implement MoveGenerator state machine

pull/1/head
Thomas Lindner 2022-12-29 18:56:01 +01:00
parent 3f7de52e8c
commit a2ac1bcb39
2 changed files with 81 additions and 5 deletions

View File

@ -8,6 +8,8 @@ def main():
blunder_evaluator = BlunderEvaluator()
move_generator = MoveGenerator(blunder_evaluator)
reader = BoardReader(move_generator)
reader.scan()
reader.print()
while True:
reader.scan()
sleep(0.1)

View File

@ -1,18 +1,92 @@
from blunderboard.blunderevaluator import BlunderEvaluator
class MoveGenerator:
def coords_to_field(row: int, column: int):
columns = "abcdefgh"
return "%c%d" % (columns[column], row + 1)
class MoveGenerator:
def __init__(self, blunder_evaluator: BlunderEvaluator):
self.blunder_evaluator = blunder_evaluator
self.state: State = InitState(blunder_evaluator)
def reset(self) -> None:
print("reset")
self.blunder_evaluator.reset()
self.state = self.state.reset()
def put(self, row: int, column: int) -> None:
print("put %c%d" % (self.columns[column], row + 1))
print("put %s" % coords_to_field(row, column))
self.state = self.state.put(row, column)
def take(self, row: int, column: int) -> None:
print("take %c%d" % (self.columns[column], row + 1))
print("take %s" % coords_to_field(row, column))
self.state = self.state.take(row, column)
class State:
def __init__(self, blunder_evaluator: BlunderEvaluator):
self.blunder_evaluator = blunder_evaluator
def reset(self) -> "State":
self.blunder_evaluator.reset()
return InitState(self.blunder_evaluator)
def put(self, row: int, column: int) -> "State":
print("ignored invalid put")
return self
def take(self, row: int, column: int) -> "State":
print("ignored invalid take")
return self
class InitState(State):
def reset(self) -> State:
super().reset()
return self
def take(self, row: int, column: int) -> State:
return TakeState(self.blunder_evaluator, coords_to_field(row, column))
class TakeState(State):
def __init__(self, blunder_evaluator: BlunderEvaluator, from_field: str):
super().__init__(blunder_evaluator)
self.from_field = from_field
def put(self, row: int, column: int) -> State:
to_field = coords_to_field(row, column)
if self.from_field == to_field:
print("ignored self-move")
return InitState(self.blunder_evaluator)
move = self.from_field + to_field
print("move %s" % move)
self.blunder_evaluator.move(move)
return InitState(self.blunder_evaluator)
def take(self, row: int, column: int) -> State:
return TakeTakeState(
self.blunder_evaluator, self.from_field, coords_to_field(row, column)
)
class TakeTakeState(State):
def __init__(
self, blunder_evaluator: BlunderEvaluator, from_field: str, to_field: str
):
super().__init__(blunder_evaluator)
self.from_field = from_field
self.to_field = to_field
def put(self, row: int, column: int) -> State:
field = coords_to_field(row, column)
if self.to_field == field:
move = self.from_field + field
elif self.from_field == field:
move = self.to_field + field
else:
print("ignored invalid put")
return self
print("move %s" % move)
self.blunder_evaluator.move(move)
return InitState(self.blunder_evaluator)