from ctypes import Structure, c_int, c_char_p, POINTER from .dll import _bind, nullfunc from .stdinc import Sint16, Sint32, Uint8, SDL_bool __all__ = ["SDL_Joystick", "SDL_JoystickGUID", "SDL_JoystickID", "SDL_NumJoysticks", "SDL_JoystickNameForIndex", "SDL_JoystickOpen", "SDL_JoystickName", "SDL_JoystickGetDeviceGUID", "SDL_JoystickGetGUID", "SDL_JoystickGetGUIDString", "SDL_JoystickGetGUIDFromString", "SDL_JoystickGetAttached", "SDL_JoystickInstanceID", "SDL_JoystickNumAxes", "SDL_JoystickNumBalls", "SDL_JoystickNumHats", "SDL_JoystickNumButtons", "SDL_JoystickUpdate", "SDL_JoystickEventState", "SDL_JoystickGetAxis", "SDL_HAT_CENTERED", "SDL_HAT_UP", "SDL_HAT_RIGHT", "SDL_HAT_DOWN", "SDL_HAT_LEFT", "SDL_HAT_RIGHTUP", "SDL_HAT_RIGHTDOWN", "SDL_HAT_LEFTUP", "SDL_HAT_LEFTDOWN", "SDL_JoystickGetHat", "SDL_JoystickGetBall", "SDL_JoystickGetButton", "SDL_JoystickClose", "SDL_JOYSTICK_POWER_UNKNOWN", "SDL_JOYSTICK_POWER_EMPTY", "SDL_JOYSTICK_POWER_LOW", "SDL_JOYSTICK_POWER_MEDIUM", "SDL_JOYSTICK_POWER_FULL", "SDL_JOYSTICK_POWER_WIRED", "SDL_JOYSTICK_POWER_MAX","SDL_JoystickPowerLevel", "SDL_JoystickCurrentPowerLevel", "SDL_JoystickFromInstanceID" ] SDL_JoystickPowerLevel = c_int SDL_JOYSTICK_POWER_UNKNOWN = -1 SDL_JOYSTICK_POWER_EMPTY = 0 SDL_JOYSTICK_POWER_LOW = 1 SDL_JOYSTICK_POWER_MEDIUM = 2 SDL_JOYSTICK_POWER_FULL = 3 SDL_JOYSTICK_POWER_WIRED = 4 SDL_JOYSTICK_POWER_MAX = 5 class SDL_Joystick(Structure): pass class SDL_JoystickGUID(Structure): _fields_ = [("data", (Uint8 * 16))] SDL_JoystickID = Sint32 SDL_NumJoysticks = _bind("SDL_NumJoysticks", None, c_int) SDL_JoystickNameForIndex = _bind("SDL_JoystickNameForIndex", [c_int], c_char_p) SDL_JoystickOpen = _bind("SDL_JoystickOpen", [c_int], POINTER(SDL_Joystick)) SDL_JoystickName = _bind("SDL_JoystickName", [POINTER(SDL_Joystick)], c_char_p) SDL_JoystickGetDeviceGUID = _bind("SDL_JoystickGetDeviceGUID", [c_int], SDL_JoystickGUID) SDL_JoystickGetGUID = _bind("SDL_JoystickGetGUID", [POINTER(SDL_Joystick)], SDL_JoystickGUID) SDL_JoystickGetGUIDString = _bind("SDL_JoystickGetGUIDString", [SDL_JoystickGUID, c_char_p, c_int]) SDL_JoystickGetGUIDFromString = _bind("SDL_JoystickGetGUIDFromString", [c_char_p], SDL_JoystickGUID) SDL_JoystickGetAttached = _bind("SDL_JoystickGetAttached", [POINTER(SDL_Joystick)], SDL_bool) SDL_JoystickInstanceID = _bind("SDL_JoystickInstanceID", [POINTER(SDL_Joystick)], SDL_JoystickID) SDL_JoystickNumAxes = _bind("SDL_JoystickNumAxes", [POINTER(SDL_Joystick)], c_int) SDL_JoystickNumBalls = _bind("SDL_JoystickNumBalls", [POINTER(SDL_Joystick)], c_int) SDL_JoystickNumHats = _bind("SDL_JoystickNumHats", [POINTER(SDL_Joystick)], c_int) SDL_JoystickNumButtons = _bind("SDL_JoystickNumButtons", [POINTER(SDL_Joystick)], c_int) SDL_JoystickUpdate = _bind("SDL_JoystickUpdate") SDL_JoystickEventState = _bind("SDL_JoystickEventState", [c_int], c_int) SDL_JoystickGetAxis = _bind("SDL_JoystickGetAxis", [POINTER(SDL_Joystick), c_int], Sint16) SDL_HAT_CENTERED = 0x00 SDL_HAT_UP = 0x01 SDL_HAT_RIGHT = 0x02 SDL_HAT_DOWN = 0x04 SDL_HAT_LEFT = 0x08 SDL_HAT_RIGHTUP = SDL_HAT_RIGHT | SDL_HAT_UP SDL_HAT_RIGHTDOWN = SDL_HAT_RIGHT | SDL_HAT_DOWN SDL_HAT_LEFTUP = SDL_HAT_LEFT | SDL_HAT_UP SDL_HAT_LEFTDOWN = SDL_HAT_LEFT | SDL_HAT_DOWN SDL_JoystickGetHat = _bind("SDL_JoystickGetHat", [POINTER(SDL_Joystick), c_int], Uint8) SDL_JoystickGetBall = _bind("SDL_JoystickGetBall", [POINTER(SDL_Joystick), c_int, POINTER(c_int), POINTER(c_int)], c_int) SDL_JoystickGetButton = _bind("SDL_JoystickGetButton", [POINTER(SDL_Joystick), c_int], Uint8) SDL_JoystickClose = _bind("SDL_JoystickClose", [POINTER(SDL_Joystick)]) SDL_JoystickCurrentPowerLevel = _bind("SDL_JoystickCurrentPowerLevel", [POINTER(SDL_Joystick)], SDL_JoystickPowerLevel, nullfunc) SDL_JoystickFromInstanceID = _bind("SDL_JoystickFromInstanceID", [SDL_JoystickID], POINTER(SDL_Joystick), nullfunc)