import sys import unittest from .. import SDL_Init, SDL_WasInit, SDL_InitSubSystem, SDL_QuitSubSystem, \ SDL_Quit, SDL_INIT_AUDIO, SDL_INIT_EVERYTHING, SDL_INIT_GAMECONTROLLER, \ SDL_INIT_HAPTIC, SDL_INIT_JOYSTICK, SDL_INIT_NOPARACHUTE, SDL_INIT_TIMER, \ SDL_INIT_VIDEO, SDL_GetError class SDLTest(unittest.TestCase): __tags__ = ["sdl"] def setUp(self): SDL_Init(0) def tearDown(self): SDL_Quit() def test_SDL_INIT_TIMER(self): ret = SDL_Init(SDL_INIT_TIMER) self.assertEqual(ret, 0, SDL_GetError()) ret = SDL_WasInit(SDL_INIT_TIMER) self.assertEqual(ret, SDL_INIT_TIMER) SDL_QuitSubSystem(SDL_INIT_TIMER) def test_SDL_INIT_AUDIO(self): ret = SDL_Init(SDL_INIT_AUDIO) self.assertEqual(ret, 0, SDL_GetError()) ret = SDL_WasInit(SDL_INIT_AUDIO) self.assertEqual(ret, SDL_INIT_AUDIO) SDL_QuitSubSystem(SDL_INIT_AUDIO) def test_SDL_INIT_VIDEO(self): ret = SDL_Init(SDL_INIT_VIDEO) self.assertEqual(ret, 0, SDL_GetError()) ret = SDL_WasInit(SDL_INIT_VIDEO) self.assertEqual(ret, SDL_INIT_VIDEO) SDL_QuitSubSystem(SDL_INIT_VIDEO) def test_SDL_INIT_JOYSTICK(self): ret = SDL_Init(SDL_INIT_JOYSTICK) self.assertEqual(ret, 0, SDL_GetError()) ret = SDL_WasInit(SDL_INIT_JOYSTICK) self.assertEqual(ret, SDL_INIT_JOYSTICK) SDL_QuitSubSystem(SDL_INIT_JOYSTICK) @unittest.skipIf(sys.platform.startswith("freebsd"), "FreeBSD des not support haptic input yet") def test_SDL_INIT_HAPTIC(self): ret = SDL_Init(SDL_INIT_HAPTIC) self.assertEqual(ret, 0, SDL_GetError()) ret = SDL_WasInit(SDL_INIT_HAPTIC) self.assertEqual(ret, SDL_INIT_HAPTIC) SDL_QuitSubSystem(SDL_INIT_HAPTIC) if __name__ == '__main__': sys.exit(unittest.main())