add AOSP keyboard
This commit is contained in:
parent
56cc261e10
commit
7a2bdd33ac
45
metadata/com.android.inputmethod.latin.txt
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45
metadata/com.android.inputmethod.latin.txt
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Categories:System
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License:Apache2
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Source Code:https://android.googlesource.com/platform/packages/inputmethods/LatinIME
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Issue Tracker:http://code.google.com/p/android/issues/list?can=2&q=keyboard&colspec=ID+Type+Status+Owner+Summary+Stars&cells=tiles
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Summary:Stock keyboard
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Description:
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The current version comes with English, Spanish, Russian, Brazilian, Italian,
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German, French, dictionaries; there are twenty more language word lists
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in the repository but they need to be compiled.
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The version name corresponds to the Android version.
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.
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Repo Type:git
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Repo:https://android.googlesource.com/platform/packages/inputmethods/LatinIME
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Build:4.2.1,1
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commit=android-4.2.1_r1
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subdir=java
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target=android-17
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extlibs=android/android-support-v4r13.jar
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srclibs=Inputmethodcommon@android-4.2.1_r1
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patch=build.xml_1.patch
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prebuild=echo 'package.name=com.android.inputmethod.latin' >> ant.properties && \
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sed -i '/subtypeId/d' res/xml/method.xml && \
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sed -i '19 i android:versionName="4.2.1" android:versionCode="1"' AndroidManifest.xml && \
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cp -r $$Inputmethodcommon$$/java/com/android/inputmethodcommon src/com/android/
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build=$$NDK$$/ndk-build -C ../native && mv ../native/libs/armeabi libs/
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Maintainer Notes:
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This version uses the prebuilt dictionaries in the repo;
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you could have a lot of fun building your own.
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Use the ant.properties to change the package name if you wish: it works fine.
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4.3 or 4.4 don't build with NDK 9:
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jni/src/suggest/core/layout/proximity_info_utils.h:41:88: instantiated from here
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/home/gerry/android-ndk-r9c/sources/cxx-stl/stlport/stlport/stl/_function_base.h:141:8: error: base class 'struct std::unary_function<std::pair<int const, int>, int const>' has a non-virtual destructor [-Werror=effc++]
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.
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Auto Update Mode:None
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Update Check Mode:None
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Current Version:4.2.1
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Current Version Code:1
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114
metadata/com.android.inputmethod.latin/build.xml_1.patch
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114
metadata/com.android.inputmethod.latin/build.xml_1.patch
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@ -0,0 +1,114 @@
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commit 707ce843b385d21af5339c5bed0023f26a43a2fa
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Author: David Black <david8black@gmail.com>
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Date: Tue Dec 24 19:29:29 2013 +0000
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s
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diff --git a/java/build.xml b/java/build.xml
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index d51b4ae..8dc27e8 100644
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--- a/java/build.xml
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+++ b/java/build.xml
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@@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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-<project name="java" default="help">
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+<project name="LatinIME" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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- <property file="local.properties" />
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+ <loadproperties srcFile="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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@@ -28,15 +28,6 @@
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-->
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<property file="ant.properties" />
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- <!-- if sdk.dir was not set from one of the property file, then
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- get it from the ANDROID_HOME env var.
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- This must be done before we load project.properties since
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- the proguard config can use sdk.dir -->
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- <property environment="env" />
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- <condition property="sdk.dir" value="${env.ANDROID_HOME}">
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- <isset property="env.ANDROID_HOME" />
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- </condition>
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-
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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@@ -50,23 +41,60 @@
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<!-- quick check on sdk.dir -->
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<fail
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- message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
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unless="sdk.dir"
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/>
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- <!--
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- Import per project custom build rules if present at the root of the project.
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- This is the place to put custom intermediary targets such as:
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- -pre-build
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- -pre-compile
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- -post-compile (This is typically used for code obfuscation.
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- Compiled code location: ${out.classes.absolute.dir}
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- If this is not done in place, override ${out.dex.input.absolute.dir})
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- -post-package
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- -post-build
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- -pre-clean
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- -->
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- <import file="custom_rules.xml" optional="true" />
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+
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+<!-- extension targets. Uncomment the ones where you want to do custom work
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+ in between standard targets -->
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+<!--
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+ <target name="-pre-build">
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+ </target>
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+ <target name="-pre-compile">
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+ </target>
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+
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+ /* This is typically used for code obfuscation.
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+ Compiled code location: ${out.classes.absolute.dir}
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+ If this is not done in place, override ${out.dex.input.absolute.dir} */
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+ <target name="-post-compile">
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+ </target>
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+-->
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+
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+ <!-- Puts the project's resources into the output package file
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+ This actually can create multiple resource package in case
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+ Some custom apk with specific configuration have been
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+ declared in default.properties.
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+ -->
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+ <target name="-package-resources" depends="-crunch">
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+ <!-- only package resources if *not* a library project -->
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+ <do-only-if-not-library elseText="Library project: do not package resources..." >
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+ <aapt executable="${aapt}"
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+ command="package"
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+ versioncode="${version.code}"
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+ versionname="${version.name}"
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+ debug="${build.is.packaging.debug}"
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+ manifest="${out.manifest.abs.file}"
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+ assets="${asset.absolute.dir}"
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+ androidjar="${project.target.android.jar}"
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+ apkfolder="${out.absolute.dir}"
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+ nocrunch="${build.packaging.nocrunch}"
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+ resourcefilename="${resource.package.file.name}"
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+ resourcefilter="${aapt.resource.filter}"
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+ libraryResFolderPathRefid="project.library.res.folder.path"
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+ libraryPackagesRefid="project.library.packages"
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+ previousBuildType="${build.last.target}"
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+ buildType="${build.target}"
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+ libraryRFileRefid="project.library.bin.r.file.path"
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+ manifestpackage="${package.name}"
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+ ignoreAssets="${aapt.ignore.assets}">
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+ <res path="${out.res.absolute.dir}" />
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+ <res path="${resource.absolute.dir}" />
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+ <!-- <nocompress /> forces no compression on any files in assets or res/raw -->
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+ <nocompress extension="dict" />
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+ </aapt>
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+ </do-only-if-not-library>
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+ </target>
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<!-- Import the actual build file.
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2
srclibs/Inputmethodcommon.txt
Normal file
2
srclibs/Inputmethodcommon.txt
Normal file
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@ -0,0 +1,2 @@
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Repo Type:git
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Repo:https://android.googlesource.com/platform/frameworks/opt/inputmethodcommon
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