fdroiddata/metadata/io.anuke.mindustry.yml

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2019-08-28 02:51:12 +00:00
Categories:
- Games
License: GPL-3.0-or-later
WebSite: https://anuke.itch.io/mindustry
SourceCode: https://github.com/Anuken/Mindustry
IssueTracker: https://github.com/Anuken/Mindustry/issues
Translation: https://github.com/Anuken/Mindustry/blob/HEAD/TRANSLATING.md
Changelog: https://github.com/Anuken/Mindustry/releases
AutoName: Mindustry
Description: |-
Mindustry is a sandbox tower defense game.
Players can create elaborate supply chains of conveyor belts
to feed ammo into their turrets, produce materials to use for building,
and defend their structures from waves of enemies.
RepoType: git
Repo: https://github.com/Anuken/Mindustry.git
Builds:
- versionName: 4-fdroid-89
versionCode: 89
commit: v89
subdir: android
gradle:
- yes
prebuild:
- echo "androidBuildCode=$(expr $$VERCODE$$ - 2)" > ../core/assets/version.properties
- echo "build=$$VERCODE$$" >> ../core/assets/version.properties
- echo "modifier=beta" >> ../core/assets/version.properties
- echo "type=fdroid" >> ../core/assets/version.properties
- echo "number=4" >> ../core/assets/version.properties
scanignore:
- core/assets/saves
scandelete:
- android/libs
gradleprops:
- buildversion=89
- versionType=fdroid
MaintainerNotes: |-
libgdx.so and libgdx-freetype.so binaries are extracted from
com.badlogicgames.gdx:gdx-platform JARs that come from Maven Central.
The folder "assets/saves" contains savegames not executables.
Cannot use AUM/UCM because version code and version name are dynamic.
AutoUpdateMode: None
UpdateCheckMode: None
CurrentVersion: 4-fdroid-89
CurrentVersionCode: 89