Index

_ | A | B | C | D | E | F | G | H | I | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y

_

__add__() (sdl2.ext.Color method)
__call__() (sdl2.ext.EventHandler method)
(sdl2.ext.MPEventHandler method)
__div__() (sdl2.ext.Color method)
__mod__() (sdl2.ext.Color method)
__mul__() (sdl2.ext.Color method)
__sub__() (sdl2.ext.Color method)
__truediv__() (sdl2.ext.Color method)

A

a (sdl2.ext.Color attribute)
activate() (sdl2.ext.UIProcessor method)
add() (sdl2.ext.EventHandler method)
(sdl2.ext.FontManager method)
(sdl2.ext.Resources method)
add_archive() (sdl2.ext.Resources method)
add_file() (sdl2.ext.Resources method)
add_system() (sdl2.ext.World method)
ALL_PIXELFORMATS (in module sdl2)
angle (sdl2.ext.TextureSprite attribute)
Applicator (class in sdl2.ext)
Applicator.process() (in module sdl2.ext)
area (sdl2.ext.Sprite attribute)
ARGB() (in module sdl2.ext)
argb_to_color() (in module sdl2.ext)
AUDIO_FORMATS (in module sdl2)

B

b (sdl2.ext.Color attribute)
bg_color (sdl2.ext.FontManager attribute)
BitmapFont (class in sdl2.ext)
blendmode (sdl2.ext.Renderer attribute)
byteify() (in module sdl2.ext.compat)
bytesize (sdl2.ext.CTypesView attribute)

C

callable() (in module sdl2.ext.compat)
callbacks (sdl2.ext.EventHandler attribute)
can_render() (sdl2.ext.BitmapFont method)
center (sdl2.ext.TextureSprite attribute)
clear() (sdl2.ext.Renderer method)
clipline() (in module sdl2.ext)
close() (sdl2.ext.FontManager method)
cmy (sdl2.ext.Color attribute)
cohensutherland() (in module sdl2.ext)
Color (class in sdl2.ext)
color (sdl2.ext.FontManager attribute)
(sdl2.ext.Renderer attribute)
COLOR() (in module sdl2.ext)
componenttypes (sdl2.ext.Applicator attribute)
(sdl2.ext.System attribute)
contains() (sdl2.ext.BitmapFont method)
convert_to_color() (in module sdl2.ext)
copy() (sdl2.ext.Renderer method)
create_array() (in module sdl2.ext)
create_button() (sdl2.ext.UIFactory method)
create_check_button() (sdl2.ext.UIFactory method)
create_software_sprite() (sdl2.ext.SpriteFactory method)
create_sprite() (sdl2.ext.SpriteFactory method)
create_sprite_render_system() (sdl2.ext.SpriteFactory method)
create_text_entry() (sdl2.ext.UIFactory method)
create_texture_sprite() (sdl2.ext.SpriteFactory method)
createfunc (sdl2.ext.particles.ParticleEngine attribute)
CTypesView (class in sdl2.ext)

D

deactivate() (sdl2.ext.UIProcessor method)
default_args (sdl2.ext.SpriteFactory attribute)
(sdl2.ext.UIFactory attribute)
default_font (sdl2.ext.FontManager attribute)
delete() (sdl2.ext.Entity method)
(sdl2.ext.World method)
delete_entities() (sdl2.ext.World method)
deletefunc (sdl2.ext.particles.ParticleEngine attribute)
deprecated() (in module sdl2.ext.compat)
deprecation() (in module sdl2.ext.compat)
depth (sdl2.ext.Sprite attribute)
dispatch() (sdl2.ext.UIProcessor method)
draw_line() (sdl2.ext.Renderer method)
draw_point() (sdl2.ext.Renderer method)
draw_rect() (sdl2.ext.Renderer method)

E

Entity (class in sdl2.ext)
environment variable
PYSDL2_DLL_PATH, [1], [2], [3]
EventHandler (class in sdl2.ext)
experimental() (in module sdl2.ext.compat)
ExperimentalWarning

F

fill() (in module sdl2.ext)
(sdl2.ext.Renderer method)
flip (sdl2.ext.TextureSprite attribute)
FontManager (class in sdl2.ext)
from_color() (sdl2.ext.SpriteFactory method)
(sdl2.ext.UIFactory method)
from_image() (sdl2.ext.SpriteFactory method)
(sdl2.ext.UIFactory method)
from_object() (sdl2.ext.SpriteFactory method)
(sdl2.ext.UIFactory method)
from_surface() (sdl2.ext.SpriteFactory method)
(sdl2.ext.UIFactory method)
from_text() (sdl2.ext.SpriteFactory method)

G

g (sdl2.ext.Color attribute)
get() (sdl2.ext.Resources method)
get_entities() (sdl2.ext.World method)
get_events() (in module sdl2.ext)
get_filelike() (sdl2.ext.Resources method)
get_image_formats() (in module sdl2.ext)
get_path() (sdl2.ext.Resources method)
get_surface() (sdl2.ext.Window method)

H

handlers (sdl2.ext.UIProcessor attribute)
hide() (sdl2.ext.Window method)
hsla (sdl2.ext.Color attribute)
hsva (sdl2.ext.Color attribute)

I

i1i2i3 (sdl2.ext.Color attribute)
id (sdl2.ext.Entity attribute)
init() (in module sdl2.ext)
insert_system() (sdl2.ext.World method)
is_applicator (sdl2.ext.Applicator attribute)
is_rgb_color() (in module sdl2.ext)
is_rgba_color() (in module sdl2.ext)
is_shared (sdl2.ext.CTypesView attribute)
isiterable() (in module sdl2.ext.compat)
ISPYTHON2 (in module sdl2.ext.compat)
ISPYTHON3 (in module sdl2.ext.compat)
itemsize (sdl2.ext.MemoryView attribute)

L

liangbarsky() (in module sdl2.ext)
life (sdl2.ext.particles.Particle attribute)
line() (in module sdl2.ext)
load_image() (in module sdl2.ext)
logical_size (sdl2.ext.Renderer attribute)
long() (in module sdl2.ext.compat)

M

mapping (sdl2.ext.BitmapFont attribute)
maximize() (sdl2.ext.Window method)
MemoryView (class in sdl2.ext)
minimize() (sdl2.ext.Window method)
mousedown() (sdl2.ext.UIProcessor method)
mousemotion() (sdl2.ext.UIProcessor method)
mouseup() (sdl2.ext.UIProcessor method)
MPEventHandler (class in sdl2.ext)

N

ndim (sdl2.ext.MemoryView attribute)
normalize() (sdl2.ext.Color method)

O

object (sdl2.ext.CTypesView attribute)
offsets (sdl2.ext.BitmapFont attribute)
open_tarfile() (in module sdl2.ext)
open_url() (in module sdl2.ext)
open_zipfile() (in module sdl2.ext)

P

Particle (class in sdl2.ext.particles)
ParticleEngine (class in sdl2.ext.particles)
passevent() (sdl2.ext.UIProcessor method)
pixels2d() (in module sdl2.ext)
pixels3d() (in module sdl2.ext)
PixelView (class in sdl2.ext)
platform_is_64bit() (in module sdl2.ext.compat)
point_on_line() (in module sdl2.ext)
position (sdl2.ext.particles.Particle attribute)
(sdl2.ext.Sprite attribute)
prepare_color() (in module sdl2.ext)
present() (sdl2.ext.Renderer method)
process() (sdl2.ext.particles.ParticleEngine method)
(sdl2.ext.SpriteRenderSystem method)
(sdl2.ext.System method)
(sdl2.ext.UIProcessor method)
(sdl2.ext.World method)
PYSDL2_DLL_PATH, [1], [2], [3]

Q

quit() (in module sdl2.ext)

R

r (sdl2.ext.Color attribute)
refresh() (sdl2.ext.Window method)
remove() (sdl2.ext.EventHandler method)
remove_system() (sdl2.ext.World method)
render() (sdl2.ext.BitmapFont method)
(sdl2.ext.FontManager method)
(sdl2.ext.SoftwareSpriteRenderSystem method)
(sdl2.ext.SpriteRenderSystem method)
(sdl2.ext.TextureSpriteRenderSystem method)
render_on() (sdl2.ext.BitmapFont method)
Renderer (class in sdl2.ext)
rendertarget (sdl2.ext.Renderer attribute)
(sdl2.ext.TextureSpriteRenderSystem attribute)
Resources (class in sdl2.ext)
RGBA() (in module sdl2.ext)
rgba_to_color() (in module sdl2.ext)
run() (sdl2.ext.TestEventProcessor method)

S

scale (sdl2.ext.Renderer attribute)
scan() (sdl2.ext.Resources method)
sdl2 (module)
sdl2.ext (module)
sdl2.ext.colorpalettes (module)
sdl2.ext.compat (module)
sdl2.ext.particles (module)
sdl2.rw_from_object() (in module sdl2)
sdl2.sdlgfx (module)
sdl2.sdlimage (module)
sdl2.sdlmixer (module)
sdl2.sdlttf (module)
SDLError
sdlrenderer (sdl2.ext.Renderer attribute)
(sdl2.ext.TextureSpriteRenderSystem attribute)
sender (sdl2.ext.EventHandler attribute)
show() (sdl2.ext.Window method)
size (sdl2.ext.BitmapFont attribute)
(sdl2.ext.FontManager attribute)
(sdl2.ext.MemoryView attribute)
(sdl2.ext.SoftwareSprite attribute)
(sdl2.ext.Sprite attribute)
(sdl2.ext.TextureSprite attribute)
(sdl2.ext.Window attribute)
SOFTWARE (in module sdl2.ext)
SoftwareSprite (class in sdl2.ext)
SoftwareSpriteRenderSystem (class in sdl2.ext)
sortfunc (sdl2.ext.SpriteRenderSystem attribute)
source (sdl2.ext.MemoryView attribute)
Sprite (class in sdl2.ext)
sprite_type (sdl2.ext.SpriteFactory attribute)
SpriteFactory (class in sdl2.ext)
spritefactory (sdl2.ext.UIFactory attribute)
SpriteRenderSystem (class in sdl2.ext)
strides (sdl2.ext.MemoryView attribute)
string_to_color() (in module sdl2.ext)
stringify() (in module sdl2.ext.compat)
subsprite() (sdl2.ext.SoftwareSprite method)
subsurface() (in module sdl2.ext)
surface (sdl2.ext.BitmapFont attribute)
(sdl2.ext.SoftwareSprite attribute)
(sdl2.ext.SoftwareSpriteRenderSystem attribute)
System (class in sdl2.ext)
systems (sdl2.ext.World attribute)

T

TestEventProcessor (class in sdl2.ext)
TEXTURE (in module sdl2.ext)
texture (sdl2.ext.TextureSprite attribute)
TextureSprite (class in sdl2.ext)
TextureSpriteRenderSystem (class in sdl2.ext)
title (sdl2.ext.Window attribute)
to_bytes() (sdl2.ext.CTypesView method)
to_ctypes() (in module sdl2.ext)
to_list() (in module sdl2.ext)
to_tuple() (in module sdl2.ext)
to_uint16() (sdl2.ext.CTypesView method)
to_uint32() (sdl2.ext.CTypesView method)
to_uint64() (sdl2.ext.CTypesView method)

U

UIFactory (class in sdl2.ext)
UIProcessor (class in sdl2.ext)
unichr() (in module sdl2.ext.compat)
unicode() (in module sdl2.ext.compat)
UnsupportedError
updatefunc (sdl2.ext.particles.ParticleEngine attribute)

V

view (sdl2.ext.CTypesView attribute)

W

Window (class in sdl2.ext)
window (sdl2.ext.SoftwareSpriteRenderSystem attribute)
(sdl2.ext.Window attribute)
World (class in sdl2.ext)
world (sdl2.ext.Entity attribute)

X

x (sdl2.ext.particles.Particle attribute)
(sdl2.ext.Sprite attribute)

Y

y (sdl2.ext.particles.Particle attribute)
(sdl2.ext.Sprite attribute)