fdroiddata/metadata/net.minetest.minetest.txt

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Categories:Games,Internet
License:LGPLv2.1+,CC-BY-SA 3.0
Web Site:http://minetest.net
Source Code:https://github.com/minetest/minetest
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Issue Tracker:http://www.minetest.net/reporting_issues
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Donate:http://minetest.net/donate
Name:Minetest
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Summary:Infinite-world block sandbox game
Description:
Minetest is an infinite-world block sandbox game and a game engine, inspired by InfiniMiner, Minecraft and the like.
Features:
- Explore, dig and build in a voxel world, and craft stuff from raw materials to help you along the way.
- Play with your friends on public servers or self hosted servers
- Easy plugin based Modding API used to add blocks, tools and features to the game.
- Voxel based lighting with gameplay consequences (light caves and buildings with torches)
- Almost infinite world and several beautiful map generators.
- Runs natively on Windows, Linux, OS X, FreeBSD and Android
- Supports multiple languages, translated by the community.
- A constant development to add new functionalities for end-users
.
Repo Type:git
Repo:https://github.com/minetest/minetest.git
Build:0.4.12.12,12
commit=315b00d15081d1f56f0e2de22a4ff1a393ab7f22
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prebuild=mkdir ../../games/minetest_game && cp -R $$MinetestGame$$/* ../../games/minetest_game && \
sed -i 's/ --system=linux-x86_64//' Makefile
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output=bin/Minetest-release-unsigned.apk
subdir=build/android
srclibs=MinetestGame@03c00a831d5c2fd37096449bee49557879068af1
buildjni=no
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ndk=r10e
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build=printf "%s\n%s\n%s" \
"ANDROID_NDK = $$NDK$$" \
"NDK_MODULE_PATH = $$NDK$$/toolchains" \
"SDKFOLDER = $$SDK$$" > path.cfg && \
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for n in 1 2 3; do make release && break; done
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Maintainer Notes:
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Needs a 64bit machine for building. We circumvent this right now,
so remove the sed script when upstream fixed this or we have a
64bit VM for the buildserver.
.
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Update Check Mode:None
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Current Version:0.4.12.12
Current Version Code:12