treasurehunting2/PySDL2-0.9.5/sdl2/test/sdl2ext_draw_test.py
2017-05-13 11:00:53 +02:00

81 lines
2.8 KiB
Python

import sys
import unittest
from ..ext.color import Color, COLOR
from .. import ext as sdl2ext
class SDL2ExtDrawTest(unittest.TestCase):
__tags__ = ["sdl", "sdl2ext"]
def setUp(self):
sdl2ext.init()
def tearDown(self):
sdl2ext.quit()
@unittest.skipIf(hasattr(sys, "pypy_version_info"),
"PyPy's ctypes can't do byref(value, offset)")
def test_fill(self):
# TODO: add exceptions and more bounding tests.
rects = ((0, 0, 3, 2),
(2, 3, 4, 2),
(5, -1, 2, 2),
(1, 7, 4, 8)
)
factory = sdl2ext.SpriteFactory(sdl2ext.SOFTWARE)
sprite = factory.create_sprite(size=(10, 10), bpp=32)
view = sdl2ext.PixelView(sprite)
for rect in rects:
sdl2ext.fill(sprite, 0)
colorval = sdl2ext.prepare_color(0xAABBCCDD, sprite)
sdl2ext.fill(sprite, 0xAABBCCDD, rect)
for y, row in enumerate(view):
for x, col in enumerate(row):
if y >= rect[1] and y < (rect[1] + rect[3]):
if x >= rect[0] and x < (rect[0] + rect[2]):
self.assertEqual(col, colorval,
"color mismatch at (x, y)")
else:
self.assertEqual(col, 0,
"color mismatch at (x, y)")
else:
self.assertEqual(col, 0, "color mismatch at (x, y)")
def test_prepare_color(self):
rcolors = (Color(0, 0, 0, 0),
Color(255, 255, 255, 255),
Color(8, 55, 110, 220),
)
icolors = (0x00000000,
0xFFFFFFFF,
0xAABBCCDD,
)
scolors = ("#000",
"#FFF",
"#AABBCCDD",
)
factory = sdl2ext.SpriteFactory(sdl2ext.SOFTWARE)
sprite = factory.create_sprite(size=(10, 10), bpp=32,
masks=(0xFF000000,
0x00FF0000,
0x0000FF00,
0x000000FF))
for color in rcolors:
c = sdl2ext.prepare_color(color, sprite)
self.assertEqual(c, int(color))
for color in icolors:
c = sdl2ext.prepare_color(color, sprite)
cc = COLOR(color)
self.assertEqual(c, int(cc))
for color in scolors:
c = sdl2ext.prepare_color(color, sprite)
cc = COLOR(color)
self.assertEqual(c, int(cc))
if __name__ == '__main__':
sys.exit(unittest.main())