diff --git a/metadata/io.anuke.mindustry.yml b/metadata/io.anuke.mindustry.yml new file mode 100644 index 0000000000..3e4087d425 --- /dev/null +++ b/metadata/io.anuke.mindustry.yml @@ -0,0 +1,52 @@ +Categories: + - Games +License: GPL-3.0-or-later +WebSite: https://anuke.itch.io/mindustry +SourceCode: https://github.com/Anuken/Mindustry +IssueTracker: https://github.com/Anuken/Mindustry/issues +Translation: https://github.com/Anuken/Mindustry/blob/HEAD/TRANSLATING.md +Changelog: https://github.com/Anuken/Mindustry/releases + +AutoName: Mindustry +Description: |- + Mindustry is a sandbox tower defense game. + Players can create elaborate supply chains of conveyor belts + to feed ammo into their turrets, produce materials to use for building, + and defend their structures from waves of enemies. + +RepoType: git +Repo: https://github.com/Anuken/Mindustry.git + +Builds: + - versionName: 4-fdroid-89 + versionCode: 89 + commit: v89 + subdir: android + gradle: + - yes + prebuild: + - echo "androidBuildCode=$(expr $$VERCODE$$ - 2)" > ../core/assets/version.properties + - echo "build=$$VERCODE$$" >> ../core/assets/version.properties + - echo "modifier=beta" >> ../core/assets/version.properties + - echo "type=fdroid" >> ../core/assets/version.properties + - echo "number=4" >> ../core/assets/version.properties + scanignore: + - core/assets/saves + scandelete: + - android/libs + gradleprops: + - buildversion=89 + - versionType=fdroid + +MaintainerNotes: |- + libgdx.so and libgdx-freetype.so binaries are extracted from + com.badlogicgames.gdx:gdx-platform JARs that come from Maven Central. + + The folder "assets/saves" contains savegames not executables. + + Cannot use AUM/UCM because version code and version name are dynamic. + +AutoUpdateMode: None +UpdateCheckMode: None +CurrentVersion: 4-fdroid-89 +CurrentVersionCode: 89