Added ONScripter-EN
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metadata/org.hanenoshino.onscripter.txt
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62
metadata/org.hanenoshino.onscripter.txt
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Category:Games
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License:GPLv2+
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#
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# Following Android ports can be found on Internet:
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# 1 Older version of Natdon's, already unbuildable; original focus of most non-JP efforts.
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#
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# Hosted on:
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# http://sourceforge.net/p/onscripter/code-0/ (earliest upload?)
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# http://code.google.com/p/onscripter/
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#
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# Package: cn.natdon.onscripter
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#
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# 2 Newer maintained version of CN fork, recently merged with MiNE3. Relies on closed-source vitamio.jar
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# for video playback (see also https://bbs.vitamio.org/topics/83?locale=en).
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#
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# Hosted on:
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# https://github.com/natdon/ONScripter-CN/
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#
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# Package: cn.natdon.onscripterv2
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#
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# 3 Our package; was based on #1, but later backported stuff from various sources
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#
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# 4 http://onscripter.sourceforge.jp/android/android.html - upstream Japanese attempt. Also happens to
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# be upstream for engine core. Use tarballs for publishing, but developer of #3 tracks them on Github.
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#
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# Hosted on:
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# http://onscripter.sourceforge.jp/onscripter.html#package-source (core tarballs)
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# https://github.com/shinohane/onscripter-versiontrack
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# http://onscripter.sourceforge.jp/android/android.html#sdk (android tarballs)
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# https://github.com/shinohane/onscripter_android-versiontrack
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#
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# package: jp.ogapee.onscripter
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#
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Web Site:http://onscripter.sourceforge.jp/android/android.html
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# See also http://onscripter.sourceforge.jp/android/android.html#sdk
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# (hardcore Japanese developers don't use VCS!)
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Source Code:http://code.google.com/p/onscripter/
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# All other trackers are empty..
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Issue Tracker:http://onscripter.sourceforge.jp/cgi-bin/kagemai/guest.cgi?project=onscripter&action=top
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Name:ONScripter
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Summary:Visual Novel player
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Description:
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Only English ONScripter games are known to be supported. This port uses upstream ONScripter engine, but
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any Android-specific issues should be reported to port developer (see source code link).
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.
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Repo Type:git
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Repo:https://github.com/shinohane/onscripter
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Build Version:20120310,20120310,eaf9848c79,buildjni=yes,target=android-17,\
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scanignore=jni/sdl_ttf/VisualC,srclibs=ONScripter@28b4b185ba,\
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init=echo "APP_CFLAGS += -DENABLE_1BYTE_CHAR -DFORCE_1BYTE_CHAR" > jni/Application.mk,\
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prebuild=cp -r $$ONScripter$$ jni/application/onscripter-20120310,\
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patch=jpeg.patch
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Auto Update Mode:None
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# Not that it has good chances to be updated anyway..
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# (see https://github.com/shinohane/ONScripter-SAO for blob-filled replacement..)
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Update Check Mode:None
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Current Version:20120310
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Current Version Code:20120310
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31
metadata/org.hanenoshino.onscripter/jpeg.patch
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metadata/org.hanenoshino.onscripter/jpeg.patch
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diff --git a/p/jni/jpeg/jidctfst.S b/p/jni/jpeg/jidctfst.S
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index 34e1c24..b35f938 100644
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--- a/jni/jpeg/jidctfst.S
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+++ b/jni/jpeg/jidctfst.S
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@@ -63,7 +63,7 @@
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jpeg_idct_ifast:
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- PLD (r2, #0)
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+ PLD [r2, #0]
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stmdb sp!, {r4,r5, r6,r7, r8,r9, r10,r11, r12,lr}
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ldr r4, [sp, #4*10]
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sub sp, #local_SIZE
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@@ -256,7 +256,7 @@ VLoopHead:
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HLoopStart:
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// reset pointers
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- PLD (sp, #off_WORKSPACE)
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+ PLD [sp, #off_WORKSPACE]
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add ip, sp, #off_WORKSPACE
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ldr r10, local_RANGE_TABLE
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@@ -268,7 +268,7 @@ HLoopTail:
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str r0, local_OUTPUT_BUF
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add fp, r2, r1
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- PLD (ip, #32)
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+ PLD [ip, #32]
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ldmia ip!, {r0-r7}
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cmp r1, #0
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2
srclibs/ONScripter.txt
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2
srclibs/ONScripter.txt
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Repo Type:git
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Repo:https://github.com/shinohane/onscripter-versiontrack
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