53 lines
1.7 KiB
YAML
53 lines
1.7 KiB
YAML
|
Categories:
|
||
|
- Games
|
||
|
License: GPL-3.0-or-later
|
||
|
WebSite: https://anuke.itch.io/mindustry
|
||
|
SourceCode: https://github.com/Anuken/Mindustry
|
||
|
IssueTracker: https://github.com/Anuken/Mindustry/issues
|
||
|
Translation: https://github.com/Anuken/Mindustry/blob/HEAD/TRANSLATING.md
|
||
|
Changelog: https://github.com/Anuken/Mindustry/releases
|
||
|
|
||
|
AutoName: Mindustry
|
||
|
Description: |-
|
||
|
Mindustry is a sandbox tower defense game.
|
||
|
Players can create elaborate supply chains of conveyor belts
|
||
|
to feed ammo into their turrets, produce materials to use for building,
|
||
|
and defend their structures from waves of enemies.
|
||
|
|
||
|
RepoType: git
|
||
|
Repo: https://github.com/Anuken/Mindustry.git
|
||
|
|
||
|
Builds:
|
||
|
- versionName: 4-fdroid-89
|
||
|
versionCode: 89
|
||
|
commit: v89
|
||
|
subdir: android
|
||
|
gradle:
|
||
|
- yes
|
||
|
prebuild:
|
||
|
- echo "androidBuildCode=$(expr $$VERCODE$$ - 2)" > ../core/assets/version.properties
|
||
|
- echo "build=$$VERCODE$$" >> ../core/assets/version.properties
|
||
|
- echo "modifier=beta" >> ../core/assets/version.properties
|
||
|
- echo "type=fdroid" >> ../core/assets/version.properties
|
||
|
- echo "number=4" >> ../core/assets/version.properties
|
||
|
scanignore:
|
||
|
- core/assets/saves
|
||
|
scandelete:
|
||
|
- android/libs
|
||
|
gradleprops:
|
||
|
- buildversion=89
|
||
|
- versionType=fdroid
|
||
|
|
||
|
MaintainerNotes: |-
|
||
|
libgdx.so and libgdx-freetype.so binaries are extracted from
|
||
|
com.badlogicgames.gdx:gdx-platform JARs that come from Maven Central.
|
||
|
|
||
|
The folder "assets/saves" contains savegames not executables.
|
||
|
|
||
|
Cannot use AUM/UCM because version code and version name are dynamic.
|
||
|
|
||
|
AutoUpdateMode: None
|
||
|
UpdateCheckMode: None
|
||
|
CurrentVersion: 4-fdroid-89
|
||
|
CurrentVersionCode: 89
|