for animation
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extern volatile uint8_t buttons; //an extended version of the last checked buttons in a bit array.
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//#endif
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////////////////////////////////////
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// Setup button and encode mappings for each panel (into 'buttons' variable
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@ -621,13 +617,13 @@ static void lcd_implementation_status_screen() {
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#else
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lcd.print('X');
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if (axis_known_position[X_AXIS])
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if (axis_known_position[X_AXIS] || (blink & 1))
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lcd.print(ftostr4sign(current_position[X_AXIS]));
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else
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lcd_printPGM(PSTR(" ---"));
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lcd_printPGM(PSTR(" Y"));
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if (axis_known_position[Y_AXIS])
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if (axis_known_position[Y_AXIS] || (blink & 1))
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lcd.print(ftostr4sign(current_position[Y_AXIS]));
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else
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lcd_printPGM(PSTR(" ---"));
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@ -638,7 +634,7 @@ static void lcd_implementation_status_screen() {
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lcd.setCursor(LCD_WIDTH - 8, 1);
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lcd_printPGM(PSTR("Z "));
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if (axis_known_position[Z_AXIS])
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if (axis_known_position[Z_AXIS] || (blink & 1))
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lcd.print(ftostr32sp(current_position[Z_AXIS] + 0.00001));
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else
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lcd_printPGM(PSTR("---.--"));
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