Added ONScripter-EN

master
AlexanderR 2013-10-19 22:11:39 +11:00
parent 73bfa9d3e3
commit 14f59ca3a9
3 changed files with 95 additions and 0 deletions

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Category:Games
License:GPLv2+
#
# Following Android ports can be found on Internet:
# 1 Older version of Natdon's, already unbuildable; original focus of most non-JP efforts.
#
# Hosted on:
# http://sourceforge.net/p/onscripter/code-0/ (earliest upload?)
# http://code.google.com/p/onscripter/
#
# Package: cn.natdon.onscripter
#
# 2 Newer maintained version of CN fork, recently merged with MiNE3. Relies on closed-source vitamio.jar
# for video playback (see also https://bbs.vitamio.org/topics/83?locale=en).
#
# Hosted on:
# https://github.com/natdon/ONScripter-CN/
#
# Package: cn.natdon.onscripterv2
#
# 3 Our package; was based on #1, but later backported stuff from various sources
#
# 4 http://onscripter.sourceforge.jp/android/android.html - upstream Japanese attempt. Also happens to
# be upstream for engine core. Use tarballs for publishing, but developer of #3 tracks them on Github.
#
# Hosted on:
# http://onscripter.sourceforge.jp/onscripter.html#package-source (core tarballs)
# https://github.com/shinohane/onscripter-versiontrack
# http://onscripter.sourceforge.jp/android/android.html#sdk (android tarballs)
# https://github.com/shinohane/onscripter_android-versiontrack
#
# package: jp.ogapee.onscripter
#
Web Site:http://onscripter.sourceforge.jp/android/android.html
# See also http://onscripter.sourceforge.jp/android/android.html#sdk
# (hardcore Japanese developers don't use VCS!)
Source Code:http://code.google.com/p/onscripter/
# All other trackers are empty..
Issue Tracker:http://onscripter.sourceforge.jp/cgi-bin/kagemai/guest.cgi?project=onscripter&action=top
Name:ONScripter
Summary:Visual Novel player
Description:
Only English ONScripter games are known to be supported. This port uses upstream ONScripter engine, but
any Android-specific issues should be reported to port developer (see source code link).
.
Repo Type:git
Repo:https://github.com/shinohane/onscripter
Build Version:20120310,20120310,eaf9848c79,buildjni=yes,target=android-17,\
scanignore=jni/sdl_ttf/VisualC,srclibs=ONScripter@28b4b185ba,\
init=echo "APP_CFLAGS += -DENABLE_1BYTE_CHAR -DFORCE_1BYTE_CHAR" > jni/Application.mk,\
prebuild=cp -r $$ONScripter$$ jni/application/onscripter-20120310,\
patch=jpeg.patch
Auto Update Mode:None
# Not that it has good chances to be updated anyway..
# (see https://github.com/shinohane/ONScripter-SAO for blob-filled replacement..)
Update Check Mode:None
Current Version:20120310
Current Version Code:20120310

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diff --git a/p/jni/jpeg/jidctfst.S b/p/jni/jpeg/jidctfst.S
index 34e1c24..b35f938 100644
--- a/jni/jpeg/jidctfst.S
+++ b/jni/jpeg/jidctfst.S
@@ -63,7 +63,7 @@
jpeg_idct_ifast:
- PLD (r2, #0)
+ PLD [r2, #0]
stmdb sp!, {r4,r5, r6,r7, r8,r9, r10,r11, r12,lr}
ldr r4, [sp, #4*10]
sub sp, #local_SIZE
@@ -256,7 +256,7 @@ VLoopHead:
HLoopStart:
// reset pointers
- PLD (sp, #off_WORKSPACE)
+ PLD [sp, #off_WORKSPACE]
add ip, sp, #off_WORKSPACE
ldr r10, local_RANGE_TABLE
@@ -268,7 +268,7 @@ HLoopTail:
str r0, local_OUTPUT_BUF
add fp, r2, r1
- PLD (ip, #32)
+ PLD [ip, #32]
ldmia ip!, {r0-r7}
cmp r1, #0

2
srclibs/ONScripter.txt Normal file
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Repo Type:git
Repo:https://github.com/shinohane/onscripter-versiontrack