implement castling
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1a6f85465a
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@ -72,18 +72,104 @@ class TakeState(State):
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class TakeTakeState(State):
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class TakeTakeState(State):
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def __init__(
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def __init__(
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self, blunder_evaluator: BlunderEvaluator, from_field: str, to_field: str
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self, blunder_evaluator: BlunderEvaluator, from_field: str, from2_field: str
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):
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):
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super().__init__(blunder_evaluator)
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super().__init__(blunder_evaluator)
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self.from_field = from_field
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self.from_field = from_field
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self.to_field = to_field
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self.from2_field = from2_field
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def put(self, row: int, column: int) -> State:
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def put(self, row: int, column: int) -> State:
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field = coords_to_field(row, column)
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to_field = coords_to_field(row, column)
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if self.to_field == field:
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if self.from2_field == to_field:
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move = self.from_field + field
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move = self.from_field + to_field
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elif self.from_field == field:
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elif self.from_field == to_field:
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move = self.to_field + field
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move = self.from2_field + to_field
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elif (
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self.from_field[1] == self.from2_field[1]
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and self.from_field[1] == to_field[1]
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):
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# king-side castling
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if (
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self.from_field in ["e1", "e8"]
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and self.from2_field in ["h1", "h8"]
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and to_field in ["f1", "f8", "g1", "g8"]
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):
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return KingCastleState(
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self.blunder_evaluator, self.from_field, self.from2_field, to_field
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)
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# queen-side castling
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if (
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self.from_field in ["e1", "e8"]
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and self.from2_field in ["a1", "a8"]
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and to_field in ["c1", "c8", "d1", "d8"]
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):
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return QueenCastleState(
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self.blunder_evaluator, self.from_field, self.from2_field, to_field
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)
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print("ignored invalid put")
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return self
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else:
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print("ignored invalid put")
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return self
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print("move %s" % move)
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self.blunder_evaluator.move(move)
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return InitState(self.blunder_evaluator)
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class KingCastleState(State):
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def __init__(
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self,
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blunder_evaluator: BlunderEvaluator,
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from_field: str,
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from2_field: str,
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to_field: str,
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):
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super().__init__(blunder_evaluator)
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self.from_field = from_field
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self.from2_field = from2_field
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self.to_field = to_field
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def put(self, row: int, column: int) -> State:
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to2_field = coords_to_field(row, column)
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if self.to_field[1] == to2_field[1]:
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if to2_field in ["f1", "g1"]:
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move = "e1g1"
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elif to2_field in ["f8", "g8"]:
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move = "e8g8"
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else:
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print("ignored invalid put")
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return self
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else:
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print("ignored invalid put")
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return self
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print("move %s" % move)
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self.blunder_evaluator.move(move)
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return InitState(self.blunder_evaluator)
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class QueenCastleState(State):
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def __init__(
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self,
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blunder_evaluator: BlunderEvaluator,
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from_field: str,
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from2_field: str,
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to_field: str,
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):
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super().__init__(blunder_evaluator)
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self.from_field = from_field
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self.from2_field = from2_field
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self.to_field = to_field
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def put(self, row: int, column: int) -> State:
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to2_field = coords_to_field(row, column)
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if self.to_field[1] == to2_field[1]:
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if to2_field in ["c1", "d1"]:
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move = "e1c1"
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elif to2_field in ["c8", "d8"]:
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move = "e8c8"
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else:
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print("ignored invalid put")
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return self
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else:
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else:
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print("ignored invalid put")
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print("ignored invalid put")
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return self
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return self
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