Expand encoder value range
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160c8be191
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@ -132,7 +132,7 @@ void MenuItem_gcode::action(PGM_P const, PGM_P const pgcode) { queue.inject_P(pg
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*
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* bool MenuItem_int3::_edit();
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* void MenuItem_int3::edit(); // edit int16_t (interactively)
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* void MenuItem_int3::action(PGM_P const pstr, int16_t * const ptr, const int16_t minValue, const int16_t maxValue, const screenFunc_t callback = null, const bool live = false);
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* void MenuItem_int3::action(PGM_P const pstr, int16_t * const ptr, const int32_t minValue, const int32_t maxValue, const screenFunc_t callback = null, const bool live = false);
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*
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* You can then use one of the menu macros to present the edit interface:
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* EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999)
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@ -148,8 +148,8 @@ void MenuEditItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
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#if ENABLED(TOUCH_BUTTONS)
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ui.repeat_delay = BUTTON_DELAY_EDIT;
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#endif
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if (int16_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
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if (int16_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue;
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if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
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if (int32_t(ui.encoderPosition) > maxEditValue) ui.encoderPosition = maxEditValue;
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if (ui.should_draw())
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draw_edit_screen(editLabel, strfunc(ui.encoderPosition + minEditValue));
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if (ui.lcd_clicked || (liveEdit && ui.should_draw())) {
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@ -341,7 +341,7 @@ void MarlinUI::synchronize(PGM_P const msg/*=nullptr*/) {
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void scroll_screen(const uint8_t limit, const bool is_menu) {
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ui.encoder_direction_menus();
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ENCODER_RATE_MULTIPLY(false);
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if (ui.encoderPosition > 0x8000) ui.encoderPosition = 0;
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if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = 0;
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if (ui.first_page) {
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encoderLine = ui.encoderPosition / (ENCODER_STEPS_PER_MENU_ITEM);
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screen_changed = false;
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@ -121,7 +121,7 @@
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// Encoder knob or keypad buttons adjust the Z position
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//
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if (ui.encoderPosition) {
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const float z = current_position.z + float(int16_t(ui.encoderPosition)) * (MESH_EDIT_Z_STEP);
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const float z = current_position.z + float(int32_t(ui.encoderPosition)) * (MESH_EDIT_Z_STEP);
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line_to_z(constrain(z, -(LCD_PROBE_Z_RANGE) * 0.5f, (LCD_PROBE_Z_RANGE) * 0.5f));
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ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
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ui.encoderPosition = 0;
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@ -142,7 +142,7 @@
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void _lcd_level_bed_moving() {
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if (ui.should_draw()) {
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char msg[10];
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sprintf_P(msg, PSTR("%i / %u"), (int)(manual_probe_index + 1), total_probe_points);
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sprintf_P(msg, PSTR("%i / %u"), int(manual_probe_index + 1), total_probe_points);
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draw_edit_screen(GET_TEXT(MSG_LEVEL_BED_NEXT_POINT), msg);
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}
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ui.refresh(LCDVIEW_CALL_NO_REDRAW);
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@ -43,7 +43,7 @@
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ui.defer_status_screen();
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ENCODER_RATE_MULTIPLY(true);
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if (ui.encoderPosition != 0) {
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mixer.gradient.start_z += float(int16_t(ui.encoderPosition)) * 0.1;
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mixer.gradient.start_z += float(int32_t(ui.encoderPosition)) * 0.1;
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ui.encoderPosition = 0;
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NOLESS(mixer.gradient.start_z, 0);
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NOMORE(mixer.gradient.start_z, Z_MAX_POS);
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@ -68,7 +68,7 @@
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ui.defer_status_screen();
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ENCODER_RATE_MULTIPLY(true);
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if (ui.encoderPosition != 0) {
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mixer.gradient.end_z += float(int16_t(ui.encoderPosition)) * 0.1;
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mixer.gradient.end_z += float(int32_t(ui.encoderPosition)) * 0.1;
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ui.encoderPosition = 0;
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NOLESS(mixer.gradient.end_z, 0);
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NOMORE(mixer.gradient.end_z, Z_MAX_POS);
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@ -187,7 +187,7 @@ void lcd_mixer_mix_edit() {
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#elif DUAL_MIXING_EXTRUDER
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if (ui.encoderPosition != 0) {
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mixer.mix[0] += int16_t(ui.encoderPosition);
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mixer.mix[0] += int32_t(ui.encoderPosition);
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ui.encoderPosition = 0;
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if (mixer.mix[0] < 0) mixer.mix[0] += 101;
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if (mixer.mix[0] > 100) mixer.mix[0] -= 101;
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@ -127,16 +127,16 @@ static void _lcd_move_xyz(PGM_P name, AxisEnum axis) {
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#endif
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// Get the new position
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const float diff = float(int16_t(ui.encoderPosition)) * move_menu_scale;
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const float diff = float(int32_t(ui.encoderPosition)) * move_menu_scale;
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#if IS_KINEMATIC
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manual_move_offset += diff;
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if (int16_t(ui.encoderPosition) < 0)
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if (int32_t(ui.encoderPosition) < 0)
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NOLESS(manual_move_offset, min - current_position[axis]);
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else
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NOMORE(manual_move_offset, max - current_position[axis]);
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#else
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current_position[axis] += diff;
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if (int16_t(ui.encoderPosition) < 0)
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if (int32_t(ui.encoderPosition) < 0)
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NOLESS(current_position[axis], min);
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else
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NOMORE(current_position[axis], max);
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@ -169,7 +169,7 @@ void lcd_move_z() { _lcd_move_xyz(GET_TEXT(MSG_MOVE_Z), Z_AXIS); }
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if (ui.use_click()) return ui.goto_previous_screen_no_defer();
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if (ui.encoderPosition) {
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if (!ui.processing_manual_move) {
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const float diff = float(int16_t(ui.encoderPosition)) * move_menu_scale;
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const float diff = float(int32_t(ui.encoderPosition)) * move_menu_scale;
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#if IS_KINEMATIC
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manual_move_offset += diff;
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#else
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@ -462,7 +462,7 @@ void _lcd_ubl_output_map_lcd() {
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if (ui.use_click()) return _lcd_ubl_map_lcd_edit_cmd();
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if (ui.encoderPosition) {
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step_scaler += int16_t(ui.encoderPosition);
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step_scaler += int32_t(ui.encoderPosition);
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x_plot += step_scaler / (ENCODER_STEPS_PER_MENU_ITEM);
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ui.encoderPosition = 0;
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ui.refresh(LCDVIEW_REDRAW_NOW);
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@ -137,7 +137,7 @@ millis_t MarlinUI::next_button_update_ms; // = 0
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// Encoder Handling
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#if HAS_ENCODER_ACTION
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uint16_t MarlinUI::encoderPosition;
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uint32_t MarlinUI::encoderPosition;
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volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
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#endif
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@ -552,7 +552,7 @@ public:
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static void wait_for_release();
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#endif
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static uint16_t encoderPosition;
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static uint32_t encoderPosition;
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#if ENABLED(REVERSE_ENCODER_DIRECTION)
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#define ENCODERBASE -1
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