fdroiddata/metadata/org.jsl.shmp.yml

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Categories:
- Games
- Connectivity
License: AGPL-3.0-only
2019-11-09 12:33:34 +00:00
AuthorName: Sergey Zubarev
AuthorEmail: info@js-labs.org
SourceCode: https://github.com/js-labs/ShellsMP
IssueTracker: https://github.com/js-labs/ShellsMP/issues
Changelog: https://github.com/js-labs/ShellsMP/blob/HEAD/CHANGELOG.md
AutoName: ShellsMP
Description: |-
This program gives an opportunity to play a Shells game with your friends. Only
multiplayer mode is supported, so you will need 2 devices: one for thimblerigger
and another one for the victim. Devices should be connected to the same WiFi
network segment.
If you are thimblerigger - start the game, wait for the victim, put ball and few
cups then move cups.
If you are victim - connect the game, watch and guess.
Source code gives an example how following techonologies can be used:
* Android NSD for device discovery
* OpenGL text rendering
* OpenGL ball rendering
* OpenGL shadows rendering
* JS-Collider: Java network framework [https://github.com/js-labs/js-collider JS-Collider]
RepoType: git
Repo: https://github.com/js-labs/ShellsMP.git
Builds:
- versionName: '1.0'
versionCode: 1
commit: a744db06b1ffbaedf40292714bb85c6caabc9a01
gradle:
- yes
AutoUpdateMode: None
UpdateCheckMode: RepoManifest
CurrentVersion: '1.0'
CurrentVersionCode: 1