2013-11-27 11:01:55 +00:00
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AntiFeatures:UpstreamNonFree
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2013-11-02 00:16:14 +00:00
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Categories:Games
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2013-05-08 11:17:33 +00:00
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License:GPLv3
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Web Site:
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Source Code:https://github.com/sandeel/Bushido-Blocks
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Issue Tracker:https://github.com/sandeel/Bushido-Blocks/issues
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2013-06-15 10:13:09 +00:00
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Auto Name:Bushido Blocks
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2013-05-08 11:17:33 +00:00
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Summary:Block-matching game
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Description:
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2013-05-27 10:08:12 +00:00
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Test your skills and master the way of the Samurai in this fast-paced and
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2013-05-08 11:17:33 +00:00
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addictive Bejeweled-style puzzle game!
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2015-08-31 22:24:49 +00:00
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2013-05-27 10:08:12 +00:00
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Tap matches of three or more blocks to slice them with your katana.
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2015-08-31 22:24:49 +00:00
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2013-05-27 10:08:12 +00:00
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The more blocks you can slice in one go, the more time you gain in a race
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against the clock.
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2015-08-31 22:24:49 +00:00
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2015-09-12 05:52:14 +00:00
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Special blocks eliminate whole rows of blocks but don't give you any extra time,
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so use them wisely!
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2013-05-08 11:17:33 +00:00
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2013-05-27 10:08:12 +00:00
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Proprietary leaderboard and ad libraries were removed.
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2015-08-31 22:24:49 +00:00
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2015-09-12 05:52:14 +00:00
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We used a different library version of libgdx to that used in the source code
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so, as always, any problems could be due to the f-droid build process.
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2013-05-08 11:17:33 +00:00
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.
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Repo Type:git
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Repo:https://github.com/sandeel/Bushido-Blocks
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2013-05-08 12:50:07 +00:00
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# Can't tell the version of libgdx so just replace them
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2014-04-26 10:15:00 +00:00
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Build:1.4,13
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commit=25c7009d3989
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subdir=bushido-blocks-android
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init=rm -rf libs/*
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patch=swarm.patch
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2014-08-26 11:30:35 +00:00
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srclibs=MobAdMob@2d5736
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extlibs=libgdx/libgdx-0.9.7.zip
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2014-04-26 10:15:00 +00:00
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prebuild=sed -i 's@\(reference.1=\).*@\1$$MobAdMob$$@;/merger/d' project.properties && \
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printf 'source.dir=src;../bushido-blocks/src' > ant.properties
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build=cd libs/ && \
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unzip libgdx-0.9.7.zip armeabi-v7a/* armeabi/* gdx.jar gdx-backend-android.jar && \
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rm armeabi/libgdx-audio.so armeabi-v7a/libgdx-audio.so
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2013-05-08 11:17:33 +00:00
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2013-05-08 13:46:01 +00:00
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# N.B ELFs must be zipped because fdroid deletes them before prebuild
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# Can use this if libgdx libraries can be confirmed
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2013-05-08 13:52:47 +00:00
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# Putting unzip in build= doesn't seem to work nor does this
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2015-10-04 09:46:02 +00:00
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# Build Version:1.4,14,25c7009d3989,patch=swarm.patch,\
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# init=rm libs/Google*.jar && zip -r libgdx.zip libs/arm*,srclibs=MobAdMob@2d5736,\
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# subdir=bushido-blocks-android,prebuild=\
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# sed -i 's@\(reference.1=\).*@\1$$MobAdMob$$@;/merger/d' project.properties && \
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# printf 'source.dir=src;../bushido-blocks/src' > ant.properties && \
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# unzip libgdx.zip && rm libgdx.zip
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2013-05-08 11:17:33 +00:00
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Auto Update Mode:None
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Update Check Mode:RepoManifest
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Current Version:1.4
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Current Version Code:13
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