feedback by phant, political system + NPC modules
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CONCEPT.md
102
CONCEPT.md
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@ -204,7 +204,7 @@ You can usually use existing infrastructure, until you build up own infrastructu
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* Transport: busses and trains, later self-driving
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* Internet: rented flats have internet, you can build Freifunk
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* water/electricity: public service, private service, tapping them
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* water/electricity: public service, private service, tapping them, building wells and renewable energy
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* Logistics: pushcarts, trucks and trains, later self-driving
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* Shops: stores, black markets, parties
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* Delivery: delivery guys, drones
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@ -293,9 +293,24 @@ Multiple political parties are competing for positions of power.
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At best, momentary, spontaneous coalitions have to be forged to pass a law.
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There is no ingame tool for permanent coalitions.
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senators can introduce laws and have additional rights.
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the parliament has to approve each law.
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24h pass until the vote takes place.
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Everyone can candidate for an office, usually you found and join political parties though.
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To rise inside a political party, you have to win street credibility through activism.
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Everyone except refugees have voting rights.
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3 senators
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* have initiative right, can propose policy modules
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* hawk can command police
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* parrot can speak to all citizens on fakebook
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* raven can absolve crimes, immunize people, and issue an arrest warrant
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parlament
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* 50 members
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* no obligatory compliance / Koalitionszwang
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### Policy Modules
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Economic Policy:
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@ -306,12 +321,37 @@ Economic Policy:
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* Give subsidies for certain jobs
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* receive taxes
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* unemployement benefits
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* legalize cryptocoin
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Security Policy:
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* Outlaw or legalize crimes
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* Outlaw or legalize technology
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* Outlaw or legalize research
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### Standard Political Parties
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Labour Party
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* Want full employment - we need to finance work places
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* Subsidize Companies (Weak)
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* Progress is not bad
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* More taxes!
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* Protests and Strikes are important
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Christian Movement
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* Technology is evil
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* Strong State, Security
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* Subsidize Companies
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* Strikes and Protests are bad
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Liberal Democrats
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* Progress is good
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* Capitalists need protection
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* Privatize everything
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* Leeegalize (Security)
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* Small State
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* Workers are not needed when we have progress
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* Don't Subsidize Companies
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## The Game World
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Cyberpunk dystopias can take many forms.
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@ -338,9 +378,10 @@ Since then some very big exemplars are standing around in nature.
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Mushrooms and Algae could be one day the foundation of a new, directed evolution, which could ensure a new biodiversity.
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Feudalism would be a nice driver for clothing and style.
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Also as the hierarchies, the boundaries, the communities have some feudal implications (especially the rurals).
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Also the hierarchies, the boundaries, the communities have some feudal implications (especially the rurals).
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Habermas talks about refeudalization in context of education chances - which are inherited more and more.
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Intellectual Wageslaves (Downtown Jobs) earn more than Factory Wageslaves, and they earn more than Punks.
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Parcellation of Souvereignty - different Polices in different quarters?
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The world is separated in several areas.
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* Downtown: big skyscrapers, high tech, shopping centers, banks, offices, hospitals, penthouses, coffin hotels.
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@ -382,6 +423,7 @@ The slums are mostly for dwelling, containers-4-rent make up most of the buildin
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Stores supply the inhabitants, night clubs provide fun.
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There is not as much police here, so it's easier to squat here than in other areas.
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(Except the players want to camp in the Slums ofc)
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Living Costs:
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* A container-4-rent costs 2000€ a month.
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@ -413,7 +455,7 @@ Clothing
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* Police armor looks like knight's armor
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* Christian mindset experiences renaissance with Climate Catastrophe. Some wear clerical tonsures.
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### Climate Catastrophe
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### Mushrooms and the Climate Catastrophe
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The bees died out, something with pesticides killed most of the surviving plants.
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Soy deliveries died out, animals couldn't be fed anymore.
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@ -423,10 +465,16 @@ Algae are cultivated in artificial tanks.
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Mushrooms are dwelling on the dead organic matter everywhere, and on dead algae.
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Mushrooms and Algae are next to steel and plastic the mostly used ingredients for everything.
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Animals are largely extinct, the last species live off mankind's trash and can not to be domesticated.
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Animals are largely extinct, the last species live off mankind's trash and can not be domesticated.
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Some people believe that our sins are responsible for the Climate Catastrophe and turn to god.
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There are several kinds of mushrooms, some are very stable, some formable (for fabric), some tasty.
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Buildings are built by putting spores to a foundation, adding nutrition - and waiting.
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More kinds of mushrooms can be cultivated.
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All in all there is no lack of "industrial" resources, but rather of organic resources.
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### Characters
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#### Media Speaker
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@ -445,6 +493,48 @@ Makes humanity responsible for Climate Crisis - punishment by god.
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Promotes that we need to turn to god - hard work can resolve our sins.
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Many uneducated are following him.
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## NPCs
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### Dialogue
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According to the NPCs ingame functions, you have several dialogue options.
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Politicians can be bribed, threatened, and convinced.
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Workers can be convinced, you can also work with them and be friends and stuff.
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You can bond with people if you share a Hobby or smth.
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You can rant with neighbours about the others.
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You can discuss with believers.
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### Relationships
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Relationships are designated by Fakebook Friends.
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These depend on where your life modules lie and with which people they coincide.
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### Life Modules / Hobbies
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* lives in ...
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* Occupation at ...
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* Night Club
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* Politician
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* Believer
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* Member in a Party
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* Posts at Fakebook
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* Loves Punk Concerts
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* Drug usage
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### Opinions
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* Believe in god
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* Vote for a party
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* Like a certain corporation's product
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* Have diverse political opinions about single topics
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* Like a character
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## Criticism
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### Why do I play?
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@ -467,3 +557,7 @@ Everything else is related to this: subsystems of the game, roles, classes, mini
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### yet to conceptualize
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universal snitch system
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Teamwork in minigames
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can players participate in religion?
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