Merge branch 'add_ninja_training' into 'master'

Add Ninja training game

New game done in godot.

See merge request !966
This commit is contained in:
Daniel Martí 2015-09-09 05:36:30 +00:00
commit 098eec3c14

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Categories:Games
License:GPLv3+
Source Code:https://github.com/KOBUGE-Games/Ninja-Training
Issue Tracker:https://github.com/KOBUGE-Games/Ninja-Training/issues
Summary:Free Running Side-scroller
Description:
Free running Side-scroller started as an 1 hour challenge, but after
that more hours were spent to make it better.
All real ninjas are invisible. Thats because mentors like you train them.
Train the next generation of ninjas, make them faster until they are invisible.
.
Repo Type:git
Repo:https://github.com/KOBUGE-Games/Ninja-Training.git
Build:1.0.1,2
commit=f731d54d9c2c197bc8462f2357a716ac7c1fea20
output=njt.apk
srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
prebuild=mkdir njt && \
bash -O extglob -c "mv !(njt) njt" && \
cp -R $$Godot$$ godot
scandelete=godot/platform
build=cd godot && \
scons -j 8 p=server && \
for libname in apk_expansion downloader_library google_play_services play_licensing; do \
sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
export ANDROID_NDK_ROOT=$$NDK$$ && \
scons -j 8 p=android target=release && \
mkdir -p platform/android/java/libs/armeabi && \
cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
pushd platform/android/java/ && \
ant release && \
popd && \
export HOME=$PWD && \
mkdir -p ~/.godot/templates/ && \
cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
cd ../njt && \
../godot/bin/godot_server.server.tools.* -export Android ../njt.apk
buildjni=no
Auto Update Mode:None
Update Check Mode:None