Category:Games License:GPLv3+ # See also: # http://notaz.gp2x.de/pcsx_rearmed.php # http://byuu.org/higan/ Web Site:http://www.libretro.com/ Source Code:https://github.com/libretro/RetroArch Issue Tracker:https://github.com/libretro/RetroArch/issues Name:RetroArch Auto Name:RetroArch Summary:Modular multi-system emulator Description: RetroArch is a modular multi-system game/emulator system that is designed to be fast, lightweight, and portable. It allows emulator developers to implement their emulators as special libraries (RetroArch cores) to target wide range of platforms, including game consoles and mobile devices, without writing any platform-specific code. Latest F-Droid build supports following systems: * Play Station 1 with PCSX ReARMed core (ARMv7 only) Anti-features: Addons. This build does not include non-free components, but majority of cores, included in official .apk, have non-free licenses or contain proprietary parts. . Repo Type:git # There may be newer versions, including ones with support for other CPU architectures, but I # have no clue, which commits to build. Tags currently make sense for desktop version only # See also: # https://github.com/libretro/RetroArch/wiki/Compilation-guide-(android-from-windows) # https://github.com/libretro/libretro-super/blob/master/libretro-fetch.sh # https://github.com/libretro/libretro-super/blob/master/libretro-build-android-mk.sh Repo:git://github.com/libretro/RetroArch.git Build Version:0.9.9.6,22,7d25e64fb446af37ccc50693e5662d8d48b655e5,subdir=android/phoenix,\ buildjni=no,srclibs=pcsx_rearmed@c6c27ccd79;bSNES@2b89497415,\ init=sed 's/\$(SRCDIR)/..\/../' -i $$bSNES$$/target-libretro/jni/Android.mk,\ prebuild=cp -R ../../media/overlays/ assets/,\ build=\ $$NDK$$/ndk-build -C ../native && mv ../native/libs/ . && \ $$NDK$$/ndk-build -C $$pcsx_rearmed$$ APP_ABI=armeabi-v7a && \ mv $$pcsx_rearmed$$/libs/armeabi-v7a/libretro.so libs/armeabi-v7a/libretro_pcsx_rearmed-neon.so && \ $$NDK$$/ndk-build -C $$pcsx_rearmed$$ clean APP_ABI=armeabi-v7a && \ $$NDK$$/ndk-build -C $$pcsx_rearmed$$ NO_NEON=1 APP_ABI=armeabi-v7a && \ mv $$pcsx_rearmed$$/libs/armeabi-v7a/libretro-noneon.so libs/armeabi-v7a/libretro_pcsx_rearmed.so # TODO: Enable bSNES core, when server receives NDK r9 (it requires C11 features, which - # according to my testing - aren't present in GCC 4.6 - according to my testing - and explicitely # demands GCC 4.8 in Application.mk) # # $$NDK$$/ndk-build -C $$bSNES$$/target-libretro/ APP_ABI="armeabi-v7a x86" && \ # mv $$bSNES$$/target-libretro/libs/ . Auto Update Mode:None # See http://forum.xda-developers.com/showthread.php?t=2116468 for exact release dates Update Check Mode:RepoManifest Current Version:0.9.9.7 Current Version Code:25