Added Survival Plugin Configuration

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kB01 2024-02-20 21:57:05 +01:00
parent 11e4045d52
commit 6ed0085a07
10 changed files with 321 additions and 4 deletions

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# Should the plugin log some messages that are useful for debugging?
DEBUG: false
# Do you want to turn off the automatic updates of ChestShop?
TURN_OFF_UPDATES: true
# Do you want to turn off the automatic notifications for new development builds?
TURN_OFF_DEV_UPDATE_NOTIFIER: false
# Do you want to include some values of this config in the metrics? (This will not leak sensitive data but help in the development process)
INCLUDE_SETTINGS_IN_METRICS: true
# How large should the internal caches be?
CACHE_SIZE: 1000
# The default language when the client's language can't be found.
DEFAULT_LANGUAGE: "en"
# Should the plugin try to use a language file that matches the client's locale setting?
USE_CLIENT_LOCALE: true
# What containers are allowed to hold a shop? (Only blocks with inventories work!)
SHOP_CONTAINERS:
- "CHEST"
- "TRAPPED_CHEST"
- "BARREL"
- "SHULKER_BOX"
- "WHITE_SHULKER_BOX"
- "ORANGE_SHULKER_BOX"
- "MAGENTA_SHULKER_BOX"
- "LIGHT_BLUE_SHULKER_BOX"
- "YELLOW_SHULKER_BOX"
- "LIME_SHULKER_BOX"
- "PINK_SHULKER_BOX"
- "GRAY_SHULKER_BOX"
- "LIGHT_GRAY_SHULKER_BOX"
- "CYAN_SHULKER_BOX"
- "PURPLE_SHULKER_BOX"
- "BLUE_SHULKER_BOX"
- "BROWN_SHULKER_BOX"
- "GREEN_SHULKER_BOX"
- "RED_SHULKER_BOX"
- "BLACK_SHULKER_BOX"
# (In 1/1000th of a second) How often can a player use the shop sign?
SHOP_INTERACTION_INTERVAL: 250
# Do you want to block people in creative mode from using shops?
IGNORE_CREATIVE_MODE: true
# Do you want to block people who have access to a shop due to their permissions from using it? (owners are always ignored)
IGNORE_ACCESS_PERMS: true
# If true, people will buy with left-click and sell with right-click.
REVERSE_BUTTONS: false
# If true, people will be able to buy/sell in 64 stacks while holding the crouch button.
SHIFT_SELLS_IN_STACKS: false
# If true, people will be able to sell/buy everything available of the same type.
SHIFT_SELLS_EVERYTHING: false
# What can you do by clicking shift with SHIFT_SELLS_IN_STACKS turned on? (ALL/BUY/SELL)
SHIFT_ALLOWS: "ALL"
# Can shop's chest be opened by owner with right-clicking a shop's sign?
ALLOW_SIGN_CHEST_OPEN: false
# If true, when you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
ALLOW_LEFT_CLICK_DESTROYING: true
# If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
REMOVE_EMPTY_SHOPS: false
# If true, if the REMOVE_EMPTY_SHOPS option is turned on, the chest is also destroyed.
REMOVE_EMPTY_CHESTS: false
# A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
REMOVE_EMPTY_WORLDS:
- "world1"
- "world2"
# First line of your Admin Shop's sign should look like this:
ADMIN_SHOP_NAME: "Admin Shop"
# Make all admin shops be unlimited even if they have a shop container at the sign
FORCE_UNLIMITED_ADMIN_SHOP: false
# The name of the economy account which Admin Shops should use and to which all taxes will go
SERVER_ECONOMY_ACCOUNT: ""
# The uuid of the economy account for the Admin Shop. Useful for fake accounts as normally only accounts of players work
SERVER_ECONOMY_ACCOUNT_UUID: 00000000-0000-0000-0000-000000000000
# Percent of the price that should go to the server's account. (100 = 100 percent)
TAX_AMOUNT: 0
# Percent of the price that should go to the server's account when buying from an Admin Shop.
SERVER_TAX_AMOUNT: 0
# Amount of money player must pay to create a shop
SHOP_CREATION_PRICE: 0
# How much money do you get back when destroying a sign?
SHOP_REFUND_PRICE: 0
# How many decimal places are allowed at a maximum for prices?
PRICE_PRECISION: 2
# This makes sure that the UUIDs of player shop accounts match the server's online-mode setting. Disabling this might lead to issues with offline players and is therefore unsupported!
ENSURE_CORRECT_PLAYERID: true
# This regexp validates the name of the player. If the name doesn't match, the player will neither be able to create a valid shop sign, nor buy/sell from a shop.
# Note for Bedrock support: If you have Floodgate on your server, you should set this regexp to ^\\*?\\w+$ and ENSURE_CORRECT_PLAYERID to false
# If your Floodgate prefix is not *, change the first * in the regexp (the one before the question mark) to whatever your prefix is.
VALID_PLAYERNAME_REGEXP: "^\\.?\\w+$"
# Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
# Maximum amount of items that can be bought/sold at a shop. Default 3456 is a double chest of 64 stacks.
MAX_SHOP_AMOUNT: 3456
# Do you want to allow other players to build a shop on a block where there's one already?
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
# Can shops be used even when the buyer/seller doesn't have enough items, space or money? (The price will be scaled adequately to the item amount)
ALLOW_PARTIAL_TRANSACTIONS: true
# Can '?' be put in place of item name in order for the sign to be auto-filled?
ALLOW_AUTO_ITEM_FILL: true
# Enable this if you use BungeeCord and want players to receive shop notifications on other servers
BUNGEECORD_MESSAGES: false
# Do you want to show "Out of stock" messages?
SHOW_MESSAGE_OUT_OF_STOCK: true
# Do you want to show "Full shop" messages?
SHOW_MESSAGE_FULL_SHOP: true
# How many seconds do you want to wait before showing notifications for the same shop to the owner again?
NOTIFICATION_MESSAGE_COOLDOWN: 10
# Can players hide the "Out of stock" messages with /cstoggle?
CSTOGGLE_TOGGLES_OUT_OF_STOCK: false
# Can players hide the "Full shop" messages with /cstoggle?
CSTOGGLE_TOGGLES_FULL_SHOP: false
# Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
# Do you want to show "Somebody bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true
# If true, plugin will log transactions in its own file
LOG_TO_FILE: false
# Do you want ChestShop's messages to show up in console?
LOG_TO_CONSOLE: true
# Should all shop removals be logged to the console?
LOG_ALL_SHOP_REMOVALS: true
# Do you want to stack all items up to 64 item stacks?
STACK_TO_64: false
# Do you want to use built-in protection against chest destruction?
USE_BUILT_IN_PROTECTION: true
# Do you want to have shop signs "stick" to chests?
STICK_SIGNS_TO_CHESTS: false
# EXPERIMENTAL: Do you want to turn off the default protection when another plugin is protecting the block? (Will leave the chest visually open - CraftBukkit bug!)
TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: false
# Do you want to turn off the default sign protection? Warning! Other players will be able to destroy other people's shops!
TURN_OFF_SIGN_PROTECTION: false
# Do you want to disable the hopper protection, which prevents Hopper-Minecarts from taking items out of shops?
TURN_OFF_HOPPER_PROTECTION: false
# Only allow users to buy/sell that have access to the sign's protection? (E.g. LWC protection)
CHECK_ACCESS_FOR_SHOP_USE: false
# Do you want to protect shop chests with LWC?
PROTECT_CHEST_WITH_LWC: false
# Of which type should the container protection be? Possible type: public, private, donate and on some LWC versions display
LWC_CHEST_PROTECTION_TYPE: "PRIVATE"
# Do you want to protect shop signs with LWC?
PROTECT_SIGN_WITH_LWC: false
# Of which type should the sign protection be? Possible type: public, private, donate and on some LWC versions display
LWC_SIGN_PROTECTION_TYPE: "PRIVATE"
# Should the chest's LWC protection be removed once the shop sign is destroyed?
REMOVE_LWC_PROTECTION_AUTOMATICALLY: true
# Should LWC limits block shop creations?
LWC_LIMITS_BLOCK_CREATION: true
# Do you want to only let people build inside WorldGuard regions?
WORLDGUARD_INTEGRATION: false
# Do you want to only let people build inside region flagged by doing /region regionName flag allow-shop allow?
WORLDGUARD_USE_FLAG: false
# Do you want ChestShop to respect WorldGuard's chest protection?
WORLDGUARD_USE_PROTECTION: false
# Do you want to only let people build inside GriefPrevention claims?
GRIEFPREVENTION_INTEGRATION: false
# Do you want to only let people build inside RedProtect regions?
REDPROTECT_INTEGRATION: false
# Do you want to deny shop access to unlogged users?
AUTHME_HOOK: true
# Do you want to allow shop access to unregistered users? (Example: registration is optional)
AUTHME_ALLOW_UNREGISTERED: false
# How much Heroes exp should people get for creating a ChestShop?
HEROES_EXP: 100.0
# Add icons and make item names hoverable in transaction messages when ShowItem is installed?
SHOWITEM_MESSAGE: true
# Add stock counter to quantity line?
USE_STOCK_COUNTER: false
# If true and in 1.14+, the owner of a chest shop can click with a dye / ink sac to dye the sign.
SIGN_DYING: true

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# This file is for discount management. You are able to do that:
# group1: 75
# That means that the person with ChestShop.discount.group1 permission will pay only 75% of the price.
# For example, if the price is 100 dollars, the player pays only 75 dollars.
# (Only works in buy-only Admin Shops!)
{}

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# This file specified optional aliases for certain item codes. (Use the full name from /iteminfo)
# Please note that these aliases should fit on a sign for it to work properly!
Item String#3d: My Cool Item
Other Material#Eg: Some other Item

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disabled: false
jenkins-job-url-override: ''
last-announced-build: 363

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# In this file you can configure maximum and minimum prices for items (when creating a shop).
uses_materials: true
max:
buy_price:
item_type: 5.53
piston_head: 3.51
sell_price:
placed_banner: 3.52
min:
buy_price:
piston_head: 1.03
sell_price:
placed_banner: 0.51

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version: 4
metadata-version: 3120

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# Chunky Configuration
# https://github.com/pop4959/Chunky/wiki/Configuration
force-load-existing-chunks: false
version: 1
language: en
continue-on-restart: false
silent: false
update-interval: 1
tasks:
world:
cancelled: true
radius: 1000.0
x-center: 2252.0
z-center: 3845.0
iterator: concentric
shape: square
count: 16129
time: 1971399

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# PlaceholderAPI
# Version: 2.10.9
# Created by: extended_clip
# Contributors: https://github.com/PlaceholderAPI/PlaceholderAPI/graphs/contributors
# Issues: https://github.com/PlaceholderAPI/PlaceholderAPI/issues
# Expansions: https://api.extendedclip.com/all/
# Wiki: https://github.com/PlaceholderAPI/PlaceholderAPI/wiki
# Discord: https://helpch.at/discord
# No placeholders are provided with this plugin by default.
# Download placeholders: /papi ecloud
check_updates: true
cloud_enabled: true
cloud_sorting: name
cloud_allow_unverified_expansions: false
boolean:
'true': 'yes'
'false': 'no'
date_format: MM/dd/yy HH:mm:ss
debug: false
cooldown: 86400000
savetoip: false
regenerate-default-rewards: false
mysql:
enabled: false
host-name: mc-database
port: 3306
database: rewards
username: rewardsuser
password: change-me-password-rewards-db
loginclaim:
enabled: false
delay: 3
claim:
sound:
enabled: true
type: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
noreward:
sound:
enabled: true
type: BLOCK_ANVIL_LAND
volume: 1
pitch: 1
rewards:
basic:
name: Basic
permission: true
random: false
claim-message: '&aRewards&f: You claimed the &7Basic&f Daily Reward!'
broadcast: ''
commands:
- give %player minecraft:diamond 1
advanced:
name: Advanced
permission: true
random: true
claim-message: ''
broadcast: '&aRewards&f: %player claimed the &eAdvanced&f Daily Reward!'
commands:
- give %player minecraft:diamond 1;say %player earned a common diamond
- give %player minecraft:diamond 1;say %player earned a common diamond
- give %player minecraft:emerald 1;say %player earned a rare emerald
player:
name: UserReward
permission: false
random: false
claim-message: '&aRewards&f: You claimed your Daily Reward!'
broadcast: ''
commands:
- eco %player give 10

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no-rewards: '&aRewards&f: &fYou do not have any available rewards at the moment.'
cooldown-msg: '&aRewards&f: &fTime until next reward: %time%'
no-permission: '&aRewards&f: &fYou do not have permission to do '
reward-available: '&aRewards&f: &fYou have unclaimed daily rewards, do &e/reward &fto
claim!'
PlaceholderAPI:
reward-available: Unclaimed Rewards Available!
no-rewards: No Rewards Available

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#
# - A H2 database is the default option.
# - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
storage-method: h2
storage-method: MariaDB
# The following block defines the settings for remote database storage methods.
#
@ -99,11 +99,11 @@ data:
# The name of the database to store LuckPerms data in.
# - This must be created already. Don't worry about this setting if you're using MongoDB.
database: minecraft
database: permission
# Credentials for the database.
username: root
password: ''
username: luckperms
password: 'change-me-password-luckperms-db'
# These settings apply to the MySQL connection pool.
# - The default values will be suitable for the majority of users.