Merge branch 'master' into 'master'
ShellsMP app import request See merge request !2082
This commit is contained in:
commit
0c5be77a81
40
metadata/org.jsl.shmp.txt
Normal file
40
metadata/org.jsl.shmp.txt
Normal file
|
@ -0,0 +1,40 @@
|
|||
Categories:Games,Connectivity
|
||||
License:AGPL-3.0
|
||||
Web Site:
|
||||
Source Code:https://github.com/js-labs/ShellsMP
|
||||
Issue Tracker:https://github.com/js-labs/ShellsMP/issues
|
||||
Changelog:https://github.com/js-labs/ShellsMP/blob/HEAD/CHANGELOG.md
|
||||
|
||||
Auto Name:ShellsMP
|
||||
Summary:Play shells game with your friends
|
||||
Description:
|
||||
This program gives an opportunity to play a Shells game with your friends. Only
|
||||
multiplayer mode is supported, so you will need 2 devices: one for thimblerigger
|
||||
and another one for the victim. Devices should be connected to the same WiFi
|
||||
network segment.
|
||||
|
||||
If you are thimblerigger - start the game, wait for the victim, put ball and few
|
||||
cups then move cups.
|
||||
|
||||
If you are victim - connect the game, watch and guess.
|
||||
|
||||
Source code gives an example how following techonologies can be used:
|
||||
|
||||
* Android NSD for device discovery
|
||||
* OpenGL text rendering
|
||||
* OpenGL ball rendering
|
||||
* OpenGL shadows rendering
|
||||
* JS-Collider: Java network framework [https://github.com/js-labs/js-collider JS-Collider]
|
||||
.
|
||||
|
||||
Repo Type:git
|
||||
Repo:https://github.com/js-labs/ShellsMP.git
|
||||
|
||||
Build:1.0,1
|
||||
commit=a744db06b1ffbaedf40292714bb85c6caabc9a01
|
||||
gradle=yes
|
||||
|
||||
Auto Update Mode:None
|
||||
Update Check Mode:RepoManifest
|
||||
Current Version:1.0
|
||||
Current Version Code:1
|
Loading…
Reference in a new issue