conceptualized politics & research

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b3yond 2017-08-03 14:07:44 +02:00
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This is an open source MMORPG.
The players live in a cyberpunk dystopia, but slowly discover and build alternatives to wageslave life.
# Story
## Story
Late stage capitalism, everything is privatized. Cultural expression stagnates.
@ -117,21 +117,25 @@ Maybe attributes promote specialization and inhibit trying out different work ex
Maybe attributes for fighting aren't a bad idea? You need to figure that out anyway, and it would give police a comprehensible advantage.
Weapons would soon become the deciding factor anyway, though.
# Ingame economy
## Ingame economy
What is happening in the game and how can the players partake?
### Sectors of Wageslave production
### Sectors of Corporate production
Each product has a different minigame.
Wageslaves get employed permanently, and for 8h a day.
Punks are employed only per daily basis, at different times and for 4h each.
Each product has a different minigame. Wageslaves get employed permanently 8h, Punks only per daily basis, more flexible and 4h.
* Producing Food: mix the right ingredients, so tasty Soylent/Beer/other food types emerge.
* Coding: arrange Code Snippets so they make sense, find bugs in code.
* Coder: arrange Code Snippets so they make sense, find bugs in code.
* Server setup: execute the right commands to setup a server in different environments. (Reality ftw!)
* Server admin: scale services, click on wrong database entries.
* Advertising: choose image snippets, place them nicely and think of a small slogan.
* Doctor: treat illnesses.
* Care: treat people who need your help.
* Hardware: Completing puzzles of blueprints or small pieces to build functioning circuits -> new PCs, machines and weapons.
* Writing: arrange nonsense texts so the right conjunctions meet up.
* Journalist: arrange nonsense texts so the right conjunctions meet up.
* Busdriver: Drive from station to station, control tickets
* Truckdriver: Drive from station to station, load and unload cargo
* Delivery: bringing packages to houses
@ -148,10 +152,11 @@ Each product has a different minigame. Wageslaves get employed permanently 8h, P
* Coding: arrange Code Snippets so they make sense, find bugs in code.
* Server setup: execute the right commands to setup a server for different purposes. (Reality ftw!)
* Server admin: scale services, click on wrong database entries.
* Hacking: find vulnerable targets and use metaspoiled to exploit them. Ransomware, Botnets, Leaks, Sousveillance...
* Doctor: treat illnesses.
* Care: treat people who need your help.
* Hardware: Completing puzzles of blueprints or small pieces to build functioning circuits -> new PCs, machines and weapons.
* Writing: arrange nonsense texts so the right conjunctions meet up.
* Journalism: arrange nonsense texts so the right conjunctions meet up.
* Busdriver: Drive from station to station, control tickets
* Truckdriver: Drive from station to station, load and unload cargo
* Delivery: bringing packages to houses
@ -164,12 +169,12 @@ Each product has a different minigame. Wageslaves get employed permanently 8h, P
Police control whether crime happens and pursue the perpetrators.
People can also point out crime and get a small reward.
* Shoplift
* Squat
* Shoplifting
* Squatomg
* Being on the streets between 0200 and 0600
* Strike
* Wrongly review Ads or Posts
* Hack
* Hacking
* fare-dodging
* Bank robbery
* Steal at work
@ -197,22 +202,82 @@ You can usually use existing infrastructure, until you build up own infrastructu
* Shops: stores, black markets, parties
* Delivery: delivery guys, drones
# Research
## Research
In which directions can the ingame society develop?
### Policy Modules
### Corporate Research Modules
Automation
* Flying Drones
* Self-Driving Cars
* Self-Driving Trains
* Food Machines
* Vending Machines
* Medical Bots
Surveillance
* Security Bots
* Cameras
* Tracking
* Intercepting Communication
Internet
* Augmented Reality
* Tailored Ads (improving buying efficiency)
* Fuckbook functions
### Commons Research Modules
Software
* Metaspoiled
* Freifunk Firmware
* Fediverse functions
* cryptoMSG
* Blogs
* Cryptocoin
Hardware
* open source PCs, Servers & Phones
* Flying Drones
* Self-Driving Cars
* Self-Driving Trains
* Food Machines
* Vending Machines
* Medical Bots
Tools
* Weapons
* Pushcart
* Armor
* Buidlings out of trash parts
## Politics
The representative democracy can be more or less authoritarian.
### Political System
Multiple political parties are competing for positions of power.
At best, momentary, spontaneous coalitions have to be forged to pass a law.
There is no ingame tool for permanent coalitions.
Everyone can candidate for an office, usually you found and join political parties though.
Everyone except refugees have voting rights.
### Policy Modules
Economic Policy:
* Shorter working hours
* Universal Basic Income
* Outlaw or legalize forms of production
* Privatize or nationalize companies or infrastructures
Security Policy:
* Outlaw or legalize crimes
* Outlaw or legalize technology
* Outlaw or legalize research