Added aDosBox
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26
metadata/org.hystudio.android.dosbox.txt
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26
metadata/org.hystudio.android.dosbox.txt
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Category:System
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License:LGPLv2.1
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Web Site:http://androiddosbox.appspot.com/
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Source Code:http://code.google.com/p/adosbox/source
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Issue Tracker:http://code.google.com/p/adosbox/issues/list
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Summary:DOSBox port for Android.
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Description:
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DOSBox is a x86 emulator with Tandy/Hercules/CGA/EGA/VGA/SVGA graphics,
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sound and DOS. It’s been designed to run old DOS games under platforms that
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don’t support it.
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.
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Repo Type:svn
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Repo:http://adosbox.googlecode.com/svn/trunk
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Build Version:0.2.5,00020500
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commit=115
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patch=remove_dup_defn.patch;sformat.patch
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build=$$NDK$$/ndk-build
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Auto Update Mode:None
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Update Check Mode:RepoManifest
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Current Version:0.2.5
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Current Version Code:00020500
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31
metadata/org.hystudio.android.dosbox/assembly.patch
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31
metadata/org.hystudio.android.dosbox/assembly.patch
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Index: jni/jpeg/jidctfst.S
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===================================================================
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--- a/jni/jpeg/jidctfst.S (revision 115)
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+++ b/jni/jpeg/jidctfst.S (working copy)
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@@ -63,7 +63,7 @@
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jpeg_idct_ifast:
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- PLD (r2, #0)
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+ PLD [r2, #0]
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stmdb sp!, {r4,r5, r6,r7, r8,r9, r10,r11, r12,lr}
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ldr r4, [sp, #4*10]
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sub sp, #local_SIZE
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@@ -256,7 +256,7 @@
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HLoopStart:
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// reset pointers
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- PLD (sp, #off_WORKSPACE)
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+ PLD [sp, #off_WORKSPACE]
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add ip, sp, #off_WORKSPACE
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ldr r10, local_RANGE_TABLE
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@@ -268,7 +268,7 @@
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str r0, local_OUTPUT_BUF
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add fp, r2, r1
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- PLD (ip, #32)
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+ PLD [ip, #32]
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ldmia ip!, {r0-r7}
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cmp r1, #0
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140
metadata/org.hystudio.android.dosbox/new.build.xml.patch
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140
metadata/org.hystudio.android.dosbox/new.build.xml.patch
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@ -0,0 +1,140 @@
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Index: build.xml
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===================================================================
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--- a/build.xml (revision 115)
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+++ b/build.xml (working copy)
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@@ -1,15 +1,14 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project name="aDosBox" default="help">
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-<!-- The local.properties file is created and updated by the 'android'
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- tool.
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- It contains the path to the SDK. It should *NOT* be checked into
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- Version Control Systems. -->
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+ <!-- The local.properties file is created and updated by the 'android' tool.
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+ It contains the path to the SDK. It should *NOT* be checked into
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+ Version Control Systems. -->
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<property file="local.properties" />
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- <!-- The build.properties file can be created by you and is never touched
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- by the 'android' tool. This is the place to change some of the
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- default property values used by the Ant rules.
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+ <!-- The ant.properties file can be created by you. It is only edited by the
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+ 'android' tool to add properties to it.
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+ This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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@@ -17,6 +16,9 @@
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out.dir
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The name of the output directory. Default is 'bin'.
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+ For other overridable properties, look at the beginning of the rules
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+ files in the SDK, at tools/ant/build.xml
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+
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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@@ -24,56 +26,67 @@
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application and should be checked into Version Control Systems.
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-->
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- <property file="build.properties" />
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+ <property file="ant.properties" />
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- <!-- The default.properties file is created and updated by the 'android'
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+ <!-- if sdk.dir was not set from one of the property file, then
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+ get it from the ANDROID_HOME env var.
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+ This must be done before we load project.properties since
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+ the proguard config can use sdk.dir -->
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+ <property environment="env" />
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+ <condition property="sdk.dir" value="${env.ANDROID_HOME}">
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+ <isset property="env.ANDROID_HOME" />
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+ </condition>
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+
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+ <!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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+
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+ This contains project specific properties such as project target, and library
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+ dependencies. Lower level build properties are stored in ant.properties
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+ (or in .classpath for Eclipse projects).
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+
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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- <property file="default.properties" />
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+ <loadproperties srcFile="project.properties" />
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+ <!-- quick check on sdk.dir -->
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+ <fail
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+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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+ unless="sdk.dir"
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+ />
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- <!-- Required pre-setup import -->
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- <import file="${sdk.dir}/tools/ant/pre_setup.xml" />
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+ <!--
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+ Import per project custom build rules if present at the root of the project.
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+ This is the place to put custom intermediary targets such as:
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+ -pre-build
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+ -pre-compile
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+ -post-compile (This is typically used for code obfuscation.
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+ Compiled code location: ${out.classes.absolute.dir}
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+ If this is not done in place, override ${out.dex.input.absolute.dir})
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+ -post-package
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+ -post-build
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+ -pre-clean
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+ -->
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+ <import file="custom_rules.xml" optional="true" />
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+ <!-- Import the actual build file.
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-<!-- extension targets. Uncomment the ones where you want to do custom work
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- in between standard targets -->
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-<!--
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- <target name="-pre-build">
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- </target>
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- <target name="-pre-compile">
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- </target>
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-
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- [This is typically used for code obfuscation.
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- Compiled code location: ${out.classes.absolute.dir}
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- If this is not done in place, override ${out.dex.input.absolute.dir}]
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- <target name="-post-compile">
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- </target>
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--->
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-
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- <!-- Execute the Android Setup task that will setup some properties
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- specific to the target, and import the build rules files.
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-
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- The rules file is imported from
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- <SDK>/tools/ant/
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- Depending on the project type it can be either:
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- - main_rules.xml
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- - lib_rules.xml
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- - test_rules.xml
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-
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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- <setup> task.
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+ <import> task.
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- customize it to your needs.
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- - Customize the whole script.
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+ - Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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- into this file, *after* the <setup> task
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- - disable the import of the rules by changing the setup task
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- below to <setup import="false" />.
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+ into this file, replacing the <import> task.
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- customize to your needs.
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+
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+ ***********************
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+ ****** IMPORTANT ******
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+ ***********************
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+ In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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+ in order to avoid having your file be overridden by tools such as "android update project"
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-->
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- <setup />
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+ <!-- version-tag: 1 -->
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+ <import file="${sdk.dir}/tools/ant/build.xml" />
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</project>
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13
metadata/org.hystudio.android.dosbox/sformat.patch
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13
metadata/org.hystudio.android.dosbox/sformat.patch
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Index: jni/sdl-1.3/src/video/android/SDL_fake_stdout.c
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===================================================================
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--- a/jni/sdl-1.3/src/video/android/SDL_fake_stdout.c (revision 115)
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+++ b/jni/sdl-1.3/src/video/android/SDL_fake_stdout.c (working copy)
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@@ -34,7 +34,7 @@
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*/
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return_value = vsnprintf(buff, sizeof(buff), fmt, ap);
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va_end(ap);
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- __android_log_print(ANDROID_LOG_INFO, "libSDL", buff);
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+ __android_log_print(ANDROID_LOG_INFO, "libSDL", "%s", buff);
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//delete buff;
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return return_value;
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}
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