treasurehunting2/PySDL2-0.9.5/sdl2/test/mouse_test.py
2017-05-13 11:00:53 +02:00

60 lines
1 KiB
Python

import sys
import unittest
from .. import mouse
@unittest.skip("not implemented")
class SDLMouseTest(unittest.TestCase):
__tags__ = ["sdl"]
def setUp(self):
pass
def tearDown(self):
pass
def test_SDL_GetMouseFocus(self):
pass
def test_SDL_GetMouseState(self):
pass
def test_SDL_GetRelativeMouseState(self):
pass
def test_SDL_WarpMouseInWindow(self):
pass
def test_SDL_GetSetRelativeMouseMode(self):
pass
def test_SDL_CreateFreeCursor(self):
pass
def test_SDL_CreateColorCursor(self):
pass
def test_SDL_CreateSystemCursor(self):
pass
def test_SDL_GetSetCursor(self):
pass
def test_SDL_GetDefaultCursor(self):
pass
def test_SDL_ShowCursor(self):
pass
def test_SDL_WarpMouseGlobal(self):
pass
def test_SDL_CaptureMouse(self):
pass
def test_SDL_GetGlobalMouseState(self):
pass
if __name__ == '__main__':
sys.exit(unittest.main())