44 lines
1.4 KiB
HTML
44 lines
1.4 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>NES Emulator</title>
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<script type="text/javascript" src="jsnes.js"></script>
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<script type="text/javascript" src="nes-embed.js"></script>
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<script>window.onload = function(){nes_load_url("nes-canvas", "mario.nes");}</script>
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</head>
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<body>
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<div style="margin: auto; width: 75%;">
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<canvas id="nes-canvas" width="256" height="240" style="width: 100%"/>
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</div>
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<p>DPad: Arrow keys<br/>Start: Return, Select: Tab<br/>A Button: A, B Button: S</p>
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</body>
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</html>
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<!-- <!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8"/>
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<script src="webxdc.js"></script>
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</head>
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<body>
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<input id="input" type="text"/>
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<a href="" onclick="sendMsg(); return false;">Send</a>
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<p id="output"></p>
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<script>
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function sendMsg() {
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msg = document.getElementById("input").value;
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window.webxdc.sendUpdate({payload: {name: window.webxdc.selfName, msg: msg}}, 'someone typed "'+msg+'"');
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}
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function receiveUpdate(update) {
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document.getElementById('output').innerHTML += "<strong><" + update.payload.name + "></strong> " + update.payload.msg + "<br>";
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}
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window.webxdc.setUpdateListener(receiveUpdate, 0);
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</script>
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</body>
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</html>
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--> |