treasurehunting2/PySDL2-0.9.5/sdl2/version.py
2017-05-13 11:00:53 +02:00

32 lines
1.1 KiB
Python

from ctypes import Structure, POINTER, c_char_p, c_int
from .dll import _bind
from .stdinc import Uint8
__all__ = ["SDL_version", "SDL_MAJOR_VERSION", "SDL_MINOR_VERSION",
"SDL_PATCHLEVEL", "SDL_VERSION", "SDL_VERSIONNUM",
"SDL_COMPILEDVERSION", "SDL_VERSION_ATLEAST", "SDL_GetVersion",
"SDL_GetRevision", "SDL_GetRevisionNumber"
]
class SDL_version(Structure):
_fields_ = [("major", Uint8),
("minor", Uint8),
("patch", Uint8),
]
SDL_MAJOR_VERSION = 2
SDL_MINOR_VERSION = 0
SDL_PATCHLEVEL = 5
def SDL_VERSION(x):
x.major = SDL_MAJOR_VERSION
x.minor = SDL_MINOR_VERSION
x.patch = SDL_PATCHLEVEL
SDL_VERSIONNUM = lambda x, y, z: (x * 1000 + y * 100 + z)
SDL_COMPILEDVERSION = SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
SDL_VERSION_ATLEAST = lambda x, y, z: (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(x, y, z))
SDL_GetVersion = _bind("SDL_GetVersion", [POINTER(SDL_version)])
SDL_GetRevision = _bind("SDL_GetRevision", None, c_char_p)
SDL_GetRevisionNumber = _bind("SDL_GetRevisionNumber", None, c_int)