Clean up LCD Manual Move / UBL Mesh Edit (#18373)
This commit is contained in:
parent
2c15a787c7
commit
f6a2b64091
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@ -498,12 +498,7 @@ inline void manage_inactivity(const bool ignore_stepper_queue=false) {
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if (ENABLED(DISABLE_INACTIVE_Z)) DISABLE_AXIS_Z();
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if (ENABLED(DISABLE_INACTIVE_E)) disable_e_steppers();
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#if BOTH(HAS_LCD_MENU, AUTO_BED_LEVELING_UBL)
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if (ubl.lcd_map_control) {
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ubl.lcd_map_control = false;
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ui.defer_status_screen(false);
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}
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#endif
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TERN_(AUTO_BED_LEVELING_UBL, ubl.steppers_were_disabled());
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}
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}
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else
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@ -84,11 +84,7 @@
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_GRIDPOS(Y, 12), _GRIDPOS(Y, 13), _GRIDPOS(Y, 14), _GRIDPOS(Y, 15)
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);
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#if HAS_LCD_MENU
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bool unified_bed_leveling::lcd_map_control = false;
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#endif
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volatile int unified_bed_leveling::encoder_diff;
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volatile int16_t unified_bed_leveling::encoder_diff;
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unified_bed_leveling::unified_bed_leveling() {
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reset();
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@ -111,9 +111,12 @@ class unified_bed_leveling {
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#if HAS_LCD_MENU
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static bool lcd_map_control;
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static void steppers_were_disabled();
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#else
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static inline void steppers_were_disabled() {}
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#endif
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static volatile int encoder_diff; // Volatile because it's changed at interrupt time.
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static volatile int16_t encoder_diff; // Volatile because buttons may changed it at interrupt time
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unified_bed_leveling();
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@ -54,7 +54,18 @@
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#define UBL_G29_P31
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#if HAS_LCD_MENU
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void _lcd_ubl_output_map_lcd();
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bool unified_bed_leveling::lcd_map_control = false;
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void unified_bed_leveling::steppers_were_disabled() {
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if (lcd_map_control) {
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lcd_map_control = false;
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ui.defer_status_screen(false);
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}
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}
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void ubl_map_screen();
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#endif
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#define SIZE_OF_LITTLE_RAISE 1
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@ -995,9 +1006,9 @@
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lcd_mesh_edit_setup(new_z);
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do {
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idle();
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new_z = lcd_mesh_edit();
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TERN_(UBL_MESH_EDIT_MOVES_Z, do_blocking_move_to_z(h_offset + new_z)); // Move the nozzle as the point is edited
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idle();
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SERIAL_FLUSH(); // Prevent host M105 buffer overrun.
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} while (!ui.button_pressed());
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@ -1022,7 +1033,7 @@
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SERIAL_ECHOLNPGM("Done Editing Mesh");
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if (lcd_map_control)
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ui.goto_screen(_lcd_ubl_output_map_lcd);
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ui.goto_screen(ubl_map_screen);
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else
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ui.return_to_status();
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}
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@ -81,7 +81,6 @@
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#endif
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XPT2046 touch;
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extern int8_t encoderDiff;
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void XPT2046::init() {
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SET_INPUT(TOUCH_MISO_PIN);
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@ -64,11 +64,6 @@ void GcodeSuite::M18_M84() {
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else
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planner.finish_and_disable();
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#if BOTH(HAS_LCD_MENU, AUTO_BED_LEVELING_UBL)
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if (ubl.lcd_map_control) {
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ubl.lcd_map_control = false;
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ui.defer_status_screen(false);
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}
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#endif
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TERN_(AUTO_BED_LEVELING_UBL, ubl.steppers_were_disabled());
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}
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}
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@ -230,7 +230,7 @@ void MarlinUI::goto_screen(screenFunc_t screen, const uint16_t encoder/*=0*/, co
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screen = TERN(BABYSTEP_ZPROBE_OFFSET, lcd_babystep_zoffset, lcd_babystep_z);
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else {
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#if ENABLED(MOVE_Z_WHEN_IDLE)
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move_menu_scale = MOVE_Z_IDLE_MULTIPLICATOR;
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ui.manual_move.menu_scale = MOVE_Z_IDLE_MULTIPLICATOR;
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screen = lcd_move_z;
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#endif
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}
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@ -46,7 +46,7 @@ void _man_probe_pt(const xy_pos_t &xy) {
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do_blocking_move_to_xy_z(xy, Z_CLEARANCE_BETWEEN_PROBES);
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ui.wait_for_move = false;
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ui.synchronize();
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move_menu_scale = _MAX(PROBE_MANUALLY_STEP, MIN_STEPS_PER_SEGMENT / float(DEFAULT_XYZ_STEPS_PER_UNIT));
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ui.manual_move.menu_scale = _MAX(PROBE_MANUALLY_STEP, MIN_STEPS_PER_SEGMENT / float(DEFAULT_XYZ_STEPS_PER_UNIT));
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ui.goto_screen(lcd_move_z);
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}
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}
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@ -50,28 +50,13 @@
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float manual_move_e_origin = 0;
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#endif
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//
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// Tell ui.update() to start a move to current_position" after a short delay.
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//
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inline void manual_move_to_current(AxisEnum axis
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#if MULTI_MANUAL
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, const int8_t eindex=-1
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#endif
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) {
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#if MULTI_MANUAL
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if (axis == E_AXIS) ui.manual_move_e_index = eindex >= 0 ? eindex : active_extruder;
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#endif
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ui.manual_move_start_time = millis() + (move_menu_scale < 0.99f ? 0UL : 250UL); // delay for bigger moves
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ui.manual_move_axis = (int8_t)axis;
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}
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//
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// "Motion" > "Move Axis" submenu
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//
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static void _lcd_move_xyz(PGM_P const name, const AxisEnum axis) {
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if (ui.use_click()) return ui.goto_previous_screen_no_defer();
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if (ui.encoderPosition && !ui.processing_manual_move) {
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if (ui.encoderPosition && !ui.manual_move.processing) {
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// Start with no limits to movement
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float min = current_position[axis] - 1000,
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@ -105,13 +90,13 @@ static void _lcd_move_xyz(PGM_P const name, const AxisEnum axis) {
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#endif
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// Get the new position
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const float diff = float(int32_t(ui.encoderPosition)) * move_menu_scale;
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const float diff = float(int32_t(ui.encoderPosition)) * ui.manual_move.menu_scale;
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#if IS_KINEMATIC
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ui.manual_move_offset += diff;
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ui.manual_move.offset += diff;
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if (int32_t(ui.encoderPosition) < 0)
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NOLESS(ui.manual_move_offset, min - current_position[axis]);
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NOLESS(ui.manual_move.offset, min - current_position[axis]);
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else
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NOMORE(ui.manual_move_offset, max - current_position[axis]);
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NOMORE(ui.manual_move.offset, max - current_position[axis]);
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#else
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current_position[axis] += diff;
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if (int32_t(ui.encoderPosition) < 0)
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@ -120,16 +105,16 @@ static void _lcd_move_xyz(PGM_P const name, const AxisEnum axis) {
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NOMORE(current_position[axis], max);
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#endif
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manual_move_to_current(axis);
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ui.manual_move.soon(axis);
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ui.refresh(LCDVIEW_REDRAW_NOW);
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}
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ui.encoderPosition = 0;
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if (ui.should_draw()) {
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const float pos = NATIVE_TO_LOGICAL(
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ui.processing_manual_move ? destination[axis] : current_position[axis] + TERN0(IS_KINEMATIC, ui.manual_move_offset),
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ui.manual_move.processing ? destination[axis] : current_position[axis] + TERN0(IS_KINEMATIC, ui.manual_move.offset),
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axis
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);
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MenuEditItemBase::draw_edit_screen(name, move_menu_scale >= 0.1f ? ftostr41sign(pos) : ftostr43sign(pos));
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MenuEditItemBase::draw_edit_screen(name, ui.manual_move.menu_scale >= 0.1f ? ftostr41sign(pos) : ftostr43sign(pos));
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}
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}
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void lcd_move_x() { _lcd_move_xyz(GET_TEXT(MSG_MOVE_X), X_AXIS); }
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@ -141,10 +126,10 @@ void lcd_move_z() { _lcd_move_xyz(GET_TEXT(MSG_MOVE_Z), Z_AXIS); }
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static void lcd_move_e(TERN_(MULTI_MANUAL, const int8_t eindex=-1)) {
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if (ui.use_click()) return ui.goto_previous_screen_no_defer();
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if (ui.encoderPosition) {
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if (!ui.processing_manual_move) {
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const float diff = float(int32_t(ui.encoderPosition)) * move_menu_scale;
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TERN(IS_KINEMATIC, ui.manual_move_offset, current_position.e) += diff;
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manual_move_to_current(E_AXIS
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if (!ui.manual_move.processing) {
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const float diff = float(int32_t(ui.encoderPosition)) * ui.manual_move.menu_scale;
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TERN(IS_KINEMATIC, ui.manual_move.offset, current_position.e) += diff;
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ui.manual_move.soon(E_AXIS
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#if MULTI_MANUAL
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, eindex
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#endif
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@ -160,7 +145,7 @@ void lcd_move_z() { _lcd_move_xyz(GET_TEXT(MSG_MOVE_Z), Z_AXIS); }
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MenuEditItemBase::draw_edit_screen(
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GET_TEXT(TERN(MULTI_MANUAL, MSG_MOVE_EN, MSG_MOVE_E)),
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ftostr41sign(current_position.e
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+ TERN0(IS_KINEMATIC, ui.manual_move_offset)
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+ TERN0(IS_KINEMATIC, ui.manual_move.offset)
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- TERN0(MANUAL_E_MOVES_RELATIVE, manual_move_e_origin)
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)
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);
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@ -181,7 +166,7 @@ screenFunc_t _manual_move_func_ptr;
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void _goto_manual_move(const float scale) {
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ui.defer_status_screen();
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move_menu_scale = scale;
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ui.manual_move.menu_scale = scale;
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ui.goto_screen(_manual_move_func_ptr);
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}
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@ -49,46 +49,36 @@ static int8_t x_plot = 0, y_plot = 0; // May be negative during move
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static int16_t custom_bed_temp = 50;
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#endif
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float mesh_edit_value, mesh_edit_accumulator; // We round mesh_edit_value to 2.5 decimal places. So we keep a
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// separate value that doesn't lose precision.
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static int16_t ubl_encoderPosition = 0;
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float mesh_edit_accumulator; // Rounded to 2.5 decimal places on use
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inline float rounded_mesh_value() {
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const int32_t rounded = int32_t(mesh_edit_accumulator * 1000);
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return float(rounded - (rounded % 5L)) / 1000;
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}
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static void _lcd_mesh_fine_tune(PGM_P const msg) {
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ui.defer_status_screen();
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if (ubl.encoder_diff) {
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ubl_encoderPosition = (ubl.encoder_diff > 0) ? 1 : -1;
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mesh_edit_accumulator += ubl.encoder_diff > 0 ? 0.005f : -0.005f;
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ubl.encoder_diff = 0;
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mesh_edit_accumulator += float(ubl_encoderPosition) * 0.005f * 0.5f;
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mesh_edit_value = mesh_edit_accumulator;
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ui.encoderPosition = 0;
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ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
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const int32_t rounded = (int32_t)(mesh_edit_value * 1000);
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mesh_edit_value = float(rounded - (rounded % 5L)) / 1000;
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}
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if (ui.should_draw()) {
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MenuEditItemBase::draw_edit_screen(msg, ftostr43sign(mesh_edit_value));
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TERN_(MESH_EDIT_GFX_OVERLAY, _lcd_zoffset_overlay_gfx(mesh_edit_value));
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const float rounded_f = rounded_mesh_value();
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MenuEditItemBase::draw_edit_screen(msg, ftostr43sign(rounded_f));
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TERN_(MESH_EDIT_GFX_OVERLAY, _lcd_zoffset_overlay_gfx(rounded_f));
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}
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}
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void lcd_limbo() {
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ui.currentScreen = []{};
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ui.defer_status_screen();
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}
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float lcd_mesh_edit() {
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lcd_limbo();
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ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
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_lcd_mesh_fine_tune(GET_TEXT(MSG_MESH_EDITOR));
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return mesh_edit_value;
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}
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//
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// Called external to the menu system to acquire the result of an edit.
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//
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float lcd_mesh_edit() { return rounded_mesh_value(); }
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void lcd_mesh_edit_setup(const float &initial) {
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mesh_edit_value = mesh_edit_accumulator = initial;
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lcd_limbo();
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mesh_edit_accumulator = initial;
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ui.goto_screen([]{ _lcd_mesh_fine_tune(GET_TEXT(MSG_MESH_EDIT_Z)); });
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}
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void _lcd_z_offset_edit() {
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@ -97,11 +87,11 @@ void _lcd_z_offset_edit() {
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float lcd_z_offset_edit() {
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ui.goto_screen(_lcd_z_offset_edit);
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return mesh_edit_value;
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return rounded_mesh_value();
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}
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void lcd_z_offset_edit_setup(const float &initial) {
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mesh_edit_value = mesh_edit_accumulator = initial;
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mesh_edit_accumulator = initial;
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ui.goto_screen(_lcd_z_offset_edit);
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}
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@ -390,24 +380,10 @@ void _lcd_ubl_storage_mesh() {
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END_MENU();
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}
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/**
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* UBL LCD "radar" map homing
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*/
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void _lcd_ubl_output_map_lcd();
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void _lcd_ubl_map_homing() {
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ui.defer_status_screen();
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_lcd_draw_homing();
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if (all_axes_homed()) {
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ubl.lcd_map_control = true; // Return to the map screen
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ui.goto_screen(_lcd_ubl_output_map_lcd);
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}
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}
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/**
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* UBL LCD "radar" map point editing
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*/
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void _lcd_ubl_map_lcd_edit_cmd() {
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void _lcd_ubl_map_edit_cmd() {
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char ubl_lcd_gcode[50], str[10], str2[10];
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dtostrf(ubl.mesh_index_to_xpos(x_plot), 0, 2, str);
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dtostrf(ubl.mesh_index_to_ypos(y_plot), 0, 2, str2);
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@ -419,85 +395,122 @@ void _lcd_ubl_map_lcd_edit_cmd() {
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* UBL LCD Map Movement
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*/
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void ubl_map_move_to_xy() {
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const feedRate_t fr_mm_s = MMM_TO_MMS(XY_PROBE_SPEED);
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destination = current_position; // sync destination at the start
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#if ENABLED(DELTA)
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if (current_position.z > delta_clip_start_height) {
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if (current_position.z > delta_clip_start_height) { // Make sure the delta has fully free motion
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destination = current_position;
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destination.z = delta_clip_start_height;
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prepare_internal_move_to_destination(fr_mm_s);
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prepare_internal_fast_move_to_destination(homing_feedrate(Z_AXIS)); // Set current_position from destination
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}
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#endif
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destination.set(ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot));
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prepare_internal_move_to_destination(fr_mm_s);
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// Set the nozzle position to the mesh point
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current_position.set(ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot));
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// Use the built-in manual move handler
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ui.manual_move.soon(ALL_AXES);
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}
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inline int32_t grid_index(const uint8_t x, const uint8_t y) {
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return (GRID_MAX_POINTS_X) * y + x;
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}
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/**
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* UBL LCD "radar" map
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*/
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void _lcd_ubl_output_map_lcd() {
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void ubl_map_screen() {
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// static millis_t next_move = 0;
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// const millis_t ms = millis();
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static int16_t step_scaler = 0;
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uint8_t x, y;
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if (ui.use_click()) return _lcd_ubl_map_lcd_edit_cmd();
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if (ui.first_page) {
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if (ui.encoderPosition) {
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step_scaler += int32_t(ui.encoderPosition);
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x_plot += step_scaler / (ENCODER_STEPS_PER_MENU_ITEM);
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ui.encoderPosition = 0;
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ui.refresh(LCDVIEW_REDRAW_NOW);
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// On click send "G29 P4 ..." to edit the Z value
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if (ui.use_click()) {
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_lcd_ubl_map_edit_cmd();
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return;
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}
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#define KEEP_LOOPING ENABLED(IS_KINEMATIC) // Loop until a valid point is found
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do {
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// Encoder to the right (++)
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if (x_plot >= GRID_MAX_POINTS_X) { x_plot = 0; y_plot++; }
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if (y_plot >= GRID_MAX_POINTS_Y) y_plot = 0;
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// Encoder to the left (--)
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if (x_plot < 0) { x_plot = GRID_MAX_POINTS_X - 1; y_plot--; }
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if (y_plot < 0) y_plot = GRID_MAX_POINTS_Y - 1;
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ui.defer_status_screen();
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#if IS_KINEMATIC
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const xy_pos_t xy = { ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot) };
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if (position_is_reachable(xy)) break; // Found a valid point
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x_plot += (step_scaler < 0) ? -1 : 1;
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// Index of the mesh point upon entry
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const uint32_t old_pos_index = grid_index(x_plot, y_plot);
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// Direction from new (unconstrained) encoder value
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const int8_t step_dir = int32_t(ui.encoderPosition) < old_pos_index ? -1 : 1;
|
||||
#endif
|
||||
|
||||
} while(KEEP_LOOPING);
|
||||
do {
|
||||
// Now, keep the encoder position within range
|
||||
if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = GRID_MAX_POINTS - 1;
|
||||
if (int32_t(ui.encoderPosition) > GRID_MAX_POINTS - 1) ui.encoderPosition = 0;
|
||||
|
||||
// Draw the grid point based on the encoder
|
||||
x = ui.encoderPosition % (GRID_MAX_POINTS_X);
|
||||
y = ui.encoderPosition / (GRID_MAX_POINTS_X);
|
||||
|
||||
// Validate if needed
|
||||
#if IS_KINEMATIC
|
||||
const xy_pos_t xy = { ubl.mesh_index_to_xpos(x), ubl.mesh_index_to_ypos(y) };
|
||||
if (position_is_reachable(xy)) break; // Found a valid point
|
||||
ui.encoderPosition += step_dir; // Test the next point
|
||||
#endif
|
||||
} while(ENABLED(IS_KINEMATIC));
|
||||
|
||||
// Determine number of points to edit
|
||||
#if IS_KINEMATIC
|
||||
n_edit_pts = 9; //TODO: Delta accessible edit points
|
||||
n_edit_pts = 9; // TODO: Delta accessible edit points
|
||||
#else
|
||||
const bool xc = WITHIN(x_plot, 1, GRID_MAX_POINTS_X - 2),
|
||||
yc = WITHIN(y_plot, 1, GRID_MAX_POINTS_Y - 2);
|
||||
const bool xc = WITHIN(x, 1, GRID_MAX_POINTS_X - 2),
|
||||
yc = WITHIN(y, 1, GRID_MAX_POINTS_Y - 2);
|
||||
n_edit_pts = yc ? (xc ? 9 : 6) : (xc ? 6 : 4); // Corners
|
||||
#endif
|
||||
|
||||
// Cleanup
|
||||
if (ABS(step_scaler) >= ENCODER_STEPS_PER_MENU_ITEM) step_scaler = 0;
|
||||
// Refresh is also set by encoder movement
|
||||
//if (int32_t(ui.encoderPosition) != grid_index(x, y))
|
||||
// ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
|
||||
}
|
||||
|
||||
if (ui.should_draw()) {
|
||||
ui.ubl_plot(x_plot, y_plot);
|
||||
if (!planner.movesplanned())
|
||||
ubl_map_move_to_xy(); // Move to new location
|
||||
// Draw the grid point based on the encoder
|
||||
x = ui.encoderPosition % (GRID_MAX_POINTS_X);
|
||||
y = ui.encoderPosition / (GRID_MAX_POINTS_X);
|
||||
|
||||
if (ui.should_draw()) ui.ubl_plot(x, y);
|
||||
|
||||
// Add a move if needed to match the grid point
|
||||
if (x != x_plot || y != y_plot) {
|
||||
x_plot = x; y_plot = y; // The move is always posted, so update the grid point now
|
||||
ubl_map_move_to_xy(); // Sets up a "manual move"
|
||||
ui.refresh(LCDVIEW_CALL_REDRAW_NEXT); // Clean up a half drawn box
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* UBL LCD "radar" map homing
|
||||
*/
|
||||
void _ubl_map_screen_homing() {
|
||||
ui.defer_status_screen();
|
||||
_lcd_draw_homing();
|
||||
if (all_axes_homed()) {
|
||||
ubl.lcd_map_control = true; // Return to the map screen after editing Z
|
||||
ui.goto_screen(ubl_map_screen, grid_index(x_plot, y_plot)); // Pre-set the encoder value
|
||||
ui.manual_move.menu_scale = 0; // Immediate move
|
||||
ubl_map_move_to_xy(); // Move to current mesh point
|
||||
ui.manual_move.menu_scale = 1; // Delayed moves
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* UBL Homing before LCD map
|
||||
*/
|
||||
void _lcd_ubl_output_map_lcd_cmd() {
|
||||
void _ubl_goto_map_screen() {
|
||||
if (planner.movesplanned()) return; // The ACTION_ITEM will do nothing
|
||||
if (!all_axes_known()) {
|
||||
set_all_unhomed();
|
||||
queue.inject_P(G28_STR);
|
||||
}
|
||||
if (planner.movesplanned()) return;
|
||||
ui.goto_screen(_lcd_ubl_map_homing);
|
||||
ui.goto_screen(_ubl_map_screen_homing); // Go to the "Homing" screen
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -591,7 +604,7 @@ void _lcd_ubl_level_bed() {
|
|||
#if ENABLED(G26_MESH_VALIDATION)
|
||||
SUBMENU(MSG_UBL_STEP_BY_STEP_MENU, _lcd_ubl_step_by_step);
|
||||
#endif
|
||||
ACTION_ITEM(MSG_UBL_MESH_EDIT, _lcd_ubl_output_map_lcd_cmd);
|
||||
ACTION_ITEM(MSG_UBL_MESH_EDIT, _ubl_goto_map_screen);
|
||||
SUBMENU(MSG_UBL_STORAGE_MESH_MENU, _lcd_ubl_storage_mesh);
|
||||
SUBMENU(MSG_UBL_OUTPUT_MAP, _lcd_ubl_output_map);
|
||||
SUBMENU(MSG_UBL_TOOLS, _menu_ubl_tools);
|
||||
|
|
|
@ -211,7 +211,6 @@ millis_t MarlinUI::next_button_update_ms; // = 0
|
|||
#endif
|
||||
|
||||
bool MarlinUI::lcd_clicked;
|
||||
float move_menu_scale;
|
||||
|
||||
bool MarlinUI::use_click() {
|
||||
const bool click = lcd_clicked;
|
||||
|
@ -388,7 +387,7 @@ bool MarlinUI::get_blink() {
|
|||
void lcd_move_z();
|
||||
|
||||
void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) {
|
||||
move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
|
||||
ui.manual_move.menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
|
||||
ui.encoderPosition = dir;
|
||||
switch (axis) {
|
||||
case X_AXIS: lcd_move_x(); break;
|
||||
|
@ -637,51 +636,65 @@ void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
|
|||
|
||||
#if HAS_LCD_MENU
|
||||
|
||||
int8_t MarlinUI::manual_move_axis = (int8_t)NO_AXIS;
|
||||
millis_t MarlinUI::manual_move_start_time = 0;
|
||||
ManualMove MarlinUI::manual_move{};
|
||||
|
||||
#if IS_KINEMATIC
|
||||
bool MarlinUI::processing_manual_move = false;
|
||||
float MarlinUI::manual_move_offset = 0;
|
||||
#endif
|
||||
|
||||
#if MULTI_MANUAL
|
||||
int8_t MarlinUI::manual_move_e_index = 0;
|
||||
#endif
|
||||
millis_t ManualMove::start_time = 0;
|
||||
float ManualMove::menu_scale = 1;
|
||||
TERN_(IS_KINEMATIC, float ManualMove::offset = 0);
|
||||
TERN_(IS_KINEMATIC, bool ManualMove::processing = false);
|
||||
TERN_(MULTI_MANUAL, int8_t ManualMove::e_index = 0);
|
||||
uint8_t ManualMove::axis = (uint8_t)NO_AXIS;
|
||||
|
||||
/**
|
||||
* If the most recent manual move hasn't been fed to the planner yet,
|
||||
* and the planner can accept one, send a move immediately.
|
||||
* If a manual move has been posted and its time has arrived, and if the planner
|
||||
* has a space for it, then add a linear move to current_position the planner.
|
||||
*
|
||||
* If any manual move needs to be interrupted, make sure to force a manual move
|
||||
* by setting manual_move.start_time to millis() after updating current_position.
|
||||
*
|
||||
* To post a manual move:
|
||||
* - Update current_position to the new place you want to go.
|
||||
* - Set manual_move.axis to an axis like X_AXIS. Use ALL_AXES for diagonal moves.
|
||||
* - Set manual_move.start_time to a point in the future (in ms) when the move should be done.
|
||||
*
|
||||
* For kinematic machines:
|
||||
* - Set manual_move.offset to modify one axis and post the move.
|
||||
* This is used to achieve more rapid stepping on kinematic machines.
|
||||
*
|
||||
* Currently used by the _lcd_move_xyz function in menu_motion.cpp
|
||||
* and the ubl_map_move_to_xy funtion in menu_ubl.cpp.
|
||||
*/
|
||||
void MarlinUI::manage_manual_move() {
|
||||
void ManualMove::task() {
|
||||
|
||||
if (processing_manual_move) return;
|
||||
if (processing) return; // Prevent re-entry from idle() calls
|
||||
|
||||
if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) {
|
||||
// Add a manual move to the queue?
|
||||
if (axis != (uint8_t)NO_AXIS && ELAPSED(millis(), start_time) && !planner.is_full()) {
|
||||
|
||||
const feedRate_t fr_mm_s = (uint8_t(axis) <= E_AXIS) ? manual_feedrate_mm_s[axis] : XY_PROBE_FEEDRATE_MM_S;
|
||||
|
||||
const feedRate_t fr_mm_s = manual_feedrate_mm_s[manual_move_axis];
|
||||
#if IS_KINEMATIC
|
||||
|
||||
#if EXTRUDERS > 1
|
||||
const int8_t old_extruder = active_extruder;
|
||||
if (manual_move_axis == E_AXIS) active_extruder = manual_move_e_index;
|
||||
if (axis == E_AXIS) active_extruder = e_index;
|
||||
#endif
|
||||
|
||||
// Set movement on a single axis
|
||||
// Apply a linear offset to a single axis
|
||||
destination = current_position;
|
||||
destination[manual_move_axis] += manual_move_offset;
|
||||
if (axis <= XYZE) destination[axis] += offset;
|
||||
|
||||
// Reset for the next move
|
||||
manual_move_offset = 0;
|
||||
manual_move_axis = (int8_t)NO_AXIS;
|
||||
offset = 0;
|
||||
axis = (uint8_t)NO_AXIS;
|
||||
|
||||
// DELTA and SCARA machines use segmented moves, which could fill the planner during the call to
|
||||
// move_to_destination. This will cause idle() to be called, which can then call this function while the
|
||||
// previous invocation is being blocked. Modifications to manual_move_offset shouldn't be made while
|
||||
// processing_manual_move is true or the planner will get out of sync.
|
||||
processing_manual_move = true;
|
||||
// previous invocation is being blocked. Modifications to offset shouldn't be made while
|
||||
// processing is true or the planner will get out of sync.
|
||||
processing = true;
|
||||
prepare_internal_move_to_destination(fr_mm_s); // will set current_position from destination
|
||||
processing_manual_move = false;
|
||||
processing = false;
|
||||
|
||||
#if EXTRUDERS > 1
|
||||
active_extruder = old_extruder;
|
||||
|
@ -689,15 +702,47 @@ void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
|
|||
|
||||
#else
|
||||
|
||||
planner.buffer_line(current_position, fr_mm_s, manual_move_axis == E_AXIS ? manual_move_e_index : active_extruder);
|
||||
manual_move_axis = (int8_t)NO_AXIS;
|
||||
// For Cartesian / Core motion simply move to the current_position
|
||||
planner.buffer_line(current_position, fr_mm_s, axis == E_AXIS ? e_index : active_extruder);
|
||||
|
||||
//SERIAL_ECHOLNPAIR("Add planner.move with Axis ", int(axis), " at FR ", fr_mm_s);
|
||||
|
||||
axis = (uint8_t)NO_AXIS;
|
||||
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Tell ui.update() to start a move to current_position after a short delay.
|
||||
//
|
||||
void ManualMove::soon(AxisEnum move_axis
|
||||
#if MULTI_MANUAL
|
||||
, const int8_t eindex/*=-1*/
|
||||
#endif
|
||||
) {
|
||||
#if MULTI_MANUAL
|
||||
if (move_axis == E_AXIS) e_index = eindex >= 0 ? eindex : active_extruder;
|
||||
#endif
|
||||
start_time = millis() + (menu_scale < 0.99f ? 0UL : 250UL); // delay for bigger moves
|
||||
axis = (uint8_t)move_axis;
|
||||
//SERIAL_ECHOLNPAIR("Post Move with Axis ", int(axis), " soon.");
|
||||
}
|
||||
|
||||
#endif // HAS_LCD_MENU
|
||||
|
||||
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
||||
|
||||
void MarlinUI::external_encoder() {
|
||||
if (external_control && encoderDiff) {
|
||||
ubl.encoder_diff += encoderDiff; // Encoder for UBL G29 mesh editing
|
||||
encoderDiff = 0; // Hide encoder events from the screen handler
|
||||
refresh(LCDVIEW_REDRAW_NOW); // ...but keep the refresh.
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Update the LCD, read encoder buttons, etc.
|
||||
* - Read button states
|
||||
|
@ -753,7 +798,7 @@ void MarlinUI::update() {
|
|||
#if HAS_LCD_MENU
|
||||
|
||||
// Handle any queued Move Axis motion
|
||||
manage_manual_move();
|
||||
manual_move.task();
|
||||
|
||||
// Update button states for button_pressed(), etc.
|
||||
// If the state changes the next update may be delayed 300-500ms.
|
||||
|
@ -776,7 +821,7 @@ void MarlinUI::update() {
|
|||
if (ELAPSED(ms, next_button_update_ms)) {
|
||||
encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * (ENCODER_PULSES_PER_STEP) * encoderDirection;
|
||||
if (touch_buttons & EN_A) encoderDiff *= -1;
|
||||
TERN_(AUTO_BED_LEVELING_UBL, if (external_control) ubl.encoder_diff = encoderDiff);
|
||||
TERN_(AUTO_BED_LEVELING_UBL, external_encoder());
|
||||
next_button_update_ms = ms + repeat_delay; // Assume the repeat delay
|
||||
if (!wait_for_unclick) {
|
||||
next_button_update_ms += 250; // Longer delay on first press
|
||||
|
@ -1196,10 +1241,7 @@ void MarlinUI::update() {
|
|||
case encrot2: ENCODER_SPIN(encrot1, encrot3); break;
|
||||
case encrot3: ENCODER_SPIN(encrot2, encrot0); break;
|
||||
}
|
||||
if (external_control) {
|
||||
TERN_(AUTO_BED_LEVELING_UBL, ubl.encoder_diff = encoderDiff); // Make encoder rotation available to UBL G29 mesh editing.
|
||||
encoderDiff = 0; // Hide the encoder event from the current screen handler.
|
||||
}
|
||||
TERN_(AUTO_BED_LEVELING_UBL, external_encoder());
|
||||
lastEncoderBits = enc;
|
||||
}
|
||||
|
||||
|
|
|
@ -99,9 +99,6 @@
|
|||
typedef void (*screenFunc_t)();
|
||||
typedef void (*menuAction_t)();
|
||||
|
||||
// Manual Movement
|
||||
extern float move_menu_scale;
|
||||
|
||||
#if ENABLED(ADVANCED_PAUSE_FEATURE)
|
||||
void lcd_pause_show_message(const PauseMessage message,
|
||||
const PauseMode mode=PAUSE_MODE_SAME,
|
||||
|
@ -264,6 +261,35 @@
|
|||
} preheat_t;
|
||||
#endif
|
||||
|
||||
#if HAS_LCD_MENU
|
||||
|
||||
// Manual Movement class
|
||||
class ManualMove {
|
||||
public:
|
||||
static millis_t start_time;
|
||||
static float menu_scale;
|
||||
TERN_(IS_KINEMATIC, static float offset);
|
||||
#if IS_KINEMATIC
|
||||
static bool processing;
|
||||
#else
|
||||
static bool constexpr processing = false;
|
||||
#endif
|
||||
#if MULTI_MANUAL
|
||||
static int8_t e_index;
|
||||
#else
|
||||
static int8_t constexpr e_index = 0;
|
||||
#endif
|
||||
static uint8_t axis;
|
||||
static void task();
|
||||
static void soon(AxisEnum axis
|
||||
#if MULTI_MANUAL
|
||||
, const int8_t eindex=-1
|
||||
#endif
|
||||
);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////
|
||||
//////////// MarlinUI Singleton ////////////
|
||||
////////////////////////////////////////////
|
||||
|
@ -494,29 +520,14 @@ public:
|
|||
static void enable_encoder_multiplier(const bool onoff);
|
||||
#endif
|
||||
|
||||
static int8_t manual_move_axis;
|
||||
static millis_t manual_move_start_time;
|
||||
|
||||
#if IS_KINEMATIC
|
||||
static float manual_move_offset;
|
||||
static bool processing_manual_move;
|
||||
#else
|
||||
static constexpr bool processing_manual_move = false;
|
||||
#endif
|
||||
|
||||
#if E_MANUAL > 1
|
||||
static int8_t manual_move_e_index;
|
||||
#else
|
||||
static constexpr int8_t manual_move_e_index = 0;
|
||||
#endif
|
||||
// Manual Movement
|
||||
static ManualMove manual_move;
|
||||
|
||||
// Select Screen (modal NO/YES style dialog)
|
||||
static bool selection;
|
||||
static void set_selection(const bool sel) { selection = sel; }
|
||||
static bool update_selection();
|
||||
|
||||
static void manage_manual_move();
|
||||
|
||||
static bool lcd_clicked;
|
||||
static bool use_click();
|
||||
|
||||
|
@ -609,6 +620,9 @@ public:
|
|||
static bool external_control;
|
||||
FORCE_INLINE static void capture() { external_control = true; }
|
||||
FORCE_INLINE static void release() { external_control = false; }
|
||||
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
||||
static void external_encoder();
|
||||
#endif
|
||||
#else
|
||||
static constexpr bool external_control = false;
|
||||
#endif
|
||||
|
|
|
@ -1316,16 +1316,18 @@ void do_homing_move(const AxisEnum axis, const float distance, const feedRate_t
|
|||
current_position[axis] = distance;
|
||||
line_to_current_position(real_fr_mm_s);
|
||||
#else
|
||||
// Get the ABC or XYZ positions in mm
|
||||
abce_pos_t target = planner.get_axis_positions_mm();
|
||||
target[axis] = 0;
|
||||
planner.set_machine_position_mm(target);
|
||||
target[axis] = distance;
|
||||
|
||||
target[axis] = 0; // Set the single homing axis to 0
|
||||
planner.set_machine_position_mm(target); // Update the machine position
|
||||
|
||||
#if HAS_DIST_MM_ARG
|
||||
const xyze_float_t cart_dist_mm{0};
|
||||
#endif
|
||||
|
||||
// Set delta/cartesian axes directly
|
||||
target[axis] = distance; // The move will be towards the endstop
|
||||
planner.buffer_segment(target
|
||||
#if HAS_DIST_MM_ARG
|
||||
, cart_dist_mm
|
||||
|
|
|
@ -1654,7 +1654,7 @@ void Planner::synchronize() {
|
|||
* extruder - target extruder
|
||||
* millimeters - the length of the movement, if known
|
||||
*
|
||||
* Returns true if movement was properly queued, false otherwise
|
||||
* Returns true if movement was properly queued, false otherwise (if cleaning)
|
||||
*/
|
||||
bool Planner::_buffer_steps(const xyze_long_t &target
|
||||
#if HAS_POSITION_FLOAT
|
||||
|
@ -2637,6 +2637,8 @@ void Planner::buffer_sync_block() {
|
|||
* fr_mm_s - (target) speed of the move
|
||||
* extruder - target extruder
|
||||
* millimeters - the length of the movement, if known
|
||||
*
|
||||
* Return 'false' if no segment was queued due to cleaning, cold extrusion, full queue, etc.
|
||||
*/
|
||||
bool Planner::buffer_segment(const float &a, const float &b, const float &c, const float &e
|
||||
#if HAS_DIST_MM_ARG
|
||||
|
@ -2706,7 +2708,7 @@ bool Planner::buffer_segment(const float &a, const float &b, const float &c, con
|
|||
SERIAL_ECHOLNPGM(")");
|
||||
//*/
|
||||
|
||||
// Queue the movement
|
||||
// Queue the movement. Return 'false' if the move was not queued.
|
||||
if (!_buffer_steps(target
|
||||
#if HAS_POSITION_FLOAT
|
||||
, target_float
|
||||
|
|
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Reference in a new issue