cleanup leftovers from metadata removals
This commit is contained in:
parent
a0dab7730c
commit
378af3d7fd
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@ -1,104 +0,0 @@
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diff --git a/build.xml b/build.xml
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index 5a8eefa..a7f41d8 100644
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--- a/build.xml
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+++ b/build.xml
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@@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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-<project name="com.android.camera2" default="help">
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+<project name="Camera2" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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- <property file="local.properties" />
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+ <loadproperties srcFile="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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@@ -28,15 +28,6 @@
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-->
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<property file="ant.properties" />
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- <!-- if sdk.dir was not set from one of the property file, then
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- get it from the ANDROID_HOME env var.
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- This must be done before we load project.properties since
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- the proguard config can use sdk.dir -->
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- <property environment="env" />
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- <condition property="sdk.dir" value="${env.ANDROID_HOME}">
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- <isset property="env.ANDROID_HOME" />
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- </condition>
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-
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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@@ -50,23 +41,56 @@
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<!-- quick check on sdk.dir -->
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<fail
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- message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
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unless="sdk.dir"
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/>
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- <!--
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- Import per project custom build rules if present at the root of the project.
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- This is the place to put custom intermediary targets such as:
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- -pre-build
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- -pre-compile
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- -post-compile (This is typically used for code obfuscation.
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- Compiled code location: ${out.classes.absolute.dir}
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- If this is not done in place, override ${out.dex.input.absolute.dir})
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- -post-package
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- -post-build
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- -pre-clean
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- -->
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- <import file="custom_rules.xml" optional="true" />
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+
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+<!-- extension targets. Uncomment the ones where you want to do custom work
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+ in between standard targets -->
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+<!--
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+ <target name="-pre-build">
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+ </target>
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+ <target name="-pre-compile">
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+ </target>
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+
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+ /* This is typically used for code obfuscation.
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+ Compiled code location: ${out.classes.absolute.dir}
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+ If this is not done in place, override ${out.dex.input.absolute.dir} */
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+ <target name="-post-compile">
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+ </target>
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+-->
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+
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+ <!-- Puts the project's resources into the output package file
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+ This actually can create multiple resource package in case
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+ Some custom apk with specific configuration have been
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+ declared in default.properties.
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+ -->
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+ <target name="-package-resources" depends="-crunch">
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+ <!-- only package resources if *not* a library project -->
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+ <do-only-if-not-library elseText="Library project: do not package resources..." >
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+ <aapt executable="${aapt}"
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+ command="package"
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+ versioncode="${version.code}"
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+ versionname="${version.name}"
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+ manifest="${out.manifest.abs.file}"
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+ assets="${asset.absolute.dir}"
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+ androidjar="${project.target.android.jar}"
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+ apkfolder="${out.absolute.dir}"
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+ nocrunch="${build.packaging.nocrunch}"
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+ resourcefilename="${resource.package.file.name}"
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+ resourcefilter="${aapt.resource.filter}"
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+ libraryResFolderPathRefid="project.library.res.folder.path"
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+ libraryPackagesRefid="project.library.packages"
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+ previousBuildType="${build.last.target}"
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+ buildType="${build.target}"
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+ libraryRFileRefid="project.library.bin.r.file.path"
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+ ignoreAssets="${aapt.ignore.assets}">
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+ <res path="${out.res.absolute.dir}" />
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+ <res path="${resource.absolute.dir}" />
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+ </aapt>
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+ </do-only-if-not-library>
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+ </target>
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<!-- Import the actual build file.
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@ -1,114 +0,0 @@
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commit 707ce843b385d21af5339c5bed0023f26a43a2fa
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Author: David Black <david8black@gmail.com>
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Date: Tue Dec 24 19:29:29 2013 +0000
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s
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diff --git a/java/build.xml b/java/build.xml
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index d51b4ae..8dc27e8 100644
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--- a/java/build.xml
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+++ b/java/build.xml
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@@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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-<project name="java" default="help">
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+<project name="LatinIME" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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- <property file="local.properties" />
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+ <loadproperties srcFile="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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@@ -28,15 +28,6 @@
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-->
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<property file="ant.properties" />
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- <!-- if sdk.dir was not set from one of the property file, then
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- get it from the ANDROID_HOME env var.
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- This must be done before we load project.properties since
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- the proguard config can use sdk.dir -->
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- <property environment="env" />
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- <condition property="sdk.dir" value="${env.ANDROID_HOME}">
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- <isset property="env.ANDROID_HOME" />
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- </condition>
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-
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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@@ -50,23 +41,60 @@
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<!-- quick check on sdk.dir -->
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<fail
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- message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
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unless="sdk.dir"
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/>
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- <!--
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- Import per project custom build rules if present at the root of the project.
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- This is the place to put custom intermediary targets such as:
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- -pre-build
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- -pre-compile
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- -post-compile (This is typically used for code obfuscation.
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- Compiled code location: ${out.classes.absolute.dir}
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- If this is not done in place, override ${out.dex.input.absolute.dir})
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- -post-package
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- -post-build
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- -pre-clean
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- -->
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- <import file="custom_rules.xml" optional="true" />
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+
|
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+<!-- extension targets. Uncomment the ones where you want to do custom work
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+ in between standard targets -->
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+<!--
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+ <target name="-pre-build">
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+ </target>
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+ <target name="-pre-compile">
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+ </target>
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+
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+ /* This is typically used for code obfuscation.
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+ Compiled code location: ${out.classes.absolute.dir}
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+ If this is not done in place, override ${out.dex.input.absolute.dir} */
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+ <target name="-post-compile">
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+ </target>
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+-->
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+
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+ <!-- Puts the project's resources into the output package file
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+ This actually can create multiple resource package in case
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+ Some custom apk with specific configuration have been
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+ declared in default.properties.
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+ -->
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+ <target name="-package-resources" depends="-crunch">
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+ <!-- only package resources if *not* a library project -->
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+ <do-only-if-not-library elseText="Library project: do not package resources..." >
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+ <aapt executable="${aapt}"
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+ command="package"
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+ versioncode="${version.code}"
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+ versionname="${version.name}"
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+ debug="${build.is.packaging.debug}"
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+ manifest="${out.manifest.abs.file}"
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+ assets="${asset.absolute.dir}"
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+ androidjar="${project.target.android.jar}"
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+ apkfolder="${out.absolute.dir}"
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+ nocrunch="${build.packaging.nocrunch}"
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+ resourcefilename="${resource.package.file.name}"
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+ resourcefilter="${aapt.resource.filter}"
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+ libraryResFolderPathRefid="project.library.res.folder.path"
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+ libraryPackagesRefid="project.library.packages"
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+ previousBuildType="${build.last.target}"
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+ buildType="${build.target}"
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+ libraryRFileRefid="project.library.bin.r.file.path"
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+ manifestpackage="${package.name}"
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+ ignoreAssets="${aapt.ignore.assets}">
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+ <res path="${out.res.absolute.dir}" />
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+ <res path="${resource.absolute.dir}" />
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+ <!-- <nocompress /> forces no compression on any files in assets or res/raw -->
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+ <nocompress extension="dict" />
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+ </aapt>
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+ </do-only-if-not-library>
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+ </target>
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<!-- Import the actual build file.
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@ -1,126 +0,0 @@
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diff --git a/java/custom_rules.xml b/java/custom_rules.xml
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new file mode 100644
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index 0000000..25fc1eb
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--- /dev/null
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+++ b/java/custom_rules.xml
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@@ -0,0 +1,120 @@
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+<?xml version="1.0" encoding="UTF-8"?>
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+<project name="LatinIME" default="help">
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+
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+ <!-- The local.properties file is created and updated by the 'android' tool.
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+ It contains the path to the SDK. It should *NOT* be checked into
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+ Version Control Systems. -->
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+ <loadproperties srcFile="local.properties" />
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+
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+ <!-- The ant.properties file can be created by you. It is only edited by the
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+ 'android' tool to add properties to it.
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+ This is the place to change some Ant specific build properties.
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+ Here are some properties you may want to change/update:
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+
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+ source.dir
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+ The name of the source directory. Default is 'src'.
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+ out.dir
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+ The name of the output directory. Default is 'bin'.
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+
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+ For other overridable properties, look at the beginning of the rules
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+ files in the SDK, at tools/ant/build.xml
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+
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+ Properties related to the SDK location or the project target should
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+ be updated using the 'android' tool with the 'update' action.
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+
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+ This file is an integral part of the build system for your
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+ application and should be checked into Version Control Systems.
|
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+
|
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+ -->
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+ <property file="ant.properties" />
|
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+
|
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+ <!-- The project.properties file is created and updated by the 'android'
|
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+ tool, as well as ADT.
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+
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+ This contains project specific properties such as project target, and library
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+ dependencies. Lower level build properties are stored in ant.properties
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+ (or in .classpath for Eclipse projects).
|
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+
|
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+ This file is an integral part of the build system for your
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+ application and should be checked into Version Control Systems. -->
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+ <loadproperties srcFile="project.properties" />
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+
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+ <!-- quick check on sdk.dir -->
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+ <fail
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+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
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+ unless="sdk.dir"
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+ />
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+
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+
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+<!-- extension targets. Uncomment the ones where you want to do custom work
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+ in between standard targets -->
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+<!--
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+ <target name="-pre-build">
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+ </target>
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+ <target name="-pre-compile">
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+ </target>
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+
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+ /* This is typically used for code obfuscation.
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+ Compiled code location: ${out.classes.absolute.dir}
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+ If this is not done in place, override ${out.dex.input.absolute.dir} */
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+ <target name="-post-compile">
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+ </target>
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+-->
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+
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+ <!-- Puts the project's resources into the output package file
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+ This actually can create multiple resource package in case
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+ Some custom apk with specific configuration have been
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+ declared in default.properties.
|
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+ -->
|
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+ <target name="-package-resources" depends="-crunch">
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+ <!-- only package resources if *not* a library project -->
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+ <do-only-if-not-library elseText="Library project: do not package resources..." >
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+ <aapt executable="${aapt}"
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+ command="package"
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+ versioncode="${version.code}"
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+ versionname="${version.name}"
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+ debug="${build.is.packaging.debug}"
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+ manifest="${out.manifest.abs.file}"
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+ assets="${asset.absolute.dir}"
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+ androidjar="${project.target.android.jar}"
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+ apkfolder="${out.absolute.dir}"
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+ nocrunch="${build.packaging.nocrunch}"
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+ resourcefilename="${resource.package.file.name}"
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+ resourcefilter="${aapt.resource.filter}"
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+ libraryResFolderPathRefid="project.library.res.folder.path"
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+ libraryPackagesRefid="project.library.packages"
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+ previousBuildType="${build.last.target}"
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+ buildType="${build.target}"
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+ libraryRFileRefid="project.library.bin.r.file.path"
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+ manifestpackage="${package.name}"
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+ ignoreAssets="${aapt.ignore.assets}">
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+ <res path="${out.res.absolute.dir}" />
|
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+ <res path="${resource.absolute.dir}" />
|
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+ <!-- <nocompress /> forces no compression on any files in assets or res/raw -->
|
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+ <nocompress extension="dict" />
|
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+ </aapt>
|
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+ </do-only-if-not-library>
|
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+ </target>
|
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+
|
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+ <!-- Import the actual build file.
|
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||||||
+
|
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||||||
+ To customize existing targets, there are two options:
|
|
||||||
+ - Customize only one target:
|
|
||||||
+ - copy/paste the target into this file, *before* the
|
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+ <import> task.
|
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+ - customize it to your needs.
|
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+ - Customize the whole content of build.xml
|
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||||||
+ - copy/paste the content of the rules files (minus the top node)
|
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+ into this file, replacing the <import> task.
|
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||||||
+ - customize to your needs.
|
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||||||
+
|
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+ ***********************
|
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||||||
+ ****** IMPORTANT ******
|
|
||||||
+ ***********************
|
|
||||||
+ In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
|
|
||||||
+ in order to avoid having your file be overridden by tools such as "android update project"
|
|
||||||
+ -->
|
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||||||
+ <!-- version-tag: 1 -->
|
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||||||
+ <import file="${sdk.dir}/tools/ant/build.xml" />
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||||||
+
|
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||||||
+</project>
|
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Loading…
Reference in a new issue